Player Matchup

Ra
Ra
Delva100
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,535 Elo+
Party 1
Skadi
Skadi
Miekiegamer7777
Skadi
Level 4
God Stats
1W - 0L
1,181 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Nightshade_PR
Charybdis
Level 27
God Stats
7W - 5L
1,585 SR
Queue Stats
159W - 124L
1,518 Elo+
Party 1
Arachne
Arachne
RiverLexi 5
Arachne
Level 19
God Stats
1W - 1L
1,446 SR
Queue Stats
5W - 7L
1,285 Elo+
Solo
Jormungandr
Jormungandr
shin_destoroyah6
Jormungandr
Level 22
God Stats
1W - 2L
1,490 SR
Queue Stats
5W - 6L
1,274 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,422 Elo+

VS

Team Averages
Level 18
1,522 SR
1,375 Elo+
Agni
Agni
Dleolivre
Agni
Level 28
God Stats
7W - 7L
1,510 SR
Queue Stats
83W - 91L
1,350 Elo+
Solo
Zeus
Zeus
HuFFamaniac
Zeus
Level 24
God Stats
19W - 22L
1,500 SR
Queue Stats
90W - 132L
1,393 Elo+
Solo
Chang'e
Chang'e
WIGZ Pigz
Chang'e
Level 6
God Stats
3W - 7L
1,370 SR
Queue Stats
5W - 11L
1,324 Elo+
Solo
Guan Yu
Guan Yu
WanderingRONlN
Guan Yu
Level 25
God Stats
38W - 29L
1,557 SR
Queue Stats
310W - 328L
1,459 Elo+
Solo
Apollo
Apollo
two_face_dark
Apollo
Level 8
God Stats
3W - 1L
1,672 SR
Queue Stats
16W - 37L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 24
17,361
1,157
24,653
19,876
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 5 / 2
11,224
748
1,040
4,601
979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Nightshade_PR
Charybdis
20
31 / 3 / 8
20,841
1,389
61,765
24,671
9,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
RiverLexi 5
Arachne
18
1 / 3 / 6
12,402
827
2,776
8,557
2,316
Jormungandr
shin_destoroyah6
Jormungandr
20
1 / 7 / 24
14,950
997
15,066
33,222
20,037
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
1 / 9 / 14
13,801
920
15,382
20,533
15,565
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 8 / 9
15,665
1,044
19,542
19,399
7,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
WIGZ Pigz
Chang'e
19
2 / 5 / 7
12,348
823
4,144
10,823
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
5 / 3 / 14
14,755
984
22,967
29,249
42,574
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 16 / 9
14,481
965
21,865
31,656
13,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
75
41
Kills
22
22
Deaths
41
64
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
4
24
5
L
Agni
1
9
14
0.89
L
9
8
9
1.69
W
0
5
2
0.2
W
Charybdis
Nightshade_PR
Charybdis
31
3
8
11.67
W
Arachne
RiverLexi 5
Arachne
1
3
6
1.33
L
Chang'e
WIGZ Pigz
Chang'e
2
5
7
1.1
L
5
3
14
4
W
Jormungandr
shin_destoroyah6
Jormungandr
1
7
24
1.86
L
5
16
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,300
Damage
83,900
90,927
Taken
111,660
39,782
Mitigated
83,426
14,838
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,653
4,528
3,797
4,655
19,876
7,220
0
9,634
9,844
56,081
0
L
Agni
15,382
2,035
0
0
20,533
15,565
0
6,474
14,059
49,705
0
L
19,542
5,867
0
3,180
19,399
7,579
0
6,101
13,298
59,513
0
W
1,040
1,040
0
198
4,601
979
0
1,646
2,579
0
2,536
W
Charybdis
Nightshade_PR
Charybdis
61,765
39,033
0
6,091
24,671
9,230
0
7,102
17,148
0
107,801
W
Arachne
RiverLexi 5
Arachne
2,776
2,469
0
97
8,557
2,316
0
4,454
3,827
0
5,480
L
Chang'e
WIGZ Pigz
Chang'e
4,144
539
49
677
10,823
4,300
0
3,469
7,354
17,652
0
L
22,967
1,032
4,295
11,269
29,249
42,574
0
10,313
18,936
0
39,500
W
Jormungandr
shin_destoroyah6
Jormungandr
15,066
3,613
0
0
33,222
20,037
0
15,569
16,647
43,092
0
L
21,865
12,759
0
2,317
31,656
13,408
0
13,362
18,294
0
44,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,778
Gold Earned
71,050
242
Minions Killed
300
7
Camps Cleared
3
1,046,863
Distance Traveled
1,321,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,361
1,157
77
5
1
277,581
0
L
Agni
13,801
920
91
6
0
261,320
0
L
Zeus
15,665
1,044
90
6
2
246,642
0
W
Skadi
11,224
748
4
0
0
53,535
0
W
Charybdis
20,841
1,389
93
6
6
267,613
0
W
Arachne
12,402
827
6
0
0
196,363
0
L
Chang'e
12,348
823
34
2
0
207,618
0
L
Guan Yu
14,755
984
27
2
0
344,197
0
W
Jormungandr
14,950
997
62
4
0
251,771
0
L
Apollo
14,481
965
58
4
1
261,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role