Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ACidorp
Charybdis
Level 27
God Stats
9W - 1L
1,513 SR
Queue Stats
146W - 136L
1,358 Elo+
Solo
Ymir
Ymir
Mr-Starlord-04
Ymir
Level 25
God Stats
6W - 8L
1,608 SR
Queue Stats
125W - 214L
1,212 Elo+
Party 2
Ravana
Ravana
Notparis05
Ravana
Level 8
God Stats
1W - 3L
1,130 SR
Queue Stats
13W - 13L
1,162 Elo+
Party 3
Mulan
Mulan
RedEyeGodAkashi
Mulan
Level 19
God Stats
14W - 14L
1,524 SR
Queue Stats
133W - 212L
1,245 Elo+
Party 2
Team Averages
Level 19
1,455 SR
1,295 Elo+

VS

Team Averages
Level 17
1,495 SR
1,284 Elo+
Bellona
Bellona
DanilaBad
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,191 Elo+
Party 1
Fenrir
Fenrir
ElSamogon
Fenrir
Level 26
God Stats
1W - 2L
1,477 SR
Queue Stats
69W - 76L
1,341 Elo+
Party 1
Jormungandr
Jormungandr
MAKYE24
Jormungandr
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 58L
1,225 Elo+
Solo
Cerberus
Cerberus
benne4206
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Hachiman
Hachiman
snmsnm
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 1 / 6
9,473
499
11,070
10,009
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ACidorp
Charybdis
16
9 / 0 / 6
10,669
562
17,055
10,272
3,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 8
9,328
491
3,276
8,107
4,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
Notparis05
Ravana
15
3 / 5 / 1
8,906
469
4,858
17,982
6,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 6
8,958
471
6,522
9,742
6,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanilaBad
Bellona
13
2 / 4 / 4
8,524
449
14,784
16,310
13,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ElSamogon
Fenrir
14
6 / 3 / 1
9,095
479
6,980
12,787
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MAKYE24
Jormungandr
13
0 / 6 / 0
7,804
411
2,773
13,602
12,020
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
benne4206
Cerberus
9
0 / 5 / 1
6,599
347
4,991
9,380
8,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
snmsnm
Hachiman
12
1 / 7 / 0
7,585
399
3,933
11,880
2,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
9
9
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
6
9
W
Charybdis
ACidorp
Charybdis
9
0
6
12
L
Bellona
DanilaBad
Bellona
2
4
4
1
L
Fenrir
ElSamogon
Fenrir
6
3
1
2.17
L
Jormungandr
MAKYE24
Jormungandr
0
6
0
0
W
5
1
8
9
W
Ravana
Notparis05
Ravana
3
5
1
0.7
W
2
2
6
2.5
L
Cerberus
benne4206
Cerberus
0
5
1
0.1
L
Hachiman
snmsnm
Hachiman
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,781
Damage
33,461
56,112
Taken
63,959
26,523
Mitigated
41,467
13,040
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,070
900
0
1,625
10,009
5,662
0
1,662
8,347
31,814
0
W
Charybdis
ACidorp
Charybdis
17,055
10,835
0
3,839
10,272
3,379
3,788
2,757
7,515
0
78,362
L
Bellona
DanilaBad
Bellona
14,784
5,084
0
5,221
16,310
13,689
197
1,602
14,644
0
40,597
L
Fenrir
ElSamogon
Fenrir
6,980
2,330
0
2,865
12,787
4,616
0
2,507
10,114
0
46,426
L
Jormungandr
MAKYE24
Jormungandr
2,773
1,118
0
1,110
13,602
12,020
336
4,692
8,156
26,047
0
W
3,276
664
0
607
8,107
4,473
514
1,350
6,757
23,298
0
W
Ravana
Notparis05
Ravana
4,858
1,223
0
6,154
17,982
6,674
1,984
1,169
16,813
0
37,891
W
6,522
1,255
0
815
9,742
6,335
748
826
8,916
0
51,686
L
Cerberus
benne4206
Cerberus
4,991
286
0
1,515
9,380
8,328
0
2,075
7,253
25,346
0
L
Hachiman
snmsnm
Hachiman
3,933
2,521
0
2,762
11,880
2,814
0
2,300
9,446
0
25,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
39,607
403
Minions Killed
270
0
Camps Cleared
0
1,635,681
Distance Traveled
1,444,454
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,473
499
78
4
0
323,838
3
W
Charybdis
10,669
562
135
7
0
333,056
5
L
Bellona
8,524
449
54
3
0
367,999
3
L
Fenrir
9,095
479
68
4
0
339,562
3
L
Jormungandr
7,804
411
39
2
0
215,683
0
W
Ymir
9,328
491
46
2
0
374,812
0
W
Ravana
8,906
469
50
3
0
281,519
0
W
Mulan
8,958
471
94
5
0
322,456
2
L
Cerberus
6,599
347
63
3
0
234,952
0
L
Hachiman
7,585
399
46
2
0
286,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role