Player Matchup

Hel
Hel
 
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReplicaMonado
Ah Muzen Cab
Level 158
God Stats
11W - 7L
1,698 SR
Queue Stats
543W - 560L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Saghiee
Danzaburou
Level 154
God Stats
4W - 0L
1,929 SR
Queue Stats
74W - 39L
1,782 Elo+
Party 2
Jing Wei
Jing Wei
Struckmonk
Jing Wei
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 174L
1,649 Elo+
Solo
Jormungandr
Jormungandr
cclleemmmmeerr
Jormungandr
Level 155
God Stats
5W - 2L
1,616 SR
Queue Stats
332W - 238L
1,788 Elo+
Party 2
Team Averages
Level 146
1,649 SR
1,662 Elo+

VS

Team Averages
Level 150
1,433 SR
1,558 Elo+
Medusa
Medusa
CorruptedxChara
Medusa
Level 140
God Stats
3W - 7L
1,068 SR
Queue Stats
414W - 377L
1,612 Elo+
Solo
Thoth
Thoth
liangboshaonian
Thoth
Level 143
God Stats
0W - 4L
1,425 SR
Queue Stats
173W - 156L
1,589 Elo+
Party 1
Hel
Hel
久菜合子
Hel
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
277W - 235L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
千钧棒落万妖来朝
Ne Zha
Level 159
God Stats
1W - 1L
1,749 SR
Queue Stats
251W - 217L
1,570 Elo+
Party 1
Zeus
Zeus
日本太君
Zeus
Level 160
God Stats
2W - 6L
1,425 SR
Queue Stats
94W - 83L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 2 / 12
7,702
1,100
6,399
9,056
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ReplicaMonado
Ah Muzen Cab
12
5 / 3 / 10
8,032
1,147
6,211
6,779
3,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Saghiee
Danzaburou
14
8 / 2 / 10
8,482
1,212
11,981
8,508
4,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Struckmonk
Jing Wei
12
3 / 3 / 10
7,196
1,028
5,913
8,718
3,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
cclleemmmmeerr
Jormungandr
13
1 / 2 / 17
7,525
1,075
5,673
7,402
6,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
7,224
1,032
10,612
9,016
4,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
6,216
888
4,418
6,224
2,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 7
6,200
886
3,892
7,981
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 6 / 7
5,885
841
5,304
7,861
3,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 5 / 1
7,269
1,038
7,086
7,993
3,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
20
Kills
10
12
Deaths
20
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
12
4.5
L
5
2
5
3.75
W
Ah Muzen Cab
ReplicaMonado
Ah Muzen Cab
5
3
10
3.33
W
Danzaburou
Saghiee
Danzaburou
8
2
10
6.5
W
Jing Wei
Struckmonk
Jing Wei
3
3
10
2.67
W
Jormungandr
cclleemmmmeerr
Jormungandr
1
2
17
4.75
L
0
4
3
0.38
L
0
3
7
1.17
L
0
6
7
0.58
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
31,312
40,463
Taken
39,075
21,932
Mitigated
20,870
19,923
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,399
371
8,639
6,501
9,056
3,972
69
3,768
5,288
11,716
0
L
10,612
4,113
407
2,693
9,016
4,277
594
2,773
6,243
0
15,672
W
Ah Muzen Cab
ReplicaMonado
Ah Muzen Cab
6,211
935
0
870
6,779
3,432
1,798
2,008
4,771
0
10,760
W
Danzaburou
Saghiee
Danzaburou
11,981
5,921
0
1,682
8,508
4,106
2,290
3,219
5,289
0
26,172
W
Jing Wei
Struckmonk
Jing Wei
5,913
2,992
348
593
8,718
3,996
1,397
3,702
5,016
0
14,895
W
Jormungandr
cclleemmmmeerr
Jormungandr
5,673
1,304
198
1,092
7,402
6,426
238
2,699
4,703
12,378
0
L
4,418
168
436
241
6,224
2,843
630
2,168
4,056
13,436
0
L
3,892
203
6,438
4,348
7,981
7,322
71
3,194
4,787
6,324
0
L
5,304
666
0
600
7,861
3,381
0
1,931
5,930
0
9,387
L
7,086
782
75
391
7,993
3,047
481
2,006
5,987
16,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
32,794
77
Minions Killed
84
0
Camps Cleared
0
709,804
Distance Traveled
666,670
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,702
1,100
13
2
0
146,020
0
L
Medusa
7,224
1,032
16
2
0
123,035
3
W
Ah Muzen Cab
8,032
1,147
8
1
0
136,144
7
W
Danzaburou
8,482
1,212
19
3
0
155,573
3
W
Jing Wei
7,196
1,028
20
3
0
138,648
2
W
Jormungandr
7,525
1,075
17
2
0
133,419
0
L
Thoth
6,216
888
24
3
0
132,450
1
L
Hel
6,200
886
6
1
0
161,065
1
L
Ne Zha
5,885
841
2
0
0
124,887
1
L
Zeus
7,269
1,038
36
5
0
125,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role