Player Matchup

Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Callesan
Da Ji
Level 31
God Stats
4W - 1L
1,732 SR
Queue Stats
14W - 5L
1,662 Elo+
Solo
Tiamat
Tiamat
LittlePinkBuff
Tiamat
Level 29
God Stats
121W - 128L
1,500 SR
Queue Stats
221W - 240L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
VulgarRed
Danzaburou
Level 125
God Stats
6W - 8L
1,404 SR
Queue Stats
241W - 239L
1,509 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,534 Elo+

VS

Team Averages
Level 43
1,427 SR
1,535 Elo+
Nu Wa
Nu Wa
Mesfer
Nu Wa
Level 44
God Stats
3W - 5L
1,566 SR
Queue Stats
183W - 179L
1,545 Elo+
Solo
Artemis
Artemis
Molь
Artemis
Level 32
God Stats
5W - 8L
1,492 SR
Queue Stats
118W - 135L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Quintow
Baron Samedi
Level 80
God Stats
0W - 2L
1,263 SR
Queue Stats
32W - 28L
1,538 Elo+
Party 2
Yemoja
Yemoja
joshuwua
Yemoja
Level 15
God Stats
1W - 4L
1,308 SR
Queue Stats
33W - 28L
1,542 Elo+
Party 2
Susano
Susano
toxicPatlidan
Susano
Level 46
God Stats
6W - 7L
1,505 SR
Queue Stats
51W - 49L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 1 / 35
10,196
1,133
10,879
14,855
20,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
 
Discordia
17
5 / 0 / 19
9,580
1,064
13,086
4,294
1,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Callesan
Da Ji
17
10 / 2 / 21
11,306
1,256
13,119
7,709
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 27
10,037
1,115
14,832
5,458
6,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VulgarRed
Danzaburou
18
19 / 2 / 22
12,733
1,415
36,698
17,477
8,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mesfer
Nu Wa
14
1 / 8 / 4
8,610
957
9,833
17,333
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Molь
Artemis
14
1 / 15 / 2
8,139
904
8,690
23,706
7,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Quintow
Baron Samedi
14
1 / 4 / 1
7,981
887
6,986
10,378
3,923
Yemoja
joshuwua
Yemoja
14
0 / 3 / 2
7,903
878
5,721
16,186
17,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 13 / 2
8,614
957
10,673
24,202
11,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
16
43
Kills
5
5
Deaths
43
124
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
35
20.5
W
Discordia
 
Discordia
5
0
19
14.5
W
Da Ji
Callesan
Da Ji
10
2
21
10.25
W
6
0
27
19.5
L
Nu Wa
Mesfer
Nu Wa
1
8
4
0.38
L
Artemis
Molь
Artemis
1
15
2
0.13
L
Baron Samedi
Quintow
Baron Samedi
1
4
1
0.38
W
Danzaburou
VulgarRed
Danzaburou
19
2
22
15
L
Yemoja
joshuwua
Yemoja
0
3
2
0.33
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,614
Damage
41,903
49,793
Taken
91,805
41,819
Mitigated
45,796
18,422
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,879
1,206
2,748
3,990
14,855
20,155
0
6,537
8,318
18,114
0
W
Discordia
 
Discordia
13,086
327
0
784
4,294
1,656
0
1,621
2,673
33,778
0
W
Da Ji
Callesan
Da Ji
13,119
3,335
0
135
7,709
5,247
0
3,920
3,789
226
29,610
W
14,832
325
446
3,064
5,458
6,745
0
2,029
3,429
22,745
0
L
Nu Wa
Mesfer
Nu Wa
9,833
2,158
0
0
17,333
5,693
0
7,476
9,857
22,608
0
L
Artemis
Molь
Artemis
8,690
5,174
0
1,013
23,706
7,737
0
10,685
13,021
0
15,729
L
Baron Samedi
Quintow
Baron Samedi
6,986
573
1,223
1,245
10,378
3,923
0
5,106
5,272
22,829
0
W
Danzaburou
VulgarRed
Danzaburou
36,698
22,049
0
7,255
17,477
8,016
0
8,433
9,044
0
60,200
L
Yemoja
joshuwua
Yemoja
5,721
879
3,179
313
16,186
17,317
0
6,347
9,839
12,497
0
L
10,673
2,515
0
0
24,202
11,126
0
9,409
14,793
0
23,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,852
Gold Earned
41,247
176
Minions Killed
108
7
Camps Cleared
5
893,212
Distance Traveled
719,464
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,196
1,133
12
1
0
192,289
1
W
Discordia
9,580
1,064
62
7
1
174,640
2
W
Da Ji
11,306
1,256
39
4
5
168,817
2
W
Tiamat
10,037
1,115
13
1
0
198,638
0
L
Nu Wa
8,610
957
23
3
2
140,235
1
L
Artemis
8,139
904
21
2
1
129,966
1
L
Baron Samedi
7,981
887
23
3
0
120,354
1
W
Danzaburou
12,733
1,415
50
6
1
158,828
2
L
Yemoja
7,903
878
16
2
1
168,134
0
L
Susano
8,614
957
25
3
1
160,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role