Player Matchup

Charybdis
Charybdis
Da Paddy Mac
Charybdis
Level 127
God Stats
1W - 1L
1,629 SR
Queue Stats
19W - 25L
1,367 Elo+
Party 1
Fenrir
Fenrir
Roadking8762
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,469 Elo+
Solo
Ymir
Ymir
RoboDeathWish
Ymir
Level 79
God Stats
4W - 4L
1,484 SR
Queue Stats
14W - 16L
1,424 Elo+
Party 1
Arachne
Arachne
fenix1300
Arachne
Level 122
God Stats
5W - 1L
1,628 SR
Queue Stats
121W - 87L
1,508 Elo+
Solo
Nox
Nox
nero_tigre7
Nox
Level 82
God Stats
48W - 53L
1,533 SR
Queue Stats
392W - 390L
1,484 Elo+
Solo
Team Averages
Level 89
1,555 SR
1,450 Elo+

VS

Team Averages
Level 40
1,455 SR
1,440 Elo+
Mulan
Mulan
BroItsAphnex
Mulan
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 49L
1,500 Elo+
Solo
Charybdis
Charybdis
TheCrimsonKinggg
Charybdis
Level 34
God Stats
0W - 4L
1,393 SR
Queue Stats
78W - 94L
1,390 Elo+
Party 2
Vulcan
Vulcan
UnrulyD
Vulcan
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
366W - 418L
1,391 Elo+
Solo
Bakasura
Bakasura
YungFrost
Bakasura
Level 29
God Stats
3W - 10L
1,285 SR
Queue Stats
66W - 58L
1,471 Elo+
Party 2
Ares
Ares
grizzly19
Ares
Level 51
God Stats
20W - 21L
1,599 SR
Queue Stats
54W - 72L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Da Paddy Mac
Charybdis
12
4 / 1 / 4
6,963
633
4,387
5,887
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
4 / 3 / 0
6,966
633
5,596
9,063
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 9
6,325
575
4,154
8,395
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
fenix1300
Arachne
11
5 / 2 / 9
7,057
642
9,608
7,900
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
11 / 0 / 1
7,793
708
5,877
4,486
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,555
505
5,299
8,763
3,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
7
0 / 6 / 2
4,734
430
2,972
7,650
1,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
UnrulyD
Vulcan
9
0 / 6 / 1
5,435
494
3,542
7,209
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
YungFrost
Bakasura
10
6 / 5 / 1
6,911
628
7,315
7,987
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
9
1 / 6 / 3
5,834
530
2,922
10,007
4,214
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
26
Kills
8
8
Deaths
26
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Charybdis
Da Paddy Mac
Charybdis
4
1
4
6
W
Fenrir
4
3
0
1.33
W
2
2
9
3.25
L
Charybdis
0
6
2
0.17
L
Vulcan
UnrulyD
Vulcan
0
6
1
0.08
L
Bakasura
YungFrost
Bakasura
6
5
1
1.3
W
Arachne
fenix1300
Arachne
5
2
9
4.75
L
Ares
1
6
3
0.42
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
22,050
35,731
Taken
41,616
16,201
Mitigated
15,610
13,118
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,299
1,486
0
386
8,763
3,888
0
633
8,130
0
24,349
W
Charybdis
Da Paddy Mac
Charybdis
4,387
2,142
0
1,779
5,887
1,730
1,182
967
4,836
0
47,209
W
Fenrir
5,596
2,528
0
4,697
9,063
4,282
587
0
8,903
0
33,259
W
4,154
1,282
0
1,873
8,395
5,738
34
2,040
5,788
16,163
0
L
Charybdis
2,972
1,606
0
1,388
7,650
1,691
0
1,569
6,081
0
11,659
L
Vulcan
UnrulyD
Vulcan
3,542
2,072
0
1,183
7,209
2,400
0
2,579
4,630
24,409
0
L
Bakasura
YungFrost
Bakasura
7,315
4,965
352
2,565
7,987
3,417
0
3,104
4,883
0
25,742
W
Arachne
fenix1300
Arachne
9,608
6,425
0
3,215
7,900
3,103
0
1,371
6,383
0
42,822
L
Ares
2,922
216
0
1,280
10,007
4,214
0
2,146
7,861
13,703
0
W
5,877
88
111
1,443
4,486
1,348
73
1,770
2,516
36,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
28,469
307
Minions Killed
203
0
Camps Cleared
0
1,132,312
Distance Traveled
1,012,560
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,555
505
48
4
0
204,695
0
W
Charybdis
6,963
633
89
8
0
212,165
1
W
Fenrir
6,966
633
62
6
0
234,371
0
W
Ymir
6,325
575
17
2
0
213,239
3
L
Charybdis
4,734
430
18
2
0
200,795
1
L
Vulcan
5,435
494
62
6
0
183,630
0
L
Bakasura
6,911
628
56
5
0
217,455
1
W
Arachne
7,057
642
61
6
0
248,541
1
L
Ares
5,834
530
19
2
0
205,985
2
W
Nox
7,793
708
78
7
0
223,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role