Player Matchup

Cerberus
Cerberus
FotRekS
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,332 Elo+
Solo
Charybdis
Charybdis
Sezner
Charybdis
Level 27
God Stats
2W - 1L
1,749 SR
Queue Stats
60W - 85L
1,313 Elo+
Solo
Cthulhu
Cthulhu
UwUGirI
Cthulhu
Level 24
God Stats
9W - 6L
1,481 SR
Queue Stats
82W - 65L
1,683 Elo+
Solo
Anubis
Anubis
fabiuslolMance
Anubis
Level 28
God Stats
2W - 1L
1,780 SR
Queue Stats
32W - 36L
1,257 Elo+
Solo
Thanatos
Thanatos
黑帮诗人
Thanatos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,360 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,389 Elo+

VS

Team Averages
Level 26
1,404 SR
1,423 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Sephirothmm
Apollo
Level 26
God Stats
2W - 2L
1,333 SR
Queue Stats
28W - 22L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Zack04
Zhong Kui
Level 24
God Stats
10W - 6L
1,526 SR
Queue Stats
57W - 51L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
alphabet72
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,423 Elo+
Solo
Charybdis
Charybdis
вульфик
Charybdis
Level 29
God Stats
1W - 3L
1,162 SR
Queue Stats
200W - 208L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FotRekS
Cerberus
7
0 / 1 / 1
6,321
316
427
2,891
784
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Sezner
Charybdis
15
0 / 9 / 4
8,953
448
6,211
11,369
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
UwUGirI
Cthulhu
17
4 / 5 / 4
10,024
501
9,796
13,643
9,123
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 3 / 3
10,884
544
18,845
15,474
7,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
黑帮诗人
Thanatos
14
5 / 7 / 6
9,511
476
5,612
13,265
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 4 / 4
8,053
403
758
13,481
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
18
12 / 1 / 2
11,695
585
13,166
7,974
2,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Zack04
Zhong Kui
17
8 / 5 / 2
10,707
535
15,636
16,429
11,468
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
alphabet72
Baron Samedi
13
4 / 6 / 0
8,869
443
6,606
12,775
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
вульфик
Charybdis
16
1 / 5 / 6
9,762
488
4,490
12,375
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
20
Kills
25
25
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
4
4
0.5
L
Cerberus
FotRekS
Cerberus
0
1
1
0.5
W
Apollo
12
1
2
13
L
Charybdis
Sezner
Charybdis
0
9
4
0.22
L
Cthulhu
UwUGirI
Cthulhu
4
5
4
1.2
W
Zhong Kui
Zack04
Zhong Kui
8
5
2
1.8
W
Baron Samedi
alphabet72
Baron Samedi
4
6
0
0.67
L
11
3
3
4.17
W
Charybdis
вульфик
Charybdis
1
5
6
0.8
L
Thanatos
黑帮诗人
Thanatos
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,891
Damage
40,656
56,642
Taken
63,034
26,834
Mitigated
26,664
19,073
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
758
140
80
1,791
13,481
4,161
476
4,295
9,186
0
33,342
L
Cerberus
FotRekS
Cerberus
427
0
0
642
2,891
784
0
35
2,856
6,367
0
W
Apollo
13,166
6,470
0
2,209
7,974
2,999
3,637
2,779
5,195
0
70,589
L
Charybdis
Sezner
Charybdis
6,211
3,552
0
0
11,369
3,368
1,213
2,860
8,509
0
48,514
L
Cthulhu
UwUGirI
Cthulhu
9,796
1,452
664
2,983
13,643
9,123
223
8,451
5,192
56,640
0
W
Zhong Kui
Zack04
Zhong Kui
15,636
3,323
0
5,698
16,429
11,468
781
10,968
5,461
63,963
0
W
Baron Samedi
alphabet72
Baron Samedi
6,606
869
0
2,362
12,775
4,283
486
5,102
7,673
29,677
0
L
18,845
627
370
6,289
15,474
7,700
578
8,259
7,215
55,525
0
W
Charybdis
вульфик
Charybdis
4,490
1,314
0
2,561
12,375
3,753
2,324
5,924
6,451
0
66,340
L
Thanatos
黑帮诗人
Thanatos
5,612
808
0
8,125
13,265
5,859
186
2,981
10,284
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
49,086
382
Minions Killed
435
0
Camps Cleared
0
1,525,649
Distance Traveled
1,542,390
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,053
403
43
2
0
300,752
0
L
Cerberus
6,321
316
13
1
0
164,390
2
W
Apollo
11,695
585
122
6
0
340,967
1
L
Charybdis
8,953
448
101
5
0
297,648
0
L
Cthulhu
10,024
501
108
5
0
370,193
4
W
Zhong Kui
10,707
535
107
5
0
278,171
0
W
Baron Samedi
8,869
443
45
2
0
308,982
13
L
Anubis
10,884
544
76
4
0
338,903
2
W
Charybdis
9,762
488
118
6
0
313,518
1
L
Thanatos
9,511
476
84
4
0
354,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role