Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BiPlop
Charybdis
Level 126
God Stats
2W - 4L
1,584 SR
Queue Stats
322W - 270L
1,598 Elo+
Party 1
Merlin
Merlin
Goodwwin
Merlin
Level 112
God Stats
75W - 42L
1,663 SR
Queue Stats
239W - 173L
1,567 Elo+
Party 1
Chaac
Chaac
J0Threee
Chaac
Level 27
God Stats
34W - 23L
1,622 SR
Queue Stats
63W - 40L
1,552 Elo+
Party 1
Khepri
Khepri
MIswa
Khepri
Level 49
God Stats
5W - 7L
1,466 SR
Queue Stats
110W - 74L
1,530 Elo+
Party 1
Team Averages
Level 89
1,567 SR
1,550 Elo+

VS

Team Averages
Level 63
1,489 SR
1,545 Elo+
Chernobog
Chernobog
AChillEastBot
Chernobog
Level 45
God Stats
37W - 33L
1,504 SR
Queue Stats
277W - 277L
1,535 Elo+
Solo
Charybdis
Charybdis
Miggles2
Charybdis
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 76L
1,569 Elo+
Solo
Hades
Hades
PluggedN
Hades
Level 100
God Stats
3W - 0L
1,515 SR
Queue Stats
77W - 76L
1,588 Elo+
Solo
Cerberus
Cerberus
Sephiroth30
Cerberus
Level 37
God Stats
3W - 2L
1,489 SR
Queue Stats
128W - 123L
1,537 Elo+
Solo
Loki
Loki
Zero BIG Z 7
Loki
Level 32
God Stats
27W - 27L
1,437 SR
Queue Stats
268W - 252L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 5 / 8
12,221
509
16,833
21,134
13,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
BiPlop
Charybdis
20
8 / 8 / 14
13,473
561
20,055
20,408
7,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Goodwwin
Merlin
16
3 / 10 / 12
10,362
432
21,347
18,050
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
J0Threee
Chaac
19
8 / 6 / 8
12,830
535
17,688
24,155
23,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
MIswa
Khepri
15
4 / 6 / 18
11,171
465
7,034
18,741
21,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AChillEastBot
Chernobog
19
4 / 8 / 13
12,341
514
12,732
19,212
6,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Miggles2
Charybdis
20
14 / 6 / 6
14,714
613
25,041
20,004
7,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
PluggedN
Hades
19
7 / 4 / 15
12,954
540
24,256
24,270
24,014
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Sephiroth30
Cerberus
16
2 / 9 / 15
10,859
452
8,391
27,495
24,138
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 8 / 10
11,841
493
8,853
19,608
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
94
34
Kills
35
35
Deaths
35
60
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
5
8
3
W
Chernobog
AChillEastBot
Chernobog
4
8
13
1.31
L
Charybdis
BiPlop
Charybdis
8
8
14
1.88
L
Merlin
Goodwwin
Merlin
3
10
12
0.9
L
Chaac
J0Threee
Chaac
8
6
8
2
L
Khepri
MIswa
Khepri
4
6
18
2.17
W
Charybdis
Miggles2
Charybdis
14
6
6
2.83
W
Hades
PluggedN
Hades
7
4
15
3.63
W
Cerberus
Sephiroth30
Cerberus
2
9
15
1.06
W
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,957
Damage
79,273
102,488
Taken
110,589
72,677
Mitigated
69,920
20,464
Healing
25,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,833
3,230
0
5,384
21,134
13,332
0
4,770
16,364
0
74,185
W
Chernobog
AChillEastBot
Chernobog
12,732
8,293
0
3,072
19,212
6,377
878
4,275
14,937
0
78,889
L
Charybdis
BiPlop
Charybdis
20,055
10,356
0
4,613
20,408
7,830
754
5,235
15,173
0
105,307
L
Merlin
Goodwwin
Merlin
21,347
1,071
34
2,301
18,050
6,752
255
6,399
11,651
78,206
0
L
Chaac
J0Threee
Chaac
17,688
1,954
0
6,555
24,155
23,501
153
11,649
12,506
6,217
69,496
L
Khepri
MIswa
Khepri
7,034
1,187
0
1,577
18,741
21,262
40
4,823
13,918
19,951
0
W
Charybdis
Miggles2
Charybdis
25,041
10,734
0
4,024
20,004
7,977
2,309
6,652
13,352
0
119,257
W
Hades
PluggedN
Hades
24,256
2,880
759
8,769
24,270
24,014
2,369
7,387
16,883
80,242
0
W
Cerberus
Sephiroth30
Cerberus
8,391
587
1,037
5,959
27,495
24,138
78
8,868
18,627
35,063
0
W
8,853
2,072
0
1,760
19,608
7,414
1,346
3,142
16,466
0
60,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,057
Gold Earned
62,709
508
Minions Killed
528
0
Camps Cleared
0
2,177,811
Distance Traveled
2,205,192
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,221
509
101
4
0
438,340
4
W
Chernobog
12,341
514
112
5
0
492,621
2
L
Charybdis
13,473
561
157
7
0
391,343
5
L
Merlin
10,362
432
107
4
0
426,336
1
L
Chaac
12,830
535
111
5
0
473,841
2
L
Khepri
11,171
465
32
1
0
447,951
1
W
Charybdis
14,714
613
147
6
0
413,929
2
W
Hades
12,954
540
119
5
0
450,814
3
W
Cerberus
10,859
452
57
2
0
384,260
1
W
Loki
11,841
493
93
4
0
463,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role