Player Matchup

Bellona
Bellona
BallsInYoJaw
Bellona
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 54L
1,072 Elo+
Party 2
Odin
Odin
Sabreburn
Odin
Level 29
God Stats
9W - 13L
1,287 SR
Queue Stats
30W - 36L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
Wakka0161
Danzaburou
Level 25
God Stats
7W - 7L
1,384 SR
Queue Stats
13W - 20L
1,301 Elo+
Party 2
Heimdallr
Heimdallr
axymor
Heimdallr
Level 6
God Stats
1W - 2L
1,716 SR
Queue Stats
4W - 14L
1,274 Elo+
Solo
Sol
Sol
jopa11111111
Sol
Level 17
God Stats
0W - 1L
1,661 SR
Queue Stats
3W - 7L
1,330 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,260 Elo+

VS

Team Averages
Level 35
1,500 SR
1,342 Elo+
Nemesis
Nemesis
CapitanViorel
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,417 Elo+
Party 1
Odin
Odin
RaDuCr4
Odin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,233 Elo+
Party 1
Ymir
Ymir
hammobeast
Ymir
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 18L
1,216 Elo+
Party 3
Charybdis
Charybdis
oppdipper
Charybdis
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 129L
1,471 Elo+
Party 3
Poseidon
Poseidon
xRelat1v
Poseidon
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BallsInYoJaw
Bellona
6
0 / 2 / 0
4,399
400
287
3,407
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
6
2 / 2 / 3
4,989
454
2,683
7,040
2,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Wakka0161
Danzaburou
8
2 / 3 / 2
5,602
509
5,020
4,726
1,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
axymor
Heimdallr
9
3 / 4 / 0
5,852
532
2,224
5,473
1,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 1
5,698
518
2,496
6,076
1,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
4 / 1 / 2
6,881
626
2,848
5,805
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
RaDuCr4
Odin
11
2 / 0 / 0
6,241
567
1,221
3,591
1,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 3 / 4
5,449
495
2,751
7,771
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
oppdipper
Charybdis
10
3 / 3 / 3
5,828
530
5,604
5,249
1,378
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
xRelat1v
Poseidon
12
6 / 1 / 4
7,175
652
7,013
4,725
1,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
17
17
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
BallsInYoJaw
Bellona
0
2
0
0
W
Nemesis
4
1
2
5
W
Odin
RaDuCr4
Odin
2
0
0
2
L
Odin
2
2
3
1.75
L
Danzaburou
Wakka0161
Danzaburou
2
3
2
1
L
Heimdallr
axymor
Heimdallr
3
4
0
0.75
W
2
3
4
1.33
L
1
6
1
0.25
W
Charybdis
oppdipper
Charybdis
3
3
3
1.5
W
Poseidon
xRelat1v
Poseidon
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,710
Damage
19,437
26,722
Taken
27,141
8,121
Mitigated
10,307
1,854
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BallsInYoJaw
Bellona
287
213
0
604
3,407
1,501
0
0
3,407
0
11,053
W
Nemesis
2,848
1,346
0
1,834
5,805
2,295
0
861
4,944
0
45,414
W
Odin
RaDuCr4
Odin
1,221
642
0
500
3,591
1,661
1,648
0
3,581
0
21,877
L
Odin
2,683
1,156
0
250
7,040
2,267
0
2,696
4,344
0
7,635
L
Danzaburou
Wakka0161
Danzaburou
5,020
3,630
0
758
4,726
1,219
158
1,816
2,910
0
20,981
L
Heimdallr
axymor
Heimdallr
2,224
1,007
0
81
5,473
1,536
0
2,207
3,266
0
21,611
W
2,751
353
0
0
7,771
3,051
417
0
7,661
10,373
0
L
2,496
931
0
161
6,076
1,598
377
3,045
3,031
23,300
0
W
Charybdis
oppdipper
Charybdis
5,604
2,822
0
680
5,249
1,378
1,526
0
5,193
0
27,489
W
Poseidon
xRelat1v
Poseidon
7,013
1,217
0
1,661
4,725
1,922
1,476
1,589
3,090
41,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
31,574
177
Minions Killed
310
0
Camps Cleared
0
920,515
Distance Traveled
1,029,937
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,399
400
28
3
0
216,215
1
W
Nemesis
6,881
626
94
9
0
231,247
0
W
Odin
6,241
567
59
5
0
202,380
0
L
Odin
4,989
454
5
0
0
168,868
1
L
Danzaburou
5,602
509
45
4
0
179,910
1
L
Heimdallr
5,852
532
40
4
0
182,919
2
W
Ymir
5,449
495
15
1
0
162,253
0
L
Sol
5,698
518
59
5
0
172,603
1
W
Charybdis
5,828
530
55
5
0
206,316
1
W
Poseidon
7,175
652
87
8
0
227,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role