Player Matchup

Yemoja
Yemoja
Alpha4shot4kills
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,653 Elo+
Solo
Hou Yi
Hou Yi
DonMartinezzzz
Hou Yi
Level 25
God Stats
4W - 3L
1,570 SR
Queue Stats
93W - 84L
1,742 Elo+
Solo
Olorun
Olorun
Fallen_Shadow_77
Olorun
Level 21
God Stats
11W - 3L
1,812 SR
Queue Stats
81W - 58L
1,644 Elo+
Solo
Fenrir
Fenrir
Hr0riK
Fenrir
Level 29
God Stats
3W - 3L
1,665 SR
Queue Stats
125W - 63L
1,645 Elo+
Solo
Amaterasu
Amaterasu
PepC5073
Amaterasu
Level 25
God Stats
2W - 4L
1,459 SR
Queue Stats
80W - 75L
1,502 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,637 Elo+

VS

Team Averages
Level 20
1,655 SR
1,571 Elo+
Janus
Janus
Lu22le2401
Janus
Level 27
God Stats
15W - 17L
1,755 SR
Queue Stats
101W - 97L
1,502 Elo+
Solo
Kali
Kali
MyPerfectLoki
Kali
Level 7
God Stats
7W - 4L
1,645 SR
Queue Stats
7W - 4L
1,597 Elo+
Solo
Heimdallr
Heimdallr
deathmen906
Heimdallr
Level 28
God Stats
8W - 9L
1,679 SR
Queue Stats
149W - 133L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
godzilla_394
Cu Chulainn
Level 12
God Stats
14W - 9L
1,694 SR
Queue Stats
65W - 49L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
killmachine1526
Baron Samedi
Level 24
God Stats
1W - 1L
1,502 SR
Queue Stats
8W - 6L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,033
473
3,788
11,490
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 5
9,669
569
7,623
9,791
3,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 4 / 6
10,348
609
14,386
13,545
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Hr0riK
Fenrir
17
8 / 2 / 6
10,640
626
12,233
12,436
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
PepC5073
Amaterasu
15
2 / 3 / 1
8,446
497
5,293
10,939
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 8 / 3
7,784
458
3,906
10,502
3,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 1
8,471
498
7,764
15,724
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
deathmen906
Heimdallr
10
0 / 4 / 1
6,249
368
3,659
10,378
2,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
godzilla_394
Cu Chulainn
15
4 / 1 / 1
9,297
547
11,857
13,082
11,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
killmachine1526
Baron Samedi
12
1 / 8 / 1
7,467
439
5,188
9,960
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
9
9
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
6
0
5
8.5
W
9
4
6
3
W
Fenrir
Hr0riK
Fenrir
8
2
6
5.5
L
Janus
2
8
3
0.44
L
2
6
1
0.42
W
Amaterasu
PepC5073
Amaterasu
2
3
1
0.83
L
Heimdallr
deathmen906
Heimdallr
0
4
1
0.13
L
Cu Chulainn
godzilla_394
Cu Chulainn
4
1
1
4.5
L
Baron Samedi
killmachine1526
Baron Samedi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,323
Damage
32,374
58,201
Taken
59,646
36,495
Mitigated
28,863
22,879
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,788
927
2,316
2,262
11,490
9,255
0
2,609
8,790
19,732
0
W
7,623
3,614
0
3,301
9,791
3,683
734
2,129
7,612
0
81,877
W
14,386
5,842
1,294
6,009
13,545
7,162
4,800
3,013
10,401
57,489
4,497
W
Fenrir
Hr0riK
Fenrir
12,233
4,101
0
4,938
12,436
7,863
606
1,039
11,161
124
66,870
L
Janus
3,906
306
76
508
10,502
3,024
0
4,681
5,821
36,472
0
L
7,764
2,750
0
4,879
15,724
7,247
0
3,515
12,209
0
63,018
W
Amaterasu
PepC5073
Amaterasu
5,293
1,682
0
2,759
10,939
8,532
51
1,839
8,673
0
39,633
L
Heimdallr
deathmen906
Heimdallr
3,659
1,048
0
1,640
10,378
2,946
0
3,038
7,340
0
25,276
L
Cu Chulainn
godzilla_394
Cu Chulainn
11,857
2,323
0
3,973
13,082
11,778
92
2,322
10,760
6,342
62,208
L
Baron Samedi
killmachine1526
Baron Samedi
5,188
961
346
1,263
9,960
3,868
0
3,593
6,367
24,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
39,268
442
Minions Killed
402
0
Camps Cleared
0
1,648,562
Distance Traveled
1,443,325
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,033
473
23
1
0
291,783
9
W
Hou Yi
9,669
569
117
7
0
316,802
1
W
Olorun
10,348
609
106
6
0
304,184
4
W
Fenrir
10,640
626
116
7
0
427,714
0
L
Janus
7,784
458
73
4
0
279,688
2
L
Kali
8,471
498
94
6
0
346,114
2
W
Amaterasu
8,446
497
80
5
0
308,079
1
L
Heimdallr
6,249
368
48
3
0
256,061
2
L
Cu Chulainn
9,297
547
141
8
0
310,395
3
L
Baron Samedi
7,467
439
46
3
0
251,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role