Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ImmAizzen
Izanami
Level 115
God Stats
1W - 3L
1,821 SR
Queue Stats
33W - 39L
1,396 Elo+
Party 1
Yemoja
Yemoja
Seqsunia
Yemoja
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 55L
1,698 Elo+
Party 1
Team Averages
Level 129
1,607 SR
1,531 Elo+

VS

Team Averages
Level 36
1,500 SR
1,597 Elo+
Guan Yu
Guan Yu
BananaChief
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 15L
1,688 Elo+
Solo
Khepri
Khepri
Zezrange
Khepri
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 16L
1,493 Elo+
Solo
Scylla
Scylla
kupson104
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 27L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 7 / 0
9,372
586
5,939
13,882
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ImmAizzen
Izanami
10
0 / 7 / 1
8,496
531
8,495
13,627
5,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Seqsunia
Yemoja
12
1 / 6 / 1
9,318
582
5,079
15,789
14,451
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BananaChief
Guan Yu
17
11 / 0 / 6
12,283
768
14,912
16,270
16,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Zezrange
Khepri
15
2 / 1 / 13
11,672
730
7,235
9,842
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
kupson104
Scylla
16
7 / 2 / 10
12,001
750
17,280
7,803
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
20
20
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
0
0.14
W
Guan Yu
BananaChief
Guan Yu
11
0
6
14
L
Izanami
ImmAizzen
Izanami
0
7
1
0.07
L
Yemoja
Seqsunia
Yemoja
1
6
1
0.25
W
Khepri
Zezrange
Khepri
2
1
13
8.5
W
Scylla
kupson104
Scylla
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
39,427
43,298
Taken
33,915
24,519
Mitigated
31,092
8,579
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,939
565
755
1,632
13,882
4,273
0
7,515
6,367
45,530
0
W
Guan Yu
BananaChief
Guan Yu
14,912
3,100
3,163
9,173
16,270
16,283
1,441
5,073
11,197
507
44,816
L
Izanami
ImmAizzen
Izanami
8,495
5,453
0
2,771
13,627
5,795
0
8,119
5,486
0
23,344
L
Yemoja
Seqsunia
Yemoja
5,079
1,168
1,380
2,041
15,789
14,451
0
8,460
7,329
14,115
0
W
Khepri
Zezrange
Khepri
7,235
1,372
0
3,107
9,842
11,554
1,211
3,796
6,046
21,869
0
W
Scylla
kupson104
Scylla
17,280
2,960
0
1,911
7,803
3,255
62
3,063
4,740
73,720
7,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
35,956
143
Minions Killed
217
1
Camps Cleared
14
708,244
Distance Traveled
928,250
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,372
586
94
6
0
279,628
6
W
Guan Yu
12,283
768
65
4
1
345,285
5
L
Izanami
8,496
531
34
2
1
217,912
1
L
Yemoja
9,318
582
15
1
0
210,704
6
W
Khepri
11,672
730
14
1
0
297,451
3
W
Scylla
12,001
750
138
9
13
285,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role