Player Matchup

Bellona
Bellona
Alfre-Gio
Bellona
Level 14
God Stats
15W - 19L
1,279 SR
Queue Stats
20W - 29L
1,287 Elo+
Solo
Fenrir
Fenrir
Danieldan99
Fenrir
Level 20
God Stats
7W - 8L
1,401 SR
Queue Stats
31W - 42L
1,310 Elo+
Solo
Charybdis
Charybdis
GamzRaven
Charybdis
Level 24
God Stats
0W - 4L
1,126 SR
Queue Stats
22W - 36L
1,398 Elo+
Solo
Cthulhu
Cthulhu
ZVladDraculaZ
Cthulhu
Level 17
God Stats
18W - 22L
1,245 SR
Queue Stats
51W - 57L
1,443 Elo+
Solo
Apollo
Apollo
fresh_espresso7
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,289 Elo+
Solo
Team Averages
Level 19
1,310 SR
1,345 Elo+

VS

Team Averages
Level 24
1,492 SR
1,401 Elo+
Artemis
Artemis
ALEXJR7272
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 107L
1,468 Elo+
Solo
Arachne
Arachne
BigDawgAnt80
Arachne
Level 29
God Stats
6W - 1L
1,687 SR
Queue Stats
202W - 237L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 24
God Stats
172W - 197L
1,214 SR
Queue Stats
249W - 359L
1,290 Elo+
Solo
Athena
Athena
TacoBeanie
Athena
Level 29
God Stats
25W - 29L
1,558 SR
Queue Stats
143W - 175L
1,416 Elo+
Solo
Scylla
Scylla
juliangm1224
Scylla
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfre-Gio
Bellona
7
0 / 1 / 0
3,848
550
706
3,266
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
4
1 / 3 / 0
3,481
497
1,716
3,755
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
GamzRaven
Charybdis
1
0 / 0 / 0
1,287
184
0
0
0
Cthulhu
6
1 / 0 / 0
3,549
507
3,169
3,774
2,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 1 / 1
3,664
523
817
4,183
1,019
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALEXJR7272
Artemis
6
1 / 0 / 1
3,764
538
2,481
2,432
674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
BigDawgAnt80
Arachne
6
3 / 0 / 0
4,539
648
1,928
3,352
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MrrrMonkeyman
Sun Wukong
7
0 / 0 / 1
4,318
617
1,000
3,046
975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
TacoBeanie
Athena
6
0 / 1 / 2
3,742
535
2,346
5,419
1,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
6
1 / 1 / 1
4,033
576
1,319
2,150
492
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALEXJR7272
Artemis
1
0
1
1.5
L
Bellona
Alfre-Gio
Bellona
0
1
0
0
W
Arachne
BigDawgAnt80
Arachne
3
0
0
3
L
Fenrir
1
3
0
0.33
L
Charybdis
GamzRaven
Charybdis
0
0
0
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
0
0
1
0.5
W
Athena
TacoBeanie
Athena
0
1
2
1
L
Cthulhu
1
0
0
1
L
0
1
1
0.5
W
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,408
Damage
9,074
14,978
Taken
16,399
6,220
Mitigated
4,649
4,027
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALEXJR7272
Artemis
2,481
1,290
0
469
2,432
674
234
1,243
1,189
0
12,921
L
Bellona
Alfre-Gio
Bellona
706
361
0
641
3,266
1,677
0
0
3,266
0
14,565
W
Arachne
BigDawgAnt80
Arachne
1,928
1,423
0
879
3,352
771
0
215
3,137
0
16,803
L
Fenrir
1,716
663
0
582
3,755
1,278
0
1,379
2,376
0
6,968
L
Charybdis
GamzRaven
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
1,000
212
0
756
3,046
975
217
0
3,046
0
18,062
W
Athena
TacoBeanie
Athena
2,346
1,100
365
1,447
5,419
1,737
96
1,442
3,977
11,187
0
L
Cthulhu
3,169
264
0
704
3,774
2,246
0
916
2,858
8,348
0
L
817
595
0
2,100
4,183
1,019
0
1,370
2,813
0
10,183
W
Scylla
1,319
552
0
10
2,150
492
321
269
1,881
8,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,829
Gold Earned
20,396
89
Minions Killed
150
0
Camps Cleared
0
528,865
Distance Traveled
644,870
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,764
538
22
3
0
113,921
0
L
Bellona
3,848
550
35
5
0
142,925
0
W
Arachne
4,539
648
42
6
0
145,586
2
L
Fenrir
3,481
497
15
2
0
144,018
2
L
Charybdis
1,287
184
0
0
0
0
0
W
Sun Wukong
4,318
617
41
6
0
132,057
0
W
Athena
3,742
535
23
3
0
135,158
4
L
Cthulhu
3,549
507
14
2
0
124,507
0
L
Apollo
3,664
523
25
4
0
117,415
2
W
Scylla
4,033
576
22
3
0
118,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role