Player Matchup

Ares
Ares
Devilstyle94
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 76L
1,565 Elo+
Party 1
Thanatos
Thanatos
Dy3c
Thanatos
Level 21
God Stats
6W - 12L
1,243 SR
Queue Stats
92W - 87L
1,556 Elo+
Party 1
He Bo
He Bo
SecurID
He Bo
Level 28
God Stats
0W - 3L
1,333 SR
Queue Stats
110W - 97L
1,603 Elo+
Solo
Bellona
Bellona
Shoxzie2M
Bellona
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
83W - 63L
1,537 Elo+
Party 1
Chiron
Chiron
kosmital
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,583 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,569 Elo+

VS

Team Averages
Level 26
1,542 SR
1,610 Elo+
Merlin
Merlin
Emeus
Merlin
Level 27
God Stats
15W - 14L
1,590 SR
Queue Stats
69W - 54L
1,627 Elo+
Party 2
Nemesis
Nemesis
KaAaMaAaTozZz
Nemesis
Level 24
God Stats
3W - 3L
1,519 SR
Queue Stats
23W - 16L
1,618 Elo+
Party 3
Cerberus
Cerberus
TheuserFox
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,556 Elo+
Party 2
Janus
Janus
adri0808
Janus
Level 28
God Stats
3W - 5L
1,603 SR
Queue Stats
88W - 68L
1,598 Elo+
Party 2
Artemis
Artemis
shikigami47
Artemis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 13L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
8,511
448
7,051
16,666
12,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Dy3c
Thanatos
14
5 / 6 / 4
9,668
509
8,842
13,205
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
SecurID
He Bo
16
5 / 6 / 3
10,201
537
12,768
14,125
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Shoxzie2M
Bellona
16
3 / 4 / 0
10,075
530
5,806
12,350
8,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
kosmital
Chiron
13
2 / 6 / 3
8,270
435
7,086
11,592
3,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Emeus
Merlin
17
7 / 3 / 6
10,982
578
13,089
9,443
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
19
10 / 5 / 5
11,538
607
9,774
15,368
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
TheuserFox
Cerberus
14
5 / 2 / 10
9,954
524
6,811
15,423
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
adri0808
Janus
15
5 / 4 / 6
9,844
518
10,687
10,953
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
shikigami47
Artemis
17
1 / 3 / 5
10,067
530
9,509
9,564
3,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
17
Kills
28
28
Deaths
17
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Thanatos
Dy3c
Thanatos
5
6
4
1.17
W
Merlin
Emeus
Merlin
7
3
6
3.33
W
Nemesis
10
5
5
2.5
L
He Bo
SecurID
He Bo
5
6
3
1.08
L
Bellona
Shoxzie2M
Bellona
3
4
0
0.75
W
Cerberus
TheuserFox
Cerberus
5
2
10
5
W
Janus
adri0808
Janus
5
4
6
2
L
Chiron
kosmital
Chiron
2
6
3
0.58
W
Artemis
shikigami47
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
49,870
67,938
Taken
60,751
33,073
Mitigated
33,600
19,828
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,051
656
0
2,364
16,666
12,255
205
9,550
6,740
19,699
0
L
Thanatos
Dy3c
Thanatos
8,842
3,317
0
8,618
13,205
4,701
259
5,903
7,219
0
46,872
W
Merlin
Emeus
Merlin
13,089
1,021
129
2,583
9,443
3,640
1,212
4,038
5,189
71,947
0
W
Nemesis
9,774
5,306
0
1,096
15,368
7,393
0
3,605
11,635
0
99,160
L
He Bo
SecurID
He Bo
12,768
986
0
3,563
14,125
4,323
329
6,151
7,950
67,270
0
L
Bellona
Shoxzie2M
Bellona
5,806
1,763
0
3,050
12,350
8,413
503
0
12,350
0
57,881
W
Cerberus
TheuserFox
Cerberus
6,811
998
0
3,837
15,423
15,453
277
6,640
8,619
17,422
0
W
Janus
adri0808
Janus
10,687
1,632
0
2,516
10,953
3,504
1,493
3,333
7,514
60,947
0
L
Chiron
kosmital
Chiron
7,086
2,684
486
1,747
11,592
3,381
162
8,160
3,092
0
41,219
W
Artemis
shikigami47
Artemis
9,509
3,725
0
2,296
9,564
3,610
864
1,551
7,975
0
67,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
52,385
446
Minions Killed
519
0
Camps Cleared
0
1,720,420
Distance Traveled
1,797,276
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,511
448
28
1
0
348,213
1
L
Thanatos
9,668
509
86
5
0
351,280
5
W
Merlin
10,982
578
121
6
0
344,991
0
W
Nemesis
11,538
607
133
7
0
419,896
3
L
He Bo
10,201
537
131
7
0
337,326
2
L
Bellona
10,075
530
136
7
0
376,667
1
W
Cerberus
9,954
524
25
1
0
354,969
3
W
Janus
9,844
518
119
6
0
353,303
2
L
Chiron
8,270
435
65
3
0
306,934
0
W
Artemis
10,067
530
121
6
0
324,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role