Player Matchup

Da Ji
Da Ji
Armythix
Da Ji
Level 29
God Stats
6W - 6L
1,538 SR
Queue Stats
122W - 156L
1,378 Elo+
Solo
Chang'e
Chang'e
DraculaKrest
Chang'e
Level 28
God Stats
4W - 6L
1,380 SR
Queue Stats
216W - 219L
1,562 Elo+
Solo
Bastet
Bastet
Ero543
Bastet
Level 17
God Stats
19W - 14L
1,260 SR
Queue Stats
115W - 107L
1,349 Elo+
Solo
Izanami
Izanami
KaAaMaAaTozZz
Izanami
Level 24
God Stats
2W - 1L
1,694 SR
Queue Stats
21W - 16L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Wolf4ever78
Sun Wukong
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,472 Elo+

VS

Team Averages
Level 18
1,438 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
AkiTheWhiteFox
Morgan Le Fay
Level 14
God Stats
3W - 3L
1,432 SR
Queue Stats
26W - 20L
1,362 Elo+
Party 1
Apollo
Apollo
ColdPredator
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,349 Elo+
Party 1
Cerberus
Cerberus
Quq4
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,659 Elo+
Solo
Ra
Ra
maledictius
Ra
Level 23
God Stats
5W - 1L
1,280 SR
Queue Stats
96W - 76L
1,613 Elo+
Solo
Da Ji
Da Ji
rubix27
Da Ji
Level 17
God Stats
11W - 4L
1,479 SR
Queue Stats
19W - 13L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Armythix
Da Ji
19
8 / 14 / 14
13,269
1,206
21,244
23,566
9,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
DraculaKrest
Chang'e
19
2 / 8 / 19
12,211
1,110
12,417
20,477
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Ero543
Bastet
20
6 / 8 / 18
13,394
1,218
25,502
24,062
9,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
20
13 / 7 / 13
15,534
1,412
25,195
24,696
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Wolf4ever78
Sun Wukong
18
3 / 8 / 11
11,155
1,014
8,857
23,667
12,570
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkiTheWhiteFox
Morgan Le Fay
20
6 / 6 / 31
12,965
1,179
18,140
19,778
9,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
19
5 / 9 / 22
12,298
1,118
23,136
18,483
7,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Quq4
Cerberus
20
4 / 7 / 29
12,537
1,140
13,176
24,363
30,842
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 4 / 24
15,524
1,411
28,306
19,261
10,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
rubix27
Da Ji
20
16 / 6 / 20
15,796
1,436
23,160
16,123
7,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
171
32
Kills
45
45
Deaths
32
75
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AkiTheWhiteFox
Morgan Le Fay
6
6
31
3.58
L
Da Ji
Armythix
Da Ji
8
14
14
1.07
W
Apollo
5
9
22
1.78
L
Chang'e
DraculaKrest
Chang'e
2
8
19
1.44
L
Bastet
Ero543
Bastet
6
8
18
1.88
L
Izanami
13
7
13
2.79
W
Cerberus
Quq4
Cerberus
4
7
29
2.64
L
Sun Wukong
Wolf4ever78
Sun Wukong
3
8
11
1.06
W
14
4
24
6.5
W
Da Ji
rubix27
Da Ji
16
6
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,215
Damage
105,918
116,468
Taken
98,008
45,215
Mitigated
65,300
15,352
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AkiTheWhiteFox
Morgan Le Fay
18,140
1,287
681
3,358
19,778
9,150
0
2,060
17,718
36,275
0
L
Da Ji
Armythix
Da Ji
21,244
5,655
0
614
23,566
9,025
0
10,358
13,208
0
27,987
W
Apollo
23,136
13,387
553
670
18,483
7,499
0
1,638
16,845
0
43,597
L
Chang'e
DraculaKrest
Chang'e
12,417
1,296
3,158
3,092
20,477
5,795
0
11,426
9,051
35,962
0
L
Bastet
Ero543
Bastet
25,502
5,774
0
0
24,062
9,614
0
12,361
11,701
0
42,304
L
Izanami
25,195
20,385
0
5,345
24,696
8,211
0
12,567
12,129
0
69,458
W
Cerberus
Quq4
Cerberus
13,176
1,060
0
4,994
24,363
30,842
0
5,063
19,300
27,937
0
L
Sun Wukong
Wolf4ever78
Sun Wukong
8,857
1,413
0
3,143
23,667
12,570
0
12,910
10,757
0
16,818
W
28,306
3,689
5,023
5,065
19,261
10,540
0
1,461
17,800
71,594
0
W
Da Ji
rubix27
Da Ji
23,160
7,364
0
110
16,123
7,269
0
2,195
13,928
0
34,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,563
Gold Earned
69,120
213
Minions Killed
247
6
Camps Cleared
9
1,042,310
Distance Traveled
1,024,809
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,965
1,179
31
3
1
194,131
0
L
Da Ji
13,269
1,206
8
1
0
171,238
0
W
Apollo
12,298
1,118
57
5
1
180,487
0
L
Chang'e
12,211
1,110
61
6
1
216,275
3
L
Bastet
13,394
1,218
34
3
2
263,802
1
L
Izanami
15,534
1,412
97
9
3
203,431
0
W
Cerberus
12,537
1,140
45
4
1
213,430
0
L
Sun Wukong
11,155
1,014
13
1
0
187,564
0
W
Ra
15,524
1,411
95
9
3
236,702
0
W
Da Ji
15,796
1,436
19
2
3
200,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role