Player Matchup

Neith
Neith
DjPm46
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,332 Elo+
Solo
Agni
Agni
GoblinSasaev
Agni
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,549 Elo+
Party 1
Bellona
Bellona
Voblinsasaev
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,546 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,476 Elo+

VS

Team Averages
Level 16
1,569 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
AlmightyWatza26
Tsukuyomi
Level 15
God Stats
2W - 2L
1,318 SR
Queue Stats
10W - 16L
1,382 Elo+
Solo
Bacchus
Bacchus
BUFFFAFNIRFFS
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 2
Tiamat
Tiamat
mikibaharismite3
Tiamat
Level 28
God Stats
3W - 1L
1,888 SR
Queue Stats
6W - 4L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DjPm46
Neith
12
3 / 6 / 2
8,098
675
10,883
10,441
3,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 4
7,374
615
5,700
7,575
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Voblinsasaev
Bellona
10
1 / 5 / 1
7,611
634
4,403
14,246
12,939
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlmightyWatza26
Tsukuyomi
12
6 / 4 / 8
8,718
727
11,107
9,762
4,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
13
4 / 0 / 11
9,281
773
4,739
9,469
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 8
9,152
763
13,066
10,139
6,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
16
16
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlmightyWatza26
Tsukuyomi
6
4
8
2.5
W
Bacchus
4
0
11
9.5
L
Neith
DjPm46
Neith
3
6
2
0.67
L
0
5
4
0.4
L
Bellona
Voblinsasaev
Bellona
1
5
1
0.3
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
28,912
32,262
Taken
29,370
18,551
Mitigated
21,430
2,992
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlmightyWatza26
Tsukuyomi
11,107
2,272
0
370
9,762
4,487
0
1,945
7,817
0
26,611
W
Bacchus
4,739
532
805
3,057
9,469
10,408
234
2,790
6,679
18,725
0
L
Neith
DjPm46
Neith
10,883
3,807
0
1,799
10,441
3,315
0
6,312
3,778
0
43,701
L
5,700
317
0
43
7,575
2,297
0
4,577
2,642
20,111
0
L
Bellona
Voblinsasaev
Bellona
4,403
768
0
1,150
14,246
12,939
0
6,353
7,658
0
8,202
W
13,066
1,488
0
4,012
10,139
6,535
164
1,495
8,644
33,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
27,151
116
Minions Killed
105
6
Camps Cleared
6
593,759
Distance Traveled
700,259
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,718
727
25
2
1
240,799
3
W
Bacchus
9,281
773
23
2
1
239,194
0
L
Neith
8,098
675
79
7
6
186,405
4
L
Agni
7,374
615
31
3
0
217,247
2
L
Bellona
7,611
634
6
1
0
190,107
0
W
Tiamat
9,152
763
57
5
4
220,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role