Player Matchup

Fenrir
Fenrir
IPegaZusI
Fenrir
Level 25
God Stats
3W - 8L
1,186 SR
Queue Stats
57W - 85L
1,342 Elo+
Solo
Nemesis
Nemesis
IchMagPokemon
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,313 Elo+
Solo
Bastet
Bastet
Undsolan
Bastet
Level 18
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
liameandthedense
Ra
Level 4
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
tango_furioso23
Ymir
Level 16
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Team Averages
Level 15
1,384 SR
1,383 Elo+

VS

Team Averages
Level 13
1,439 SR
1,370 Elo+
Bastet
Bastet
MXNII
Bastet
Level 15
God Stats
7W - 3L
1,159 SR
Queue Stats
31W - 23L
1,372 Elo+
Party 1
Thor
Thor
Noxcox
Thor
Level 14
God Stats
2W - 0L
1,730 SR
Queue Stats
130W - 159L
1,331 Elo+
Solo
Yemoja
Yemoja
Stefanollo
Yemoja
Level 8
God Stats
5W - 1L
1,725 SR
Queue Stats
9W - 10L
1,414 Elo+
Solo
Discordia
Discordia
alenart9
Discordia
Level 13
God Stats
2W - 2L
1,264 SR
Queue Stats
15W - 15L
1,399 Elo+
Solo
Kukulkan
Kukulkan
sdxvcfvbghnjmk
Kukulkan
Level 14
God Stats
5W - 5L
1,318 SR
Queue Stats
33W - 22L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IPegaZusI
Fenrir
18
8 / 7 / 4
13,298
1,209
12,190
19,562
13,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
18
6 / 6 / 10
12,784
1,162
12,679
17,398
6,760
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Undsolan
Bastet
18
2 / 10 / 10
10,967
997
14,033
16,633
6,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 14 / 6
10,218
929
4,068
17,198
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 10 / 10
12,357
1,123
17,329
22,588
9,715
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MXNII
Bastet
19
20 / 3 / 14
14,969
1,361
30,463
13,134
9,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
Noxcox
Thor
19
5 / 8 / 23
11,759
1,069
7,129
16,407
6,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Stefanollo
Yemoja
19
2 / 4 / 24
11,465
1,042
5,131
13,136
9,074
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
alenart9
Discordia
20
7 / 3 / 29
13,078
1,189
19,019
9,435
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
13 / 3 / 23
14,001
1,273
23,620
14,460
5,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
160
21
Kills
47
47
Deaths
21
40
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Fenrir
IPegaZusI
Fenrir
8
7
4
1.43
L
Nemesis
6
6
10
1.83
W
Bastet
MXNII
Bastet
20
3
14
9
W
Thor
Noxcox
Thor
5
8
23
2.06
W
Yemoja
Stefanollo
Yemoja
2
4
24
3.5
L
Bastet
Undsolan
Bastet
2
10
10
0.7
W
Discordia
alenart9
Discordia
7
3
29
7.17
L
0
14
6
0.21
W
Kukulkan
13
3
23
8.17
L
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,299
Damage
85,362
93,379
Taken
66,572
43,687
Mitigated
34,006
3,934
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
IPegaZusI
Fenrir
12,190
3,736
0
2,414
19,562
13,969
0
8,286
11,276
0
30,707
L
Nemesis
12,679
5,683
10
759
17,398
6,760
0
7,935
9,463
0
36,955
W
Bastet
MXNII
Bastet
30,463
11,482
0
0
13,134
9,514
0
2,780
9,967
0
39,702
W
Thor
Noxcox
Thor
7,129
1,989
100
430
16,407
6,483
0
7,364
9,043
0
13,396
W
Yemoja
Stefanollo
Yemoja
5,131
1,680
4,866
1,306
13,136
9,074
0
3,113
10,023
16,613
0
L
Bastet
Undsolan
Bastet
14,033
3,307
0
0
16,633
6,639
0
9,152
7,481
0
29,699
W
Discordia
alenart9
Discordia
19,019
2,955
0
0
9,435
3,206
0
2,524
6,911
32,774
0
L
4,068
1,443
225
340
17,198
6,604
0
10,062
7,136
16,098
0
W
Kukulkan
23,620
4,458
0
983
14,460
5,729
0
5,616
8,844
52,531
0
L
17,329
3,313
0
186
22,588
9,715
0
12,335
10,253
29,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,624
Gold Earned
65,272
182
Minions Killed
182
3
Camps Cleared
3
1,055,964
Distance Traveled
917,263
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,298
1,209
39
4
1
217,409
4
L
Nemesis
12,784
1,162
41
4
1
247,353
1
W
Bastet
14,969
1,361
25
2
2
227,966
0
W
Thor
11,759
1,069
15
1
0
157,496
0
W
Yemoja
11,465
1,042
19
2
0
164,123
0
L
Bastet
10,967
997
42
4
0
250,478
2
W
Discordia
13,078
1,189
44
4
1
179,766
0
L
Ra
10,218
929
30
3
0
177,599
1
W
Kukulkan
14,001
1,273
79
7
0
187,912
0
L
Ymir
12,357
1,123
30
3
1
163,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role