Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dr_ErChivo
Kukulkan
Level 89
God Stats
1W - 4L
1,449 SR
Queue Stats
16W - 34L
1,295 Elo+
Solo
Yemoja
Yemoja
RobloxLilPump
Yemoja
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 164L
1,660 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,485 Elo+

VS

Team Averages
Level 83
1,522 SR
1,422 Elo+
Apollo
Apollo
EmoTaliRocks
Apollo
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
487W - 529L
1,509 Elo+
Solo
Ares
Ares
Ny_1__
Ares
Level 43
God Stats
25W - 12L
1,642 SR
Queue Stats
40W - 45L
1,403 Elo+
Solo
Ra
Ra
xvxWICKxvx
Ra
Level 127
God Stats
5W - 3L
1,424 SR
Queue Stats
358W - 462L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 7 / 1
6,338
634
4,060
11,231
5,755
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Dr_ErChivo
Kukulkan
11
3 / 5 / 0
7,108
711
8,282
7,749
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 2
7,103
710
5,754
8,375
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 0 / 8
8,255
826
9,818
7,558
3,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Ny_1__
Ares
12
3 / 1 / 12
8,572
857
3,756
10,772
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 3 / 6
8,836
884
9,134
8,309
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
1
0.21
L
Kukulkan
Dr_ErChivo
Kukulkan
3
5
0
0.6
W
Apollo
5
0
8
9
W
Ares
Ny_1__
Ares
3
1
12
9
L
0
4
2
0.25
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
22,708
27,355
Taken
26,639
15,746
Mitigated
16,873
4,080
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,060
267
0
1,639
11,231
5,755
0
4,783
6,448
0
13,715
L
Kukulkan
Dr_ErChivo
Kukulkan
8,282
434
128
616
7,749
3,109
0
4,076
3,673
28,081
0
W
Apollo
9,818
5,430
0
1,399
7,558
3,094
1,005
3,695
3,863
0
32,583
W
Ares
Ny_1__
Ares
3,756
269
0
3,163
10,772
10,392
138
5,768
5,004
8,110
0
L
5,754
487
365
1,332
8,375
6,882
0
4,502
3,873
17,867
0
W
9,134
647
1,034
2,028
8,309
3,387
146
4,877
3,432
33,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
25,663
99
Minions Killed
126
3
Camps Cleared
6
562,605
Distance Traveled
596,472
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,338
634
20
2
2
191,655
1
L
Kukulkan
7,108
711
67
7
1
183,244
1
W
Apollo
8,255
826
57
6
5
212,884
0
W
Ares
8,572
857
10
1
0
196,448
1
L
Yemoja
7,103
710
12
1
0
187,706
2
W
Ra
8,836
884
59
6
1
187,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role