Player Matchup

Chernobog
Chernobog
Silver III
Darkiimi
Chernobog
Silver III
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,455 MMR
Solo
Kali
Kali
Gold III
NaughtyBreeze
Kali
Gold III
Level 124
God Stats
3W - 1L
1,666 SR
Queue Stats
49W - 57L
1,356 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Piyonaisto
Sylvanus
Silver IV
Level 86
God Stats
8W - 9L
1,506 SR
Queue Stats
59W - 72L
1,251 MMR
Solo
Hel
Hel
Bronze III
SethGuex
Hel
Bronze III
Level 159
God Stats
4W - 6L
1,920 SR
Queue Stats
214W - 220L
1,461 MMR
Solo
Vamana
Vamana
Gold V
evenrosendalbech
Vamana
Gold V
Level 95
God Stats
157W - 118L
1,483 SR
Queue Stats
200W - 197L
1,290 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,615 SR
1,362 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,436 SR
1,413 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
GazteNacho
Artemis
Silver I
Level 41
God Stats
0W - 1L
1,344 SR
Queue Stats
32W - 45L
1,356 MMR
Solo
Bakasura
Bakasura
Bronze III
Kenzorr
Bakasura
Bronze III
Level 63
God Stats
2W - 1L
1,544 SR
Queue Stats
3W - 7L
1,356 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Maro1998
Baba Yaga
Gold IV
Level 146
God Stats
0W - 3L
1,291 SR
Queue Stats
257W - 245L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
VPKING
Sun Wukong
Bronze IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkiimi
Chernobog
12
3 / 0 / 2
7,045
542
7,489
6,237
2,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 2
8,095
623
4,711
7,394
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Piyonaisto
Sylvanus
11
2 / 1 / 3
6,734
518
6,039
9,227
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 2
7,209
555
3,963
9,976
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 1
8,062
620
6,232
9,130
7,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AgniApolloArtioSetMorgan Le Fay

VS

Bans
ArachneAthenaAwilixKhepriRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 1
6,043
465
3,288
10,921
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
GazteNacho
Artemis
11
0 / 4 / 1
6,003
462
4,404
6,666
2,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Kenzorr
Bakasura
11
1 / 2 / 0
6,467
497
3,614
7,952
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Maro1998
Baba Yaga
12
1 / 3 / 1
7,188
553
7,284
7,093
2,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
VPKING
Sun Wukong
11
0 / 4 / 0
6,495
500
4,545
8,990
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
1
1.5
W
Chernobog
Darkiimi
Chernobog
3
0
2
4
L
Artemis
GazteNacho
Artemis
0
4
1
0.13
L
Bakasura
Kenzorr
Bakasura
1
2
0
0.5
L
Baba Yaga
Maro1998
Baba Yaga
1
3
1
0.5
W
6
1
2
7
W
Sylvanus
Piyonaisto
Sylvanus
2
1
3
3.5
W
0
1
2
1
L
Sun Wukong
VPKING
Sun Wukong
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
23,135
41,964
Taken
41,622
25,817
Mitigated
23,764
24,114
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,288
494
0
4,656
10,921
9,274
0
3,503
7,418
17,648
0
W
Chernobog
Darkiimi
Chernobog
7,489
5,028
0
3,842
6,237
2,052
318
380
5,692
0
50,324
L
Artemis
GazteNacho
Artemis
4,404
1,501
0
1,407
6,666
2,010
0
1,993
4,673
0
38,123
L
Bakasura
Kenzorr
Bakasura
3,614
1,773
0
3,010
7,952
3,201
0
1,143
6,809
0
36,922
L
Baba Yaga
Maro1998
Baba Yaga
7,284
200
0
1,925
7,093
2,821
0
3,425
3,668
45,674
0
W
4,711
2,342
0
3,273
7,394
3,468
0
1,124
6,220
0
52,025
W
Sylvanus
Piyonaisto
Sylvanus
6,039
2,010
1,368
5,017
9,227
8,327
0
3,760
5,406
18,400
0
W
3,963
238
946
5,490
9,976
4,286
0
4,980
4,456
55,667
0
L
Sun Wukong
VPKING
Sun Wukong
4,545
799
0
2,076
8,990
6,458
0
0
8,990
0
39,317
W
6,232
3,482
0
4,178
9,130
7,684
948
267
8,478
0
52,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
32,196
479
Minions Killed
354
0
Camps Cleared
0
1,254,590
Distance Traveled
1,292,817
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,043
465
29
2
0
258,160
2
W
Chernobog
7,045
542
106
8
0
251,001
4
L
Artemis
6,003
462
65
5
0
243,106
1
L
Bakasura
6,467
497
85
7
0
264,773
3
L
Baba Yaga
7,188
553
93
7
0
257,629
4
W
Kali
8,095
623
106
8
0
276,856
3
W
Sylvanus
6,734
518
28
2
0
231,301
4
W
Hel
7,209
555
117
9
0
246,540
4
L
Sun Wukong
6,495
500
82
6
0
269,149
0
W
Vamana
8,062
620
122
9
0
248,892
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role