Player Matchup

Thanatos
Thanatos
CptWolfhound
Thanatos
Level 29
God Stats
5W - 4L
1,398 SR
Queue Stats
45W - 114L
1,225 Elo+
Solo
Ares
Ares
KloZeLiht_JG
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
XAlbert3BeinerX
Kukulkan
Level 20
God Stats
4W - 4L
1,376 SR
Queue Stats
32W - 41L
1,430 Elo+
Party 1
Team Averages
Level 26
1,425 SR
1,379 Elo+

VS

Team Averages
Level 55
1,584 SR
1,381 Elo+
Bellona
Bellona
AkiTheWhiteFox
Bellona
Level 13
God Stats
5W - 2L
1,300 SR
Queue Stats
25W - 40L
1,624 Elo+
Party 2
Bacchus
Bacchus
Cashie
Bacchus
Level 86
God Stats
0W - 3L
1,950 SR
Queue Stats
14W - 31L
1,182 Elo+
Party 2
Olorun
Olorun
KontVladAlucard
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CptWolfhound
Thanatos
13
6 / 3 / 4
9,570
684
8,491
7,902
3,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 2 / 11
10,288
735
8,459
13,166
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
5 / 0 / 6
10,127
723
15,637
5,453
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,922
566
7,194
16,113
14,544
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Cashie
Bacchus
11
1 / 4 / 4
8,071
577
4,187
10,805
15,290
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 2
8,499
607
8,590
11,873
4,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Bacchus
Cashie
Bacchus
1
4
4
0.75
W
Thanatos
CptWolfhound
Thanatos
6
3
4
2.67
W
3
2
11
4.25
L
3
4
2
1
W
Kukulkan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
19,971
26,521
Taken
38,791
19,284
Mitigated
34,674
9,574
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,194
2,766
0
1,312
16,113
14,544
0
7,590
8,523
0
17,182
L
Bacchus
Cashie
Bacchus
4,187
437
0
1,050
10,805
15,290
0
7,353
3,452
11,498
0
W
Thanatos
CptWolfhound
Thanatos
8,491
1,472
0
5,494
7,902
3,176
412
4,920
2,982
0
15,870
W
8,459
778
315
2,904
13,166
13,995
91
5,441
7,725
28,778
0
L
8,590
4,279
788
3,836
11,873
4,840
0
9,354
2,519
29,969
0
W
Kukulkan
15,637
2,259
0
861
5,453
2,113
1,008
2,942
2,511
54,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
24,492
135
Minions Killed
85
6
Camps Cleared
3
790,287
Distance Traveled
699,900
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,922
566
21
2
1
248,036
0
L
Bacchus
8,071
577
11
1
1
261,086
1
W
Thanatos
9,570
684
13
1
0
278,705
2
W
Ares
10,288
735
23
2
1
271,774
0
L
Olorun
8,499
607
53
4
1
190,778
1
W
Kukulkan
10,127
723
99
7
5
239,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role