Player Matchup

Nemesis
Nemesis
BenRaki
Nemesis
Level 0
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,077 Elo+
Solo
Cthulhu
Cthulhu
Konefu
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,438 Elo+
Solo
Apollo
Apollo
Lacedaumun
Apollo
Level 26
God Stats
5W - 7L
1,429 SR
Queue Stats
106W - 130L
1,388 Elo+
Solo
Thanatos
Thanatos
Sweetyzz
Thanatos
Level 29
God Stats
3W - 3L
1,536 SR
Queue Stats
44W - 37L
1,404 Elo+
Solo
Scylla
Scylla
Traugotten
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,475 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,356 Elo+

VS

Team Averages
Level 23
1,456 SR
1,457 Elo+
Ymir
Ymir
DoofieMcpoofie
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Osiris
Osiris
Erblin06
Osiris
Level 15
God Stats
5W - 10L
1,340 SR
Queue Stats
28W - 30L
1,314 Elo+
Party 1
Sol
Sol
IBloodyO
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,580 Elo+
Solo
Bakasura
Bakasura
esistSzudemA
Bakasura
Level 29
God Stats
13W - 16L
1,392 SR
Queue Stats
113W - 122L
1,352 Elo+
Party 1
Artemis
Artemis
thcm2
Artemis
Level 25
God Stats
71W - 81L
1,550 SR
Queue Stats
155W - 162L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BenRaki
Nemesis
9
4 / 1 / 0
9,030
361
1,141
3,698
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Konefu
Cthulhu
18
6 / 6 / 14
12,787
511
17,575
24,879
28,891
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Lacedaumun
Apollo
20
11 / 7 / 7
14,721
589
15,552
22,341
9,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Sweetyzz
Thanatos
20
7 / 2 / 4
13,931
557
15,676
15,158
24,814
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Traugotten
Scylla
20
9 / 4 / 2
13,438
538
18,993
18,006
9,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
9,039
362
4,958
11,594
7,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
Erblin06
Osiris
19
0 / 9 / 3
12,071
483
5,327
22,210
14,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 6 / 3
11,495
460
20,379
23,851
9,150
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
esistSzudemA
Bakasura
20
4 / 8 / 2
13,263
531
11,444
22,043
10,107
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
thcm2
Artemis
19
10 / 7 / 2
13,125
525
17,298
18,226
6,326
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
37
Kills
18
20
Deaths
37
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BenRaki
Nemesis
4
1
0
4
L
1
7
6
0.57
L
Osiris
Erblin06
Osiris
0
9
3
0.17
L
3
6
3
0.75
W
Cthulhu
Konefu
Cthulhu
6
6
14
2.17
W
Apollo
Lacedaumun
Apollo
11
7
7
2.07
W
Thanatos
Sweetyzz
Thanatos
7
2
4
4.5
W
Scylla
Traugotten
Scylla
9
4
2
2.5
L
Bakasura
esistSzudemA
Bakasura
4
8
2
0.63
L
Artemis
thcm2
Artemis
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,937
Damage
59,406
84,082
Taken
97,924
73,871
Mitigated
47,141
39,420
Healing
26,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BenRaki
Nemesis
1,141
609
0
884
3,698
1,255
0
675
3,023
0
20,042
L
4,958
2,246
0
550
11,594
7,096
93
5,287
6,307
15,725
0
L
Osiris
Erblin06
Osiris
5,327
1,931
0
6,712
22,210
14,462
910
2,649
18,798
0
83,644
L
20,379
8,655
0
8,874
23,851
9,150
0
12,227
11,419
72,339
0
W
Cthulhu
Konefu
Cthulhu
17,575
2,182
258
4,913
24,879
28,891
1,684
10,705
13,850
46,473
0
W
Apollo
Lacedaumun
Apollo
15,552
11,253
0
7,747
22,341
9,334
4,833
5,454
16,607
0
112,456
W
Thanatos
Sweetyzz
Thanatos
15,676
5,138
0
17,918
15,158
24,814
1,560
2,364
12,614
0
83,315
W
Scylla
Traugotten
Scylla
18,993
2,709
0
7,700
18,006
9,577
2,962
6,139
11,767
86,719
0
L
Bakasura
esistSzudemA
Bakasura
11,444
8,901
0
6,210
22,043
10,107
132
7,749
13,987
0
89,739
L
Artemis
thcm2
Artemis
17,298
11,418
0
3,827
18,226
6,326
949
8,656
9,462
0
84,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,907
Gold Earned
58,993
565
Minions Killed
581
0
Camps Cleared
0
1,946,791
Distance Traveled
1,890,101
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,030
361
45
2
0
159,855
1
L
Ymir
9,039
362
23
1
0
227,990
3
L
Osiris
12,071
483
164
7
0
468,183
0
L
Sol
11,495
460
110
4
0
398,678
0
W
Cthulhu
12,787
511
50
2
0
445,858
1
W
Apollo
14,721
589
154
6
0
457,698
0
W
Thanatos
13,931
557
153
6
0
509,560
5
W
Scylla
13,438
538
163
7
0
373,820
0
L
Bakasura
13,263
531
172
7
0
438,236
0
L
Artemis
13,125
525
112
4
0
357,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role