Player Matchup

Artio
Artio
Anttuuu
Artio
Level 16
God Stats
13W - 4L
1,569 SR
Queue Stats
45W - 45L
1,339 Elo+
Solo
Zeus
Zeus
Bugiwugihugi
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,393 Elo+
Party 2
Da Ji
Da Ji
JENO33
Da Ji
Level 17
God Stats
5W - 10L
1,370 SR
Queue Stats
202W - 205L
1,364 Elo+
Solo
Cthulhu
Cthulhu
PlaTa-_-PLoMoOo
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 133L
1,350 Elo+
Solo
Merlin
Merlin
Traida69
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,306 Elo+
Party 2
Team Averages
Level 23
1,488 SR
1,350 Elo+

VS

Team Averages
Level 16
1,349 SR
1,244 Elo+
Amaterasu
Amaterasu
Alexrub
Amaterasu
Level 14
God Stats
40W - 29L
1,400 SR
Queue Stats
42W - 36L
1,231 Elo+
Party 1
Da Ji
Da Ji
ElNinoushh33
Da Ji
Level 18
God Stats
58W - 39L
1,277 SR
Queue Stats
75W - 62L
1,229 Elo+
Party 1
Charybdis
Charybdis
RSondors2
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,303 Elo+
Solo
Zhong Kui
Zhong Kui
ZerBeAr62
Zhong Kui
Level 16
God Stats
3W - 4L
1,168 SR
Queue Stats
8W - 17L
1,142 Elo+
Solo
Susano
Susano
hyaniss36
Susano
Level 19
God Stats
2W - 8L
1,400 SR
Queue Stats
55W - 40L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anttuuu
Artio
10
0 / 1 / 1
5,576
558
993
4,906
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 4 / 1
5,490
549
3,113
3,713
576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
JENO33
Da Ji
9
5 / 2 / 2
6,055
606
4,008
5,638
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 1
5,490
549
3,000
6,953
2,931
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Traida69
Merlin
9
1 / 5 / 3
5,339
534
3,479
4,696
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alexrub
Amaterasu
7
1 / 4 / 4
4,622
462
3,624
7,747
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
6 / 2 / 4
6,006
601
4,532
5,387
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
RSondors2
Charybdis
3
0 / 0 / 0
3,667
367
93
1,001
240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ZerBeAr62
Zhong Kui
7
1 / 2 / 1
4,562
456
2,824
4,082
2,025
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
hyaniss36
Susano
10
5 / 4 / 6
5,567
557
4,878
7,146
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
13
13
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alexrub
Amaterasu
1
4
4
0.75
W
Artio
Anttuuu
Artio
0
1
1
0.5
W
2
4
1
0.63
L
6
2
4
4
W
Da Ji
JENO33
Da Ji
5
2
2
3
W
3
1
1
3.5
L
Charybdis
RSondors2
Charybdis
0
0
0
0
W
Merlin
Traida69
Merlin
1
5
3
0.5
L
Zhong Kui
ZerBeAr62
Zhong Kui
1
2
1
0.75
L
Susano
hyaniss36
Susano
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,593
Damage
15,951
25,906
Taken
25,363
10,955
Mitigated
10,077
5,258
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alexrub
Amaterasu
3,624
1,992
0
1,508
7,747
3,295
595
2,841
4,906
0
13,572
W
Artio
Anttuuu
Artio
993
88
0
1,915
4,906
3,862
240
0
4,906
23,888
0
W
3,113
430
215
74
3,713
576
0
0
3,713
17,817
0
L
4,532
1,336
0
287
5,387
2,009
0
2,694
2,607
0
14,165
W
Da Ji
JENO33
Da Ji
4,008
948
0
1,934
5,638
2,690
0
765
4,873
0
22,979
W
3,000
562
0
764
6,953
2,931
184
2,059
4,894
17,001
0
L
Charybdis
RSondors2
Charybdis
93
60
0
345
1,001
240
0
174
715
0
4,111
W
Merlin
Traida69
Merlin
3,479
113
10
346
4,696
896
210
0
4,696
19,731
0
L
Zhong Kui
ZerBeAr62
Zhong Kui
2,824
835
0
1,260
4,082
2,025
567
932
3,131
14,492
0
L
Susano
hyaniss36
Susano
4,878
1,098
36
1,009
7,146
2,508
0
3,746
3,400
0
16,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
24,424
209
Minions Killed
110
0
Camps Cleared
0
867,733
Distance Traveled
746,475
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,622
462
14
1
0
182,989
0
W
Artio
5,576
558
66
7
0
180,878
0
W
Zeus
5,490
549
40
4
0
158,699
2
L
Da Ji
6,006
601
20
2
0
198,944
1
W
Da Ji
6,055
606
47
5
0
178,589
1
W
Cthulhu
5,490
549
26
3
0
184,984
0
L
Charybdis
3,667
367
11
1
0
36,469
1
W
Merlin
5,339
534
30
3
0
164,583
2
L
Zhong Kui
4,562
456
34
3
0
158,515
1
L
Susano
5,567
557
31
3
0
169,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role