Player Matchup

Izanami
Izanami
AliGotBurners
Izanami
Level 16
God Stats
5W - 4L
1,733 SR
Queue Stats
37W - 30L
1,556 Elo+
Solo
Jing Wei
Jing Wei
Kiing_Jo
Jing Wei
Level 25
God Stats
18W - 13L
1,581 SR
Queue Stats
90W - 95L
1,387 Elo+
Solo
Sol
Sol
LESKOVR
Sol
Level 29
God Stats
1W - 1L
1,673 SR
Queue Stats
49W - 51L
1,362 Elo+
Solo
Yemoja
Yemoja
geger27
Yemoja
Level 28
God Stats
21W - 17L
1,539 SR
Queue Stats
145W - 154L
1,457 Elo+
Solo
Nemesis
Nemesis
sama5959
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,429 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,438 Elo+

VS

Team Averages
Level 21
1,411 SR
1,405 Elo+
Zeus
Zeus
AbsMhz
Zeus
Level 17
God Stats
9W - 7L
1,500 SR
Queue Stats
49W - 37L
1,600 Elo+
Solo
Pele
Pele
KuTTeX
Pele
Level 17
God Stats
33W - 32L
1,517 SR
Queue Stats
190W - 205L
1,366 Elo+
Solo
Nemesis
Nemesis
anillo_modesto
Nemesis
Level 16
God Stats
1W - 2L
1,165 SR
Queue Stats
26W - 29L
1,461 Elo+
Solo
Charybdis
Charybdis
bahtsiz-bedevii
Charybdis
Level 28
God Stats
14W - 20L
1,374 SR
Queue Stats
88W - 102L
1,251 Elo+
Solo
Cerberus
Cerberus
ferru_capi_20
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 3 / 1
9,252
544
9,982
12,446
3,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
Kiing_Jo
Jing Wei
13
1 / 3 / 1
7,761
457
6,703
10,585
3,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
1 / 5 / 0
7,045
414
2,673
10,024
3,448
Spellbook

Spellbook

+20
Magical Power
+75
Mana

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
geger27
Yemoja
10
1 / 2 / 2
7,054
415
5,433
7,788
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
sama5959
Nemesis
8
0 / 8 / 1
5,996
353
1,749
11,596
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AbsMhz
Zeus
17
8 / 0 / 4
10,061
592
16,804
6,523
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
KuTTeX
Pele
15
1 / 1 / 3
8,758
515
5,075
7,793
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 4
8,991
529
11,371
11,621
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
bahtsiz-bedevii
Charybdis
11
0 / 1 / 2
6,670
392
1,892
7,996
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ferru_capi_20
Cerberus
13
3 / 3 / 7
8,337
490
3,323
9,983
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
20
21
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
AbsMhz
Zeus
8
0
4
10
L
Izanami
3
3
1
1.17
L
Jing Wei
Kiing_Jo
Jing Wei
1
3
1
0.5
W
Pele
KuTTeX
Pele
1
1
3
2.5
L
Sol
1
5
0
0.2
W
8
1
4
10
W
Charybdis
bahtsiz-bedevii
Charybdis
0
1
2
1
W
Cerberus
ferru_capi_20
Cerberus
3
3
7
2.17
L
Yemoja
geger27
Yemoja
1
2
2
1
L
Nemesis
sama5959
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
38,465
52,439
Taken
43,916
19,459
Mitigated
20,330
10,473
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AbsMhz
Zeus
16,804
868
0
1,513
6,523
2,528
0
1,978
4,545
89,807
0
L
Izanami
9,982
6,808
0
4,698
12,446
3,540
427
2,766
9,680
0
75,846
L
Jing Wei
Kiing_Jo
Jing Wei
6,703
4,272
0
2,723
10,585
3,461
1,106
4,468
6,117
0
39,014
W
Pele
KuTTeX
Pele
5,075
992
0
3,509
7,793
3,476
676
944
6,849
0
50,072
L
Sol
2,673
665
0
1,238
10,024
3,448
860
5,722
4,302
30,123
5,113
W
11,371
4,397
0
3,768
11,621
4,997
0
1,159
10,462
0
56,351
W
Charybdis
bahtsiz-bedevii
Charybdis
1,892
918
0
1,360
7,996
2,251
0
1,163
6,833
0
27,864
W
Cerberus
ferru_capi_20
Cerberus
3,323
323
0
2,221
9,983
7,078
0
2,708
7,275
21,719
0
L
Yemoja
geger27
Yemoja
5,433
763
1,080
304
7,788
5,630
0
4,242
3,546
15,996
0
L
Nemesis
sama5959
Nemesis
1,749
319
0
430
11,596
3,380
0
3,351
8,245
0
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
42,817
324
Minions Killed
417
0
Camps Cleared
0
1,512,417
Distance Traveled
1,675,090
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,061
592
143
8
0
311,988
6
L
Izanami
9,252
544
137
8
0
289,835
1
L
Jing Wei
7,761
457
68
4
0
334,511
3
W
Pele
8,758
515
101
6
0
362,452
3
L
Sol
7,045
414
70
4
0
275,707
2
W
Nemesis
8,991
529
84
5
0
384,683
1
W
Charybdis
6,670
392
51
3
0
326,758
6
W
Cerberus
8,337
490
38
2
0
289,209
5
L
Yemoja
7,054
415
17
1
0
312,572
8
L
Nemesis
5,996
353
32
2
0
299,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role