Player Matchup

Odin
Odin
HonzekCZ
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,252 Elo+
Solo
Anubis
Anubis
J-Kill1996
Anubis
Level 12
God Stats
10W - 8L
1,515 SR
Queue Stats
16W - 23L
1,454 Elo+
Solo
Cerberus
Cerberus
MiniMiniBir
Cerberus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,318 Elo+
Party 1
Merlin
Merlin
Tryme1102
Merlin
Level 19
God Stats
20W - 15L
1,488 SR
Queue Stats
67W - 65L
1,397 Elo+
Solo
Ymir
Ymir
omermetinerkovan
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,302 Elo+
Party 1
Team Averages
Level 11
1,501 SR
1,345 Elo+

VS

Team Averages
Level 18
1,520 SR
1,440 Elo+
Discordia
Discordia
KIRIGAKURE3321
Discordia
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
211W - 211L
1,448 Elo+
Solo
Bellona
Bellona
Le-J-on
Bellona
Level 10
God Stats
29W - 29L
1,546 SR
Queue Stats
35W - 42L
1,434 Elo+
Solo
Neith
Neith
LibraryGhost
Neith
Level 15
God Stats
24W - 23L
1,483 SR
Queue Stats
103W - 104L
1,364 Elo+
Solo
Fenrir
Fenrir
chinatwo1
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,570 Elo+
Solo
Thor
Thor
iamp173
Thor
Level 23
God Stats
28W - 38L
1,365 SR
Queue Stats
214W - 243L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 2 / 13
12,367
883
4,680
12,176
8,791
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
J-Kill1996
Anubis
20
19 / 4 / 18
17,516
1,251
40,884
21,876
12,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MiniMiniBir
Cerberus
20
5 / 0 / 22
14,218
1,016
15,592
15,968
26,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Tryme1102
Merlin
20
16 / 5 / 17
16,480
1,177
33,837
12,951
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 7 / 22
12,744
910
7,704
19,883
22,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KIRIGAKURE3321
Discordia
19
5 / 11 / 9
13,477
963
24,063
20,485
4,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Le-J-on
Bellona
19
1 / 8 / 8
12,302
879
10,388
21,752
11,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
5 / 4 / 8
12,966
926
15,889
15,394
3,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
chinatwo1
Fenrir
19
5 / 10 / 8
13,141
939
13,581
24,438
14,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
iamp173
Thor
19
2 / 10 / 6
11,716
837
11,612
25,963
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
57
43
Kills
18
18
Deaths
43
92
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
13
4.75
W
Anubis
J-Kill1996
Anubis
19
4
18
7
L
Discordia
KIRIGAKURE3321
Discordia
5
11
9
0.86
L
Bellona
Le-J-on
Bellona
1
8
8
0.63
L
5
4
8
2.25
W
Cerberus
MiniMiniBir
Cerberus
5
0
22
16
W
Merlin
Tryme1102
Merlin
16
5
17
4.9
L
Fenrir
chinatwo1
Fenrir
5
10
8
0.9
L
Thor
iamp173
Thor
2
10
6
0.5
W
0
7
22
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,697
Damage
75,533
82,854
Taken
108,032
74,622
Mitigated
38,792
16,242
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,680
1,605
0
1,010
12,176
8,791
0
3,770
8,266
0
12,808
W
Anubis
J-Kill1996
Anubis
40,884
2,739
898
10,592
21,876
12,073
0
8,378
13,498
68,227
0
L
Discordia
KIRIGAKURE3321
Discordia
24,063
4,416
217
1,822
20,485
4,463
0
18,865
1,620
33,940
0
L
Bellona
Le-J-on
Bellona
10,388
5,586
0
598
21,752
11,668
0
19,671
2,081
195
34,199
L
15,889
5,766
0
1,870
15,394
3,341
0
14,311
1,083
0
48,937
W
Cerberus
MiniMiniBir
Cerberus
15,592
1,502
0
2,780
15,968
26,060
0
3,832
12,136
44,265
0
W
Merlin
Tryme1102
Merlin
33,837
2,757
0
962
12,951
5,064
0
4,703
8,248
55,009
0
L
Fenrir
chinatwo1
Fenrir
13,581
4,216
0
922
24,438
14,156
0
21,416
3,022
0
27,132
L
Thor
iamp173
Thor
11,612
3,924
0
60
25,963
5,164
0
23,754
2,209
0
22,706
W
7,704
2,127
0
0
19,883
22,634
0
3,527
16,356
22,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,325
Gold Earned
63,602
242
Minions Killed
188
11
Camps Cleared
5
1,210,803
Distance Traveled
1,208,133
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,367
883
12
1
1
260,777
1
W
Anubis
17,516
1,251
66
5
4
241,505
0
L
Discordia
13,477
963
15
1
0
236,391
0
L
Bellona
12,302
879
57
4
0
220,362
3
L
Neith
12,966
926
68
5
2
238,250
2
W
Cerberus
14,218
1,016
69
5
4
223,586
0
W
Merlin
16,480
1,177
57
4
1
253,467
0
L
Fenrir
13,141
939
27
2
3
257,672
2
L
Thor
11,716
837
21
2
0
255,458
0
W
Ymir
12,744
910
38
3
1
231,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role