Player Matchup

Thanatos
Thanatos
Astrion20
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 2
Athena
Athena
Berelax
Athena
Level 68
God Stats
2W - 3L
1,611 SR
Queue Stats
57W - 72L
1,438 Elo+
Party 2
Charybdis
Charybdis
SH4DOWS15
Charybdis
Level 54
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 14L
1,424 Elo+
Party 2
Scylla
Scylla
fddu63
Scylla
Level 68
God Stats
0W - 4L
1,378 SR
Queue Stats
73W - 73L
1,508 Elo+
Party 2
Cerberus
Cerberus
gmlachoucroute
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,577 Elo+
Party 2
Team Averages
Level 42
1,543 SR
1,491 Elo+

VS

Team Averages
Level 59
1,474 SR
1,544 Elo+
Charybdis
Charybdis
 
Charybdis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Bountyhunty
Bellona
Level 28
God Stats
42W - 48L
1,521 SR
Queue Stats
78W - 89L
1,489 Elo+
Party 3
Fenrir
Fenrir
Justindanillo
Fenrir
Level 42
God Stats
24W - 26L
1,500 SR
Queue Stats
478W - 406L
1,583 Elo+
Solo
Poseidon
Poseidon
Kenkeh
Poseidon
Level 158
God Stats
1W - 2L
1,350 SR
Queue Stats
212W - 170L
1,601 Elo+
Party 3
Bacchus
Bacchus
iRoutch
Bacchus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 79L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astrion20
Thanatos
7
0 / 5 / 0
4,435
444
574
6,634
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Berelax
Athena
10
1 / 2 / 0
5,504
550
3,897
7,927
4,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SH4DOWS15
Charybdis
8
0 / 5 / 2
4,827
483
1,805
5,033
1,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
fddu63
Scylla
9
3 / 5 / 0
5,618
562
4,592
5,574
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
5
1 / 4 / 0
4,412
441
2,220
9,685
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
6 / 1 / 4
6,000
600
5,957
4,891
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Bountyhunty
Bellona
10
0 / 0 / 0
5,888
589
2,631
4,595
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 2 / 5
6,969
697
6,632
6,399
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Kenkeh
Poseidon
12
7 / 2 / 3
7,028
703
5,111
6,659
2,178
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
iRoutch
Bacchus
9
2 / 1 / 10
5,479
548
3,829
5,720
5,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
21
21
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
4
8
L
Thanatos
Astrion20
Thanatos
0
5
0
0
L
Athena
Berelax
Athena
1
2
0
0.5
W
Bellona
Bountyhunty
Bellona
0
0
0
0
W
6
2
5
4.25
W
Poseidon
Kenkeh
Poseidon
7
2
3
4.25
L
Charybdis
SH4DOWS15
Charybdis
0
5
2
0.2
L
Scylla
fddu63
Scylla
3
5
0
0.6
L
Cerberus
1
4
0
0.25
W
Bacchus
iRoutch
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,088
Damage
24,160
34,853
Taken
28,264
11,354
Mitigated
13,907
7,644
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,957
3,603
0
2,551
4,891
1,240
367
1,505
3,341
0
27,858
L
Thanatos
Astrion20
Thanatos
574
183
0
2,581
6,634
1,745
0
2,161
4,473
0
18,335
L
Athena
Berelax
Athena
3,897
976
0
2,622
7,927
4,578
16
822
7,105
26,525
0
W
Bellona
Bountyhunty
Bellona
2,631
994
0
1,657
4,595
2,357
816
2,297
1,799
0
29,560
W
6,632
1,643
0
1,330
6,399
2,731
0
2,068
4,208
0
38,452
W
Poseidon
Kenkeh
Poseidon
5,111
777
0
2,500
6,659
2,178
80
2,944
3,670
40,899
0
L
Charybdis
SH4DOWS15
Charybdis
1,805
1,132
0
578
5,033
1,222
102
1,897
3,136
0
19,378
L
Scylla
fddu63
Scylla
4,592
533
0
985
5,574
1,188
0
1,863
3,711
23,011
0
L
Cerberus
2,220
110
0
878
9,685
2,621
0
2,197
7,488
8,296
0
W
Bacchus
iRoutch
Bacchus
3,829
615
0
0
5,720
5,401
0
1,183
4,537
11,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
31,364
207
Minions Killed
294
0
Camps Cleared
0
888,945
Distance Traveled
954,452
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,000
600
52
5
0
174,393
3
L
Thanatos
4,435
444
41
4
0
173,327
0
L
Athena
5,504
550
72
7
0
182,401
1
W
Bellona
5,888
589
82
8
0
194,775
1
W
Fenrir
6,969
697
67
7
0
203,088
1
W
Poseidon
7,028
703
85
9
0
184,174
3
L
Charybdis
4,827
483
44
4
0
184,046
1
L
Scylla
5,618
562
31
3
0
162,191
3
L
Cerberus
4,412
441
19
2
0
186,980
3
W
Bacchus
5,479
548
8
1
0
198,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role