Player Matchup

Erlang Shen
Erlang Shen
CallMeVal0rTTV
Erlang Shen
Level 24
God Stats
4W - 2L
1,439 SR
Queue Stats
79W - 69L
1,647 Elo+
Solo
Anhur
Anhur
DarkStar85
Anhur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 104L
1,476 Elo+
Party 1
Geb
Geb
Dróttkvætt
Geb
Level 24
God Stats
1W - 2L
1,292 SR
Queue Stats
57W - 70L
1,469 Elo+
Party 1
Horus
Horus
boian2000
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,579 Elo+
Party 1
Ra
Ra
gggggss
Ra
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 7L
1,719 Elo+
Solo
Team Averages
Level 39
1,446 SR
1,578 Elo+

VS

Team Averages
Level 17
1,560 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Beelze37
Set
Level 29
God Stats
3W - 8L
1,515 SR
Queue Stats
110W - 100L
1,630 Elo+
Solo
Neith
Neith
Rägnäröck
Neith
Level 15
God Stats
72W - 56L
1,580 SR
Queue Stats
132W - 141L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Tyd3x
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,477 Elo+
Solo
Bellona
Bellona
hjellberg
Bellona
Level 15
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 13L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CallMeVal0rTTV
Erlang Shen
14
3 / 5 / 3
8,414
526
6,735
12,851
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
14
5 / 2 / 3
8,560
535
11,227
7,362
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 6
8,152
510
4,163
9,744
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
boian2000
Horus
13
1 / 1 / 1
7,618
476
2,318
6,591
1,899
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 4
9,392
587
9,001
12,050
5,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 2
8,074
505
6,211
11,056
4,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 4 / 2
8,583
536
9,370
11,467
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 4
6,798
425
4,385
10,054
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Tyd3x
Sylvanus
8
1 / 0 / 3
6,589
412
3,521
6,994
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
hjellberg
Bellona
12
1 / 1 / 1
7,691
481
5,652
8,657
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
12
12
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
2
2
L
7
4
2
2
W
Erlang Shen
CallMeVal0rTTV
Erlang Shen
3
5
3
0.9
W
Anhur
5
2
3
3.25
W
0
1
6
3
L
0
4
4
0.5
L
Sylvanus
Tyd3x
Sylvanus
1
0
3
2.5
W
Horus
boian2000
Horus
1
1
1
1.5
W
2
3
4
1.33
L
Bellona
hjellberg
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
29,139
48,598
Taken
48,228
24,231
Mitigated
22,703
16,715
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,211
2,435
296
5,157
11,056
4,674
0
4,389
6,667
50,851
0
L
9,370
4,234
0
2,243
11,467
5,052
69
2,567
8,900
0
39,845
W
Erlang Shen
CallMeVal0rTTV
Erlang Shen
6,735
3,634
0
4,595
12,851
7,800
0
1,471
11,380
0
46,852
W
Anhur
11,227
7,420
0
2,348
7,362
2,222
981
2,049
5,313
0
58,179
W
4,163
655
0
2,267
9,744
7,055
297
2,767
6,977
18,132
0
L
4,385
1,982
0
2,693
10,054
2,639
0
1,931
8,123
0
33,981
L
Sylvanus
Tyd3x
Sylvanus
3,521
1,465
1,404
2,814
6,994
3,968
0
2,594
4,400
15,020
0
W
Horus
boian2000
Horus
2,318
1,042
168
1,044
6,591
1,899
842
250
6,341
0
23,203
W
9,001
223
1,303
4,990
12,050
5,255
186
3,410
8,640
81,028
0
L
Bellona
hjellberg
Bellona
5,652
1,488
0
3,811
8,657
6,370
474
1,683
6,974
0
42,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
37,735
384
Minions Killed
346
0
Camps Cleared
0
1,540,251
Distance Traveled
1,341,957
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,074
505
94
6
0
273,973
1
L
Set
8,583
536
59
4
0
323,336
0
W
Erlang Shen
8,414
526
75
5
0
328,937
3
W
Anhur
8,560
535
91
6
0
290,659
3
W
Geb
8,152
510
25
2
0
305,465
4
L
Neith
6,798
425
80
5
0
264,188
4
L
Sylvanus
6,589
412
21
1
0
191,581
8
W
Horus
7,618
476
46
3
0
281,227
0
W
Ra
9,392
587
147
9
0
333,963
5
L
Bellona
7,691
481
92
6
0
288,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role