Player Matchup

Artemis
Artemis
DognamedCourage
Artemis
Level 105
God Stats
5W - 3L
1,671 SR
Queue Stats
136W - 130L
1,567 Elo+
Solo
Chaac
Chaac
Maximonium
Chaac
Level 87
God Stats
14W - 20L
1,462 SR
Queue Stats
83W - 105L
1,396 Elo+
Solo
Scylla
Scylla
Typer750LI
Scylla
Level 69
God Stats
3W - 0L
1,804 SR
Queue Stats
74W - 46L
1,663 Elo+
Solo
Team Averages
Level 87
1,646 SR
1,542 Elo+

VS

Team Averages
Level 44
1,452 SR
1,402 Elo+
Cerberus
Cerberus
DynamoTBD
Cerberus
Level 81
God Stats
2W - 3L
1,517 SR
Queue Stats
235W - 225L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
alimohammad83
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,239 Elo+
Solo
Janus
Janus
itsyaboikief
Janus
Level 47
God Stats
1W - 8L
1,339 SR
Queue Stats
216W - 218L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
8,635
864
10,755
6,424
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
11
2 / 3 / 11
7,706
771
7,344
11,253
5,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Typer750LI
Scylla
13
8 / 1 / 8
8,655
866
12,369
6,944
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DynamoTBD
Cerberus
10
0 / 7 / 5
7,576
758
3,640
16,194
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
alimohammad83
Gilgamesh
9
1 / 6 / 2
6,341
634
1,567
10,687
6,441
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 0
8,496
850
7,186
7,418
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Cerberus
DynamoTBD
Cerberus
0
7
5
0.36
W
Chaac
2
3
11
2.5
W
Scylla
Typer750LI
Scylla
8
1
8
12
L
Gilgamesh
alimohammad83
Gilgamesh
1
6
2
0.33
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
12,393
24,621
Taken
34,299
9,767
Mitigated
16,534
8,002
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,755
6,050
0
2,572
6,424
2,776
974
2,221
4,203
0
29,190
L
Cerberus
DynamoTBD
Cerberus
3,640
499
0
2,890
16,194
8,187
0
4,951
10,979
15,858
0
W
Chaac
7,344
1,035
543
2,944
11,253
5,016
873
5,505
5,478
0
25,328
W
Scylla
Typer750LI
Scylla
12,369
2,308
0
1,943
6,944
1,975
556
3,183
3,515
34,285
0
L
Gilgamesh
alimohammad83
Gilgamesh
1,567
328
0
24
10,687
6,441
0
4,773
5,588
0
3,483
L
7,186
619
0
690
7,418
1,906
0
2,341
4,961
32,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
22,413
127
Minions Killed
122
6
Camps Cleared
3
548,792
Distance Traveled
496,668
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,635
864
37
4
1
166,786
2
L
Cerberus
7,576
758
48
5
2
164,373
3
W
Chaac
7,706
771
43
4
1
201,624
1
W
Scylla
8,655
866
47
5
4
180,382
5
L
Gilgamesh
6,341
634
5
1
1
152,842
0
L
Janus
8,496
850
69
7
0
179,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role