Player Matchup

Charybdis
Charybdis
OAazza
Charybdis
Level 85
God Stats
2W - 1L
1,577 SR
Queue Stats
7W - 3L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iS ShadyXY
Morgan Le Fay
Level 156
God Stats
10W - 7L
1,578 SR
Queue Stats
539W - 357L
1,711 Elo+
Party 1
Sun Wukong
Sun Wukong
sonounbidone
Sun Wukong
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,290 Elo+
Party 1
Team Averages
Level 98
1,552 SR
1,537 Elo+

VS

Team Averages
Level 103
1,335 SR
1,452 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JFidodido8
Charybdis
Level 100
God Stats
1W - 2L
1,291 SR
Queue Stats
56W - 71L
1,381 Elo+
Solo
Cthulhu
Cthulhu
xCrazyComanderx
Cthulhu
Level 101
God Stats
4W - 9L
1,214 SR
Queue Stats
319W - 310L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OAazza
Charybdis
11
4 / 2 / 8
8,037
731
6,059
7,658
2,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
iS ShadyXY
Morgan Le Fay
13
8 / 1 / 6
8,748
795
11,010
10,582
4,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
sonounbidone
Sun Wukong
11
2 / 0 / 11
7,533
685
6,277
8,659
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 4 / 2
6,819
620
7,799
7,264
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
JFidodido8
Charybdis
9
1 / 3 / 0
6,727
612
7,127
8,532
2,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 7 / 1
7,854
714
6,153
12,540
11,452
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
2
0.25
L
Charybdis
JFidodido8
Charybdis
1
3
0
0.33
W
Charybdis
OAazza
Charybdis
4
2
8
4
W
Morgan Le Fay
iS ShadyXY
Morgan Le Fay
8
1
6
11
W
Sun Wukong
sonounbidone
Sun Wukong
2
0
11
7.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
21,079
26,899
Taken
28,336
13,705
Mitigated
16,364
9,870
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,799
280
0
1,765
7,264
2,352
0
2,536
4,554
22,009
0
L
Charybdis
JFidodido8
Charybdis
7,127
3,780
0
0
8,532
2,560
0
5,263
3,049
0
21,815
W
Charybdis
OAazza
Charybdis
6,059
3,444
0
2,153
7,658
2,290
168
5,583
2,075
0
24,543
W
Morgan Le Fay
iS ShadyXY
Morgan Le Fay
11,010
1,704
270
5,844
10,582
4,161
0
4,684
5,898
37,219
0
W
Sun Wukong
sonounbidone
Sun Wukong
6,277
683
0
1,603
8,659
7,254
0
4,072
4,587
1,123
12,507
L
6,153
308
45
810
12,540
11,452
0
4,046
7,867
20,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,318
Gold Earned
21,400
126
Minions Killed
100
5
Camps Cleared
4
616,445
Distance Traveled
550,149
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,819
620
37
3
3
189,836
1
L
Charybdis
6,727
612
29
3
1
168,607
1
W
Charybdis
8,037
731
51
5
2
201,311
8
W
Morgan Le Fay
8,748
795
52
5
2
198,886
2
W
Sun Wukong
7,533
685
23
2
1
216,248
0
L
Cthulhu
7,854
714
34
3
0
191,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role