Player Matchup

Nemesis
Nemesis
Exyna
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,322 Elo+
Solo
Set
Set
Rommikallo
Set
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 4L
1,790 Elo+
Solo
Anhur
Anhur
dovleac7
Anhur
Level 13
God Stats
6W - 16L
1,701 SR
Queue Stats
144W - 128L
1,281 Elo+
Party 1
Charybdis
Charybdis
gAmeOv3r
Charybdis
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 108L
1,352 Elo+
Party 1
Thor
Thor
leeppeekkee
Thor
Level 27
God Stats
1W - 4L
1,421 SR
Queue Stats
161W - 120L
1,674 Elo+
Solo
Team Averages
Level 26
1,524 SR
1,484 Elo+

VS

Team Averages
Level 21
1,578 SR
1,545 Elo+
Cerberus
Cerberus
DrProzaq
Cerberus
Level 13
God Stats
2W - 0L
1,682 SR
Queue Stats
138W - 123L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KiEzTe
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,627 Elo+
Solo
Fenrir
Fenrir
LazyGrind
Fenrir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,469 Elo+
Solo
Nu Wa
Nu Wa
WaterSyntax
Nu Wa
Level 25
God Stats
28W - 21L
1,466 SR
Queue Stats
58W - 41L
1,521 Elo+
Solo
Neith
Neith
kraljnemanjic
Neith
Level 29
God Stats
5W - 2L
1,742 SR
Queue Stats
72W - 58L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exyna
Nemesis
20
2 / 10 / 18
12,714
1,060
15,769
24,560
9,359
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 10 / 9
12,496
1,041
15,534
27,826
10,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
dovleac7
Anhur
19
0 / 8 / 14
11,506
959
6,850
20,558
6,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
gAmeOv3r
Charybdis
20
2 / 8 / 11
12,324
1,027
9,682
18,214
6,313
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
16 / 9 / 6
15,623
1,302
27,989
19,890
6,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrProzaq
Cerberus
20
8 / 3 / 31
14,185
1,182
17,848
18,931
27,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
KiEzTe
Morgan Le Fay
20
6 / 4 / 23
12,492
1,041
16,060
13,198
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
LazyGrind
Fenrir
20
8 / 9 / 28
13,405
1,117
14,419
18,971
10,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 5 / 25
14,278
1,190
31,717
14,490
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 5 / 22
14,010
1,168
22,386
13,964
4,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
174
26
Kills
45
45
Deaths
26
58
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrProzaq
Cerberus
8
3
31
7.83
L
Nemesis
Exyna
Nemesis
2
10
18
1.1
W
Morgan Le Fay
KiEzTe
Morgan Le Fay
6
4
23
4.38
W
Fenrir
LazyGrind
Fenrir
8
9
28
2.44
L
6
10
9
1.05
W
12
5
25
4.9
L
Anhur
dovleac7
Anhur
0
8
14
0.88
L
Charybdis
gAmeOv3r
Charybdis
2
8
11
0.94
W
11
5
22
4.4
L
16
9
6
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,824
Damage
102,430
111,048
Taken
79,554
39,140
Mitigated
51,416
6,582
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrProzaq
Cerberus
17,848
685
0
3,710
18,931
27,305
0
0
18,931
48,070
0
L
Nemesis
Exyna
Nemesis
15,769
5,785
0
1,845
24,560
9,359
0
12,999
11,561
0
29,179
W
Morgan Le Fay
KiEzTe
Morgan Le Fay
16,060
2,578
100
1,550
13,198
4,695
0
0
13,198
25,750
0
W
Fenrir
LazyGrind
Fenrir
14,419
4,330
0
1,043
18,971
10,104
0
0
18,971
0
18,217
L
15,534
6,423
0
2,143
27,826
10,748
0
14,005
13,821
0
26,993
W
31,717
6,048
352
1,471
14,490
4,635
0
0
14,490
67,226
0
L
Anhur
dovleac7
Anhur
6,850
3,696
0
1,732
20,558
6,296
0
13,273
7,285
0
31,422
L
Charybdis
gAmeOv3r
Charybdis
9,682
6,005
0
730
18,214
6,313
0
11,256
6,958
0
58,507
W
22,386
11,614
0
2,189
13,964
4,677
0
0
13,964
0
43,227
L
27,989
10,540
0
132
19,890
6,424
0
14,092
5,798
0
43,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,663
Gold Earned
68,370
225
Minions Killed
289
7
Camps Cleared
5
1,121,713
Distance Traveled
1,050,191
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,185
1,182
112
9
0
226,868
0
L
Nemesis
12,714
1,060
27
2
2
251,092
0
W
Morgan Le Fay
12,492
1,041
21
2
0
219,339
0
W
Fenrir
13,405
1,117
3
0
1
196,596
1
L
Set
12,496
1,041
16
1
2
230,723
1
W
Nu Wa
14,278
1,190
99
8
1
197,102
0
L
Anhur
11,506
959
48
4
0
193,232
0
L
Charybdis
12,324
1,027
105
9
1
200,616
2
W
Neith
14,010
1,168
54
5
3
210,286
2
L
Thor
15,623
1,302
29
2
2
246,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role