Player Matchup

Kukulkan
Kukulkan
Cheems-kun
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Mighty1085
Jormungandr
Level 49
God Stats
4W - 6L
1,529 SR
Queue Stats
33W - 32L
1,497 Elo+
Party 2
Charybdis
Charybdis
ShadowStriker504
Charybdis
Level 107
God Stats
3W - 3L
1,638 SR
Queue Stats
115W - 71L
1,618 Elo+
Solo
Bakasura
Bakasura
TTier
Bakasura
Level 89
God Stats
143W - 118L
1,609 SR
Queue Stats
851W - 864L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
vandervillan
Danzaburou
Level 67
God Stats
33W - 27L
1,640 SR
Queue Stats
325W - 342L
1,460 Elo+
Party 1
Team Averages
Level 71
1,583 SR
1,527 Elo+

VS

Team Averages
Level 102
1,486 SR
1,502 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NegaDre
Charybdis
Level 140
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 11L
1,546 Elo+
Solo
Chaac
Chaac
imainsupport001
Chaac
Level 69
God Stats
6W - 11L
1,431 SR
Queue Stats
293W - 277L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cheems-kun
Kukulkan
8
1 / 3 / 1
4,960
451
1,792
4,081
1,155
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Mighty1085
Jormungandr
9
2 / 4 / 4
6,128
557
6,267
11,111
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
9
1 / 5 / 1
5,766
524
3,698
7,212
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
TTier
Bakasura
10
1 / 2 / 1
5,962
542
3,597
8,537
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
vandervillan
Danzaburou
9
3 / 3 / 0
6,307
573
5,624
6,789
1,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 1 / 3
7,025
639
4,471
6,290
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
11
3 / 2 / 2
6,191
563
4,556
5,338
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
 
Aphrodite
8
2 / 1 / 6
5,698
518
3,950
7,450
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NegaDre
Charybdis
9
1 / 2 / 2
5,563
506
3,386
5,439
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 2 / 2
6,746
613
7,915
8,941
5,081
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
17
17
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
3
8.5
W
Izanami
 
Izanami
3
2
2
2
W
Aphrodite
 
Aphrodite
2
1
6
5
L
Kukulkan
Cheems-kun
Kukulkan
1
3
1
0.5
L
Jormungandr
Mighty1085
Jormungandr
2
4
4
1
W
Charybdis
NegaDre
Charybdis
1
2
2
1
L
Charybdis
1
5
1
0.3
L
Bakasura
TTier
Bakasura
1
2
1
0.75
W
4
2
2
2.5
L
Danzaburou
vandervillan
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
24,278
37,730
Taken
33,458
15,260
Mitigated
14,428
9,056
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,471
929
0
2,270
6,290
2,546
0
1,407
4,883
0
32,342
W
Izanami
 
Izanami
4,556
3,134
0
1,427
5,338
1,424
553
1,921
3,417
0
35,137
W
Aphrodite
 
Aphrodite
3,950
528
1,282
2,672
7,450
3,611
235
2,417
5,033
14,972
0
L
Kukulkan
Cheems-kun
Kukulkan
1,792
451
0
930
4,081
1,155
0
400
3,681
18,765
0
L
Jormungandr
Mighty1085
Jormungandr
6,267
1,816
0
2,446
11,111
6,731
118
1,936
9,101
18,698
0
W
Charybdis
NegaDre
Charybdis
3,386
1,985
0
1,471
5,439
1,766
787
1,906
3,283
0
24,931
L
Charybdis
3,698
1,438
0
1,207
7,212
2,661
98
316
6,842
0
24,291
L
Bakasura
TTier
Bakasura
3,597
2,953
0
2,218
8,537
2,811
0
519
7,925
0
30,494
W
7,915
1,674
0
3,512
8,941
5,081
200
408
8,238
0
37,330
L
Danzaburou
vandervillan
Danzaburou
5,624
3,405
0
2,255
6,789
1,902
860
934
5,855
0
31,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
31,223
255
Minions Killed
276
0
Camps Cleared
0
989,079
Distance Traveled
1,091,910
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,025
639
64
6
0
266,350
0
W
Izanami
6,191
563
65
6
0
200,618
2
W
Aphrodite
5,698
518
24
2
0
215,265
2
L
Kukulkan
4,960
451
31
3
0
162,675
0
L
Jormungandr
6,128
557
33
3
0
194,342
1
W
Charybdis
5,563
506
45
4
0
169,029
1
L
Charybdis
5,766
524
60
5
0
185,398
1
L
Bakasura
5,962
542
78
7
0
251,512
1
W
Chaac
6,746
613
78
7
0
240,648
3
L
Danzaburou
6,307
573
53
5
0
195,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role