Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Blue1924
Hercules
Level 104
God Stats
5W - 3L
1,482 SR
Queue Stats
257W - 210L
1,591 Elo+
Solo
Ganesha
Ganesha
Muameka
Ganesha
Level 86
God Stats
5W - 1L
1,592 SR
Queue Stats
170W - 135L
1,550 Elo+
Solo
Khepri
Khepri
StoriT
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,397 Elo+
Solo
Hel
Hel
须尔能乎
Hel
Level 127
God Stats
1W - 7L
1,189 SR
Queue Stats
346W - 369L
1,516 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,511 Elo+

VS

Team Averages
Level 126
1,477 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
L3GO Design
Susano
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 176L
1,531 Elo+
Party 1
Discordia
Discordia
Rod77
Discordia
Level 129
God Stats
5W - 5L
1,370 SR
Queue Stats
391W - 395L
1,532 Elo+
Solo
Hel
Hel
l3gotunee
Hel
Level 151
God Stats
6W - 4L
1,635 SR
Queue Stats
694W - 679L
1,511 Elo+
Party 1
Izanami
Izanami
xRoidabuser
Izanami
Level 121
God Stats
6W - 8L
1,380 SR
Queue Stats
398W - 408L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 4 / 6
8,079
898
10,815
9,118
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Blue1924
Hercules
12
2 / 4 / 7
7,039
782
9,758
16,847
19,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Muameka
Ganesha
12
0 / 4 / 9
7,131
792
6,116
17,187
21,797
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
StoriT
Khepri
11
1 / 6 / 6
6,885
765
4,789
14,477
17,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 5
7,806
867
8,281
12,661
11,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 3 / 12
9,165
1,018
12,958
12,708
13,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
13
1 / 3 / 20
7,998
889
9,751
15,148
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Rod77
Discordia
15
2 / 0 / 18
8,255
917
13,485
6,589
2,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 15
8,128
903
4,444
8,111
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
xRoidabuser
Izanami
15
8 / 3 / 11
9,070
1,008
20,435
8,592
3,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
10
Kills
21
21
Deaths
10
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
6
1.5
W
Zhong Kui
 
Zhong Kui
7
3
12
4.33
L
Hercules
Blue1924
Hercules
2
4
7
1.38
W
Susano
1
3
20
3.67
L
Ganesha
Muameka
Ganesha
0
4
9
1.13
W
Discordia
Rod77
Discordia
2
0
18
11
L
Khepri
StoriT
Khepri
1
6
6
0.67
W
3
1
15
10.5
W
Izanami
xRoidabuser
Izanami
8
3
11
4.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
61,073
70,290
Taken
51,148
74,573
Mitigated
39,305
31,896
Healing
29,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,815
452
3,194
2,091
9,118
4,710
139
4,071
4,889
25,441
0
W
Zhong Kui
 
Zhong Kui
12,958
1,406
578
2,613
12,708
13,788
1,485
6,999
5,709
23,370
0
L
Hercules
Blue1924
Hercules
9,758
1,840
0
3,105
16,847
19,929
132
8,438
8,223
0
14,354
W
Susano
9,751
1,385
176
4,245
15,148
14,456
208
8,587
6,561
0
13,760
L
Ganesha
Muameka
Ganesha
6,116
357
1,173
2,044
17,187
21,797
108
6,405
10,477
12,427
0
W
Discordia
Rod77
Discordia
13,485
703
2,610
1,233
6,589
2,879
1,245
4,070
2,519
24,141
0
L
Khepri
StoriT
Khepri
4,789
166
0
417
14,477
17,125
0
5,779
8,407
11,063
0
W
4,444
351
11,144
5,511
8,111
4,244
607
5,503
2,608
10,483
0
W
Izanami
xRoidabuser
Izanami
20,435
11,895
660
1,170
8,592
3,938
1,458
4,842
3,750
0
37,970
L
8,281
369
13,089
6,783
12,661
11,012
188
6,194
6,238
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
42,616
71
Minions Killed
91
0
Camps Cleared
0
910,458
Distance Traveled
855,653
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,079
898
27
3
0
175,408
1
W
Zhong Kui
9,165
1,018
12
1
0
158,101
0
L
Hercules
7,039
782
9
1
0
197,212
4
W
Susano
7,998
889
8
1
0
187,170
1
L
Ganesha
7,131
792
0
0
0
170,511
1
W
Discordia
8,255
917
16
2
0
166,559
0
L
Khepri
6,885
765
8
1
0
170,477
1
W
Hel
8,128
903
16
2
0
190,512
1
W
Izanami
9,070
1,008
39
4
0
153,311
0
L
Hel
7,806
867
27
3
0
196,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role