Player Matchup

He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PatyQ
Ao Kuang
Level 39
God Stats
14W - 19L
1,220 SR
Queue Stats
150W - 166L
1,316 Elo+
Party 1
Vamana
Vamana
TypowyJungler
Vamana
Level 49
God Stats
10W - 12L
1,432 SR
Queue Stats
105W - 142L
1,372 Elo+
Party 1
Fenrir
Fenrir
pilkkimies
Fenrir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,403 Elo+
Solo
Chiron
Chiron
vamprx
Chiron
Level 68
God Stats
4W - 2L
1,427 SR
Queue Stats
131W - 164L
1,352 Elo+
Solo
Team Averages
Level 59
1,416 SR
1,389 Elo+

VS

Team Averages
Level 97
1,469 SR
1,440 Elo+
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MiriRiam
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 120L
1,469 Elo+
Solo
Janus
Janus
TENGRETI
Janus
Level 155
God Stats
26W - 28L
1,496 SR
Queue Stats
387W - 442L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
dreniorr
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
749W - 867L
1,464 Elo+
Solo
Cthulhu
Cthulhu
早乙女あこ
Cthulhu
Level 50
God Stats
22W - 35L
1,349 SR
Queue Stats
269W - 321L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
5 / 1 / 1
6,418
642
5,567
4,471
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
PatyQ
Ao Kuang
10
4 / 1 / 4
6,441
644
4,033
5,687
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 1 / 3
6,414
641
4,532
6,190
4,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
pilkkimies
Fenrir
9
1 / 1 / 11
5,702
570
2,616
6,730
3,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
vamprx
Chiron
12
9 / 1 / 3
7,350
735
10,779
6,630
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 2
5,571
557
4,394
8,232
4,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
MiriRiam
Charybdis
7
1 / 7 / 0
4,764
476
3,393
7,505
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
TENGRETI
Janus
9
0 / 6 / 4
5,383
538
2,616
6,659
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
dreniorr
Ao Kuang
9
4 / 3 / 1
6,176
618
2,353
8,195
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 1
4,661
466
1,958
9,461
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
5
5
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
1
5.5
L
Achilles
 
Achilles
0
2
2
0.5
L
Charybdis
MiriRiam
Charybdis
1
7
0
0.14
W
Ao Kuang
PatyQ
Ao Kuang
4
1
4
6
L
Janus
TENGRETI
Janus
0
6
4
0.33
W
2
1
3
3.5
L
Ao Kuang
dreniorr
Ao Kuang
4
3
1
1.5
W
Fenrir
pilkkimies
Fenrir
1
1
11
6.5
W
Chiron
vamprx
Chiron
9
1
3
10.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
14,714
29,708
Taken
40,052
12,731
Mitigated
14,525
7,463
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,567
535
0
1,851
4,471
1,369
132
2,141
2,330
31,369
0
L
Achilles
 
Achilles
4,394
1,218
0
1,420
8,232
4,843
0
1,674
6,546
1,323
28,826
L
Charybdis
MiriRiam
Charybdis
3,393
2,124
0
851
7,505
1,721
0
1,804
5,683
0
13,956
W
Ao Kuang
PatyQ
Ao Kuang
4,033
1,291
0
534
5,687
1,602
0
670
5,017
25,523
0
L
Janus
TENGRETI
Janus
2,616
217
0
623
6,659
1,664
0
3,102
3,301
28,846
0
W
4,532
2,633
0
1,915
6,190
4,262
0
1,087
5,103
0
34,854
L
Ao Kuang
dreniorr
Ao Kuang
2,353
1,285
0
2,331
8,195
2,260
0
2,036
6,121
23,739
0
W
Fenrir
pilkkimies
Fenrir
2,616
622
0
343
6,730
3,477
75
1,715
5,015
0
8,361
W
Chiron
vamprx
Chiron
10,779
4,935
435
2,385
6,630
2,021
227
1,720
4,910
0
46,729
L
1,958
230
122
2,072
9,461
4,037
26
608
8,801
13,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
26,555
276
Minions Killed
202
0
Camps Cleared
0
1,070,062
Distance Traveled
927,477
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,418
642
58
6
0
201,748
1
L
Achilles
5,571
557
58
6
0
170,785
2
L
Charybdis
4,764
476
30
3
0
156,348
4
W
Ao Kuang
6,441
644
48
5
0
221,970
0
L
Janus
5,383
538
47
5
0
209,864
4
W
Vamana
6,414
641
79
8
0
220,828
1
L
Ao Kuang
6,176
618
49
5
0
186,912
0
W
Fenrir
5,702
570
11
1
0
214,045
4
W
Chiron
7,350
735
80
8
0
211,471
1
L
Cthulhu
4,661
466
18
2
0
203,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role