Player Matchup

Morgan Le Fay
Morgan Le Fay
HitmanHandyman
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,324 SR
Queue Stats
83W - 77L
1,508 Elo+
Party 1
Artio
Artio
ImPhilboBaggins
Artio
Level 110
God Stats
0W - 1L
1,450 SR
Queue Stats
15W - 21L
1,406 Elo+
Party 1
Charybdis
Charybdis
MeSo_Panda
Charybdis
Level 44
God Stats
0W - 2L
1,205 SR
Queue Stats
11W - 12L
1,481 Elo+
Party 1
Team Averages
Level 94
1,326 SR
1,465 Elo+

VS

Team Averages
Level 80
1,568 SR
1,555 Elo+
Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AfkHero5431
Charybdis
Level 4
God Stats
3W - 1L
1,631 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
UG FreshNess
Sun Wukong
Level 104
God Stats
1W - 0L
1,573 SR
Queue Stats
44W - 33L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HitmanHandyman
Morgan Le Fay
12
3 / 6 / 0
7,840
653
8,399
9,552
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 3
6,818
568
4,452
12,306
8,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
MeSo_Panda
Charybdis
11
0 / 7 / 3
6,912
576
8,923
11,426
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
8 / 1 / 6
9,358
780
10,793
12,221
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
AfkHero5431
Charybdis
12
4 / 2 / 10
8,828
736
10,156
11,044
3,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
UG FreshNess
Sun Wukong
12
3 / 0 / 10
8,606
717
8,733
11,889
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
6
11
W
Charybdis
AfkHero5431
Charybdis
4
2
10
4.5
L
Morgan Le Fay
HitmanHandyman
Morgan Le Fay
3
6
0
0.5
L
0
2
3
0.75
L
Charybdis
MeSo_Panda
Charybdis
0
7
3
0.21
W
Sun Wukong
UG FreshNess
Sun Wukong
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
29,682
33,284
Taken
35,154
15,639
Mitigated
18,895
5,018
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,793
192
4,230
8,406
12,221
5,597
1,519
3,969
7,674
31,244
0
W
Charybdis
AfkHero5431
Charybdis
10,156
3,016
0
1,358
11,044
3,638
631
3,640
6,974
0
42,332
L
Morgan Le Fay
HitmanHandyman
Morgan Le Fay
8,399
524
0
839
9,552
3,404
27
2,983
5,930
35,101
0
L
4,452
158
503
2,337
12,306
8,462
0
3,805
7,400
9,488
0
L
Charybdis
MeSo_Panda
Charybdis
8,923
5,336
0
1,339
11,426
3,773
0
3,044
7,854
0
23,509
W
Sun Wukong
UG FreshNess
Sun Wukong
8,733
515
0
5,251
11,889
9,660
708
4,060
7,255
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,570
Gold Earned
26,792
111
Minions Killed
145
4
Camps Cleared
6
542,560
Distance Traveled
688,973
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,358
780
52
4
0
241,672
3
W
Charybdis
8,828
736
63
5
5
208,220
6
L
Morgan Le Fay
7,840
653
54
5
0
192,904
4
L
Artio
6,818
568
19
2
1
200,097
4
L
Charybdis
6,912
576
38
3
3
149,559
1
W
Sun Wukong
8,606
717
30
3
1
239,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role