Player Matchup

Charybdis
Charybdis
Neketka
Charybdis
Level 26
God Stats
1W - 3L
1,404 SR
Queue Stats
4W - 6L
1,569 Elo+
Solo
Ymir
Ymir
Therare14
Ymir
Level 24
God Stats
3W - 4L
1,123 SR
Queue Stats
41W - 36L
1,327 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZachaWinter
Morgan Le Fay
Level 18
God Stats
2W - 8L
1,126 SR
Queue Stats
152W - 198L
1,359 Elo+
Solo
Nemesis
Nemesis
harwonyy
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,394 Elo+
Party 2
Achilles
Achilles
reddybalzz
Achilles
Level 27
God Stats
3W - 4L
1,455 SR
Queue Stats
103W - 88L
1,443 Elo+
Solo
Team Averages
Level 22
1,322 SR
1,418 Elo+

VS

Team Averages
Level 15
1,416 SR
1,415 Elo+
Bellona
Bellona
EternalScion
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Feroz
Nu Wa
Level 19
God Stats
7W - 4L
1,500 SR
Queue Stats
86W - 59L
1,557 Elo+
Solo
Izanami
Izanami
XxXLisaXxX
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,351 Elo+
Party 1
Cerberus
Cerberus
YUNOKING
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
pompake
Ao Kuang
Level 14
God Stats
1W - 3L
1,082 SR
Queue Stats
12W - 15L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Neketka
Charybdis
12
4 / 6 / 2
7,861
562
5,419
8,962
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
2 / 4 / 3
7,193
514
5,190
11,996
7,217
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ZachaWinter
Morgan Le Fay
12
2 / 4 / 1
7,060
504
4,135
10,032
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
harwonyy
Nemesis
9
1 / 7 / 2
6,535
467
1,841
9,811
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
reddybalzz
Achilles
11
1 / 4 / 1
6,402
457
6,158
13,152
7,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EternalScion
Bellona
14
6 / 1 / 3
9,053
647
9,154
12,227
7,732
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Feroz
Nu Wa
14
5 / 3 / 6
8,662
619
11,120
6,651
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxXLisaXxX
Izanami
13
5 / 2 / 5
8,295
593
6,488
6,151
2,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
YUNOKING
Cerberus
12
2 / 2 / 10
7,997
571
5,370
9,966
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
pompake
Ao Kuang
13
7 / 2 / 6
8,627
616
9,209
11,369
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
25
25
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
EternalScion
Bellona
6
1
3
7.5
W
Nu Wa
Feroz
Nu Wa
5
3
6
2.67
L
Charybdis
Neketka
Charybdis
4
6
2
0.83
L
Ymir
2
4
3
0.88
W
Izanami
XxXLisaXxX
Izanami
5
2
5
3.75
W
Cerberus
YUNOKING
Cerberus
2
2
10
3.5
L
Morgan Le Fay
ZachaWinter
Morgan Le Fay
2
4
1
0.63
L
Nemesis
harwonyy
Nemesis
1
7
2
0.29
W
Ao Kuang
pompake
Ao Kuang
7
2
6
5
L
Achilles
reddybalzz
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
41,341
53,953
Taken
46,364
23,615
Mitigated
22,799
7,009
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EternalScion
Bellona
9,154
2,537
0
3,188
12,227
7,732
386
1,238
10,989
0
51,897
W
Nu Wa
Feroz
Nu Wa
11,120
1,059
0
1,380
6,651
2,385
2,145
3,240
3,411
41,608
0
L
Charybdis
Neketka
Charybdis
5,419
4,366
0
0
8,962
2,146
1,084
4,430
4,399
0
33,979
L
Ymir
5,190
1,519
0
1,074
11,996
7,217
232
5,796
6,084
20,169
0
W
Izanami
XxXLisaXxX
Izanami
6,488
4,445
0
1,108
6,151
2,015
3,162
1,762
4,389
0
48,595
W
Cerberus
YUNOKING
Cerberus
5,370
279
0
1,684
9,966
7,114
402
2,340
7,626
21,143
0
L
Morgan Le Fay
ZachaWinter
Morgan Le Fay
4,135
454
0
2,034
10,032
3,317
0
5,650
4,015
47,682
0
L
Nemesis
harwonyy
Nemesis
1,841
686
0
985
9,811
3,267
0
3,881
5,827
0
26,929
W
Ao Kuang
pompake
Ao Kuang
9,209
2,849
0
3,274
11,369
3,553
1,008
745
10,624
49,952
0
L
Achilles
reddybalzz
Achilles
6,158
2,492
0
2,916
13,152
7,668
0
5,105
7,876
0
24,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
42,634
291
Minions Killed
363
0
Camps Cleared
0
1,223,836
Distance Traveled
1,325,585
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,053
647
89
6
0
262,279
2
W
Nu Wa
8,662
619
80
6
0
253,827
6
L
Charybdis
7,861
562
84
6
0
210,456
0
L
Ymir
7,193
514
27
2
0
260,781
1
W
Izanami
8,295
593
94
7
0
278,355
0
W
Cerberus
7,997
571
36
3
0
260,111
2
L
Morgan Le Fay
7,060
504
85
6
0
254,699
6
L
Nemesis
6,535
467
47
3
0
240,731
1
W
Ao Kuang
8,627
616
64
5
0
271,013
0
L
Achilles
6,402
457
48
3
0
257,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role