Player Matchup

Fenrir
Fenrir
Lurima0101
Fenrir
Level 27
God Stats
3W - 7L
1,409 SR
Queue Stats
35W - 41L
1,355 Elo+
Solo
Charybdis
Charybdis
Ocatane Main
Charybdis
Level 27
God Stats
11W - 7L
1,549 SR
Queue Stats
151W - 143L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Omar_Moussa9999
Sun Wukong
Level 24
God Stats
7W - 3L
1,575 SR
Queue Stats
7W - 3L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
RIP-MSMC
Baron Samedi
Level 26
God Stats
37W - 30L
1,512 SR
Queue Stats
86W - 82L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
ZerBeAr62
Zhong Kui
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 17L
1,223 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,361 Elo+

VS

Team Averages
Level 28
1,452 SR
1,381 Elo+
Osiris
Osiris
Mr Sma5hers
Osiris
Level 14
God Stats
3W - 1L
1,636 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Athena
Athena
Pipochicho
Athena
Level 85
God Stats
19W - 20L
1,513 SR
Queue Stats
164W - 152L
1,542 Elo+
Party 1
Nemesis
Nemesis
TeK-_-P1LLAR
Nemesis
Level 26
God Stats
2W - 2L
1,289 SR
Queue Stats
61W - 128L
1,200 Elo+
Solo
Hachiman
Hachiman
Young_Alsina
Hachiman
Level 10
God Stats
3W - 3L
1,322 SR
Queue Stats
4W - 4L
1,162 Elo+
Solo
Anubis
Anubis
pichoponcho
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lurima0101
Fenrir
14
8 / 3 / 2
10,013
501
7,498
15,850
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Ocatane Main
Charybdis
17
7 / 6 / 4
10,942
547
10,908
12,939
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Omar_Moussa9999
Sun Wukong
15
3 / 8 / 1
9,622
481
8,763
15,708
10,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
RIP-MSMC
Baron Samedi
17
5 / 5 / 9
10,498
525
14,447
12,482
6,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ZerBeAr62
Zhong Kui
13
3 / 8 / 8
8,640
432
10,620
14,747
9,691
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
7 / 5 / 3
9,480
474
9,263
15,564
13,375
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Pipochicho
Athena
15
6 / 5 / 11
9,617
481
12,294
17,433
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TeK-_-P1LLAR
Nemesis
17
12 / 3 / 5
10,972
549
11,848
13,471
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Young_Alsina
Hachiman
12
1 / 7 / 6
7,849
392
6,830
10,101
2,668
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
3 / 6 / 11
8,996
450
9,192
14,458
6,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
65
26
Kills
29
30
Deaths
26
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Lurima0101
Fenrir
8
3
2
3
W
Osiris
7
5
3
1.7
L
Charybdis
Ocatane Main
Charybdis
7
6
4
1.5
L
Sun Wukong
Omar_Moussa9999
Sun Wukong
3
8
1
0.44
W
Athena
Pipochicho
Athena
6
5
11
2.3
L
Baron Samedi
RIP-MSMC
Baron Samedi
5
5
9
1.9
W
Nemesis
TeK-_-P1LLAR
Nemesis
12
3
5
4.83
W
Hachiman
Young_Alsina
Hachiman
1
7
6
0.57
L
Zhong Kui
ZerBeAr62
Zhong Kui
3
8
8
0.88
W
Anubis
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,236
Damage
49,427
71,726
Taken
71,027
37,144
Mitigated
38,027
16,546
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Lurima0101
Fenrir
7,498
2,588
0
6,464
15,850
5,903
0
3,201
12,537
0
40,124
W
Osiris
9,263
2,622
0
500
15,564
13,375
414
2,533
13,031
0
42,740
L
Charybdis
Ocatane Main
Charybdis
10,908
5,759
0
2,129
12,939
5,196
859
3,638
9,131
0
70,339
L
Sun Wukong
Omar_Moussa9999
Sun Wukong
8,763
2,456
0
2,527
15,708
10,165
1,104
2,284
13,320
0
45,005
W
Athena
Pipochicho
Athena
12,294
2,815
0
759
17,433
7,011
0
6,419
11,014
40,530
0
L
Baron Samedi
RIP-MSMC
Baron Samedi
14,447
1,647
1,042
1,916
12,482
6,189
318
5,267
7,107
65,446
0
W
Nemesis
TeK-_-P1LLAR
Nemesis
11,848
5,301
0
3,578
13,471
8,434
0
4,384
9,087
0
63,374
W
Hachiman
Young_Alsina
Hachiman
6,830
4,698
0
0
10,101
2,668
0
2,806
7,295
0
35,950
L
Zhong Kui
ZerBeAr62
Zhong Kui
10,620
2,270
0
2,468
14,747
9,691
0
6,511
7,984
25,832
0
W
Anubis
9,192
1,835
0
5,428
14,458
6,539
368
8,925
5,533
33,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
46,914
378
Minions Killed
345
0
Camps Cleared
0
1,629,853
Distance Traveled
1,781,326
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,013
501
64
3
0
342,128
0
W
Osiris
9,480
474
79
4
0
346,191
2
L
Charybdis
10,942
547
105
5
0
345,958
2
L
Sun Wukong
9,622
481
63
3
0
330,575
1
W
Athena
9,617
481
60
3
0
381,651
1
L
Baron Samedi
10,498
525
100
5
0
349,763
0
W
Nemesis
10,972
549
90
5
0
440,016
0
W
Hachiman
7,849
392
62
3
0
332,314
0
L
Zhong Kui
8,640
432
46
2
0
261,429
0
W
Anubis
8,996
450
54
3
0
281,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role