Player Matchup

Horus
Horus
Levicillo777
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,612 Elo+
Party 1
Rama
Rama
davidkarateka200
Rama
Level 14
God Stats
2W - 1L
1,760 SR
Queue Stats
11W - 4L
1,700 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
Level 107
God Stats
7W - 4L
1,672 SR
Queue Stats
62W - 44L
1,570 Elo+
Party 1
Team Averages
Level 45
1,644 SR
1,627 Elo+

VS

Team Averages
Level 27
1,526 SR
1,532 Elo+
Loki
Loki
CanarioRayao
Loki
Level 24
God Stats
16W - 10L
1,608 SR
Queue Stats
58W - 25L
1,605 Elo+
Solo
King Arthur
King Arthur
DarkAngelyt
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
dfffr455tgfr
Zhong Kui
Level 28
God Stats
3W - 5L
1,471 SR
Queue Stats
264W - 184L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 11
9,080
757
8,106
12,921
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 14
8,329
694
8,935
7,096
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
13
9 / 1 / 7
9,345
779
11,820
9,401
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,127
594
5,556
6,423
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DarkAngelyt
King Arthur
11
0 / 6 / 3
7,148
596
7,054
14,582
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
dfffr455tgfr
Zhong Kui
11
2 / 6 / 0
7,975
665
9,409
12,782
4,975
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
17
Kills
3
3
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
King Arthur
DarkAngelyt
King Arthur
0
6
3
0.25
W
6
1
11
11.5
W
2
1
14
9
L
Zhong Kui
dfffr455tgfr
Zhong Kui
2
6
0
0.33
W
Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
22,019
29,418
Taken
33,787
18,915
Mitigated
16,168
9,243
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,556
876
0
846
6,423
1,855
0
2,268
3,910
0
18,493
L
King Arthur
DarkAngelyt
King Arthur
7,054
345
0
844
14,582
9,338
0
5,949
8,209
0
21,068
W
8,106
3,473
794
4,052
12,921
11,804
181
4,488
7,926
0
13,361
W
8,935
7,789
0
1,533
7,096
2,816
678
2,239
4,654
0
32,789
L
Zhong Kui
dfffr455tgfr
Zhong Kui
9,409
1,244
0
1,097
12,782
4,975
0
4,147
8,248
28,353
0
W
Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
11,820
1,731
88
2,776
9,401
4,295
248
2,730
6,540
41,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
22,250
130
Minions Killed
106
5
Camps Cleared
6
648,531
Distance Traveled
614,554
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,127
594
40
3
2
219,639
4
L
King Arthur
7,148
596
13
1
0
209,512
3
W
Horus
9,080
757
13
1
0
232,868
3
W
Rama
8,329
694
48
4
5
187,674
4
L
Zhong Kui
7,975
665
53
4
4
185,403
5
W
Morgan Le Fay
9,345
779
69
6
0
227,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role