Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ComunaRico
Baba Yaga
Level 26
God Stats
1W - 6L
1,014 SR
Queue Stats
43W - 45L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Regork
Gilgamesh
Level 22
God Stats
6W - 9L
1,634 SR
Queue Stats
65W - 51L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
ozyfuo
Baron Samedi
Level 26
God Stats
20W - 9L
1,620 SR
Queue Stats
106W - 100L
1,469 Elo+
Solo
Skadi
Skadi
ruronny
Skadi
Level 27
God Stats
144W - 122L
1,551 SR
Queue Stats
267W - 294L
1,426 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,475 Elo+

VS

Team Averages
Level 22
1,539 SR
1,435 Elo+
Ymir
Ymir
Axor
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,312 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeathTheDrowsy
Tsukuyomi
Level 27
God Stats
12W - 9L
1,467 SR
Queue Stats
680W - 653L
1,581 Elo+
Solo
Olorun
Olorun
Mizkalifa
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rampagw
Morgan Le Fay
Level 21
God Stats
4W - 1L
1,730 SR
Queue Stats
10W - 13L
1,406 Elo+
Party 1
Fenrir
Fenrir
elsapo14789
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
0 / 4 / 23
15,410
963
13,424
29,090
41,159
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
ComunaRico
Baba Yaga
20
3 / 5 / 10
13,910
869
9,499
9,506
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Regork
Gilgamesh
20
11 / 7 / 13
17,178
1,074
27,706
32,834
35,625
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ozyfuo
Baron Samedi
20
8 / 3 / 14
16,605
1,038
32,751
20,509
10,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ruronny
Skadi
20
7 / 7 / 16
16,738
1,046
30,127
21,073
8,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axor
Ymir
20
1 / 8 / 18
14,759
922
8,589
38,365
51,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
DeathTheDrowsy
Tsukuyomi
20
19 / 8 / 5
19,452
1,216
53,965
26,081
14,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Mizkalifa
Olorun
18
0 / 0 / 0
11,660
729
0
0
0
Morgan Le Fay
Rampagw
Morgan Le Fay
20
1 / 5 / 19
16,380
1,024
26,084
20,482
8,479
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
5 / 8 / 11
15,399
962
18,686
34,955
23,988
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
79
29
Kills
26
26
Deaths
29
76
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
23
2.88
L
Ymir
Axor
Ymir
1
8
18
1.25
W
Baba Yaga
ComunaRico
Baba Yaga
3
5
10
1.6
L
Tsukuyomi
DeathTheDrowsy
Tsukuyomi
19
8
5
2.69
L
Olorun
Mizkalifa
Olorun
0
0
0
0
L
Morgan Le Fay
Rampagw
Morgan Le Fay
1
5
19
2.1
W
Gilgamesh
Regork
Gilgamesh
11
7
13
2.5
L
Fenrir
5
8
11
1.31
W
Baron Samedi
ozyfuo
Baron Samedi
8
3
14
5
W
Skadi
ruronny
Skadi
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,507
Damage
107,324
113,012
Taken
119,883
99,475
Mitigated
98,446
16,628
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,424
495
0
2,697
29,090
41,159
0
12,081
17,009
37,476
0
L
Ymir
Axor
Ymir
8,589
1,663
0
0
38,365
51,914
0
21,106
17,259
24,594
0
W
Baba Yaga
ComunaRico
Baba Yaga
9,499
211
0
1,200
9,506
3,945
0
4,211
5,295
18,699
0
L
Tsukuyomi
DeathTheDrowsy
Tsukuyomi
53,965
14,412
0
1,827
26,081
14,065
0
10,244
15,837
0
71,943
L
Olorun
Mizkalifa
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Rampagw
Morgan Le Fay
26,084
2,204
298
4,400
20,482
8,479
0
11,002
9,480
92,783
0
W
Gilgamesh
Regork
Gilgamesh
27,706
7,813
0
1,021
32,834
35,625
0
6,708
26,126
0
55,681
L
Fenrir
18,686
4,518
0
1,125
34,955
23,988
0
13,322
21,633
0
42,029
W
Baron Samedi
ozyfuo
Baron Samedi
32,751
2,442
6,210
4,323
20,509
10,346
0
6,267
14,242
60,031
0
W
Skadi
ruronny
Skadi
30,127
13,816
0
1,177
21,073
8,400
0
5,406
15,667
0
78,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,841
Gold Earned
77,650
338
Minions Killed
292
9
Camps Cleared
10
1,465,711
Distance Traveled
1,327,266
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,410
963
71
4
6
332,593
3
L
Ymir
14,759
922
45
3
1
275,824
0
W
Baba Yaga
13,910
869
26
2
0
108,298
0
L
Tsukuyomi
19,452
1,216
30
2
5
360,282
0
L
Olorun
11,660
729
0
0
0
0
0
L
Morgan Le Fay
16,380
1,024
160
10
1
317,610
1
W
Gilgamesh
17,178
1,074
50
3
3
380,815
0
L
Fenrir
15,399
962
57
4
3
373,550
0
W
Baron Samedi
16,605
1,038
84
5
0
341,301
2
W
Skadi
16,738
1,046
107
7
0
302,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role