Player Matchup

Fenrir
Fenrir
B1gNick096
Fenrir
Level 12
God Stats
1W - 0L
1,516 SR
Queue Stats
2W - 1L
1,305 Elo+
Party 1
Izanami
Izanami
Garathos735
Izanami
Level 107
God Stats
44W - 19L
1,709 SR
Queue Stats
188W - 129L
1,690 Elo+
Party 1
Janus
Janus
LuisCastillo107
Janus
Level 67
God Stats
7W - 5L
1,592 SR
Queue Stats
151W - 206L
1,446 Elo+
Solo
Team Averages
Level 62
1,606 SR
1,480 Elo+

VS

Team Averages
Level 67
1,500 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
netlalan
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B1gNick096
Fenrir
15
10 / 1 / 5
10,143
845
7,978
14,225
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Garathos735
Izanami
16
6 / 3 / 7
10,500
875
11,950
9,843
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

1
0 / 0 / 0
4,918
410
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 4 / 2
8,683
724
8,232
5,915
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
 
Hun Batz
12
2 / 6 / 2
8,282
690
6,633
9,991
5,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
netlalan
Charybdis
11
0 / 6 / 4
7,782
649
3,526
8,839
2,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
4
4
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
L
Hun Batz
 
Hun Batz
2
6
2
0.5
W
Fenrir
B1gNick096
Fenrir
10
1
5
12.5
W
Izanami
Garathos735
Izanami
6
3
7
3.17
W
0
0
0
0
L
Charybdis
netlalan
Charybdis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
18,391
24,068
Taken
24,745
20,873
Mitigated
9,821
4,743
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,232
682
0
325
5,915
1,820
98
146
5,584
29,664
0
L
Hun Batz
 
Hun Batz
6,633
1,587
0
1,883
9,991
5,375
471
0
9,635
0
18,295
W
Fenrir
B1gNick096
Fenrir
7,978
1,937
0
2,624
14,225
16,744
110
5,045
9,180
0
13,373
W
Izanami
Garathos735
Izanami
11,950
6,342
0
2,119
9,843
4,129
2,495
3,459
6,384
0
71,151
W
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
netlalan
Charybdis
3,526
2,054
0
977
8,839
2,626
717
0
8,556
0
23,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
24,747
143
Minions Killed
128
8
Camps Cleared
4
449,021
Distance Traveled
616,344
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,683
724
46
4
1
200,802
4
L
Hun Batz
8,282
690
26
2
2
213,317
2
W
Fenrir
10,143
845
10
1
1
235,085
2
W
Izanami
10,500
875
133
11
7
213,936
3
W
Janus
4,918
410
0
0
0
0
0
L
Charybdis
7,782
649
56
5
1
202,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role