Player Matchup

Charybdis
Charybdis
AresGladiator99
Charybdis
Level 29
God Stats
1W - 1L
1,660 SR
Queue Stats
39W - 28L
1,545 Elo+
Solo
Bellona
Bellona
LonelyLycanroc
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,368 Elo+
Party 1
Neith
Neith
SecretSnacc
Neith
Level 159
God Stats
4W - 1L
1,295 SR
Queue Stats
64W - 65L
1,398 Elo+
Party 1
Team Averages
Level 115
1,485 SR
1,437 Elo+

VS

Team Averages
Level 48
1,544 SR
1,421 Elo+
Artemis
Artemis
Braggie
Artemis
Level 85
God Stats
3W - 0L
1,473 SR
Queue Stats
50W - 77L
1,353 Elo+
Solo
Cthulhu
Cthulhu
GodKingElmo
Cthulhu
Level 18
God Stats
8W - 3L
1,726 SR
Queue Stats
22W - 13L
1,551 Elo+
Solo
Nike
Nike
MaquinaMBS
Nike
Level 42
God Stats
3W - 2L
1,431 SR
Queue Stats
223W - 279L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AresGladiator99
Charybdis
11
1 / 5 / 3
6,978
634
5,333
10,918
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 4 / 3
7,098
645
6,301
11,158
10,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 3
7,093
645
6,616
8,013
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Braggie
Artemis
11
3 / 3 / 10
8,292
754
6,807
8,171
3,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
GodKingElmo
Cthulhu
12
2 / 2 / 11
8,330
757
9,238
10,127
12,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
8 / 2 / 5
9,135
830
9,665
10,691
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
13
13
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AresGladiator99
Charybdis
1
5
3
0.5
W
Artemis
Braggie
Artemis
3
3
10
2.67
W
Cthulhu
GodKingElmo
Cthulhu
2
2
11
3.75
L
3
4
3
1.13
W
8
2
5
5.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
25,710
30,089
Taken
28,989
15,547
Mitigated
21,659
5,862
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AresGladiator99
Charybdis
5,333
2,839
170
2,805
10,918
2,902
0
3,347
6,879
0
17,388
W
Artemis
Braggie
Artemis
6,807
2,908
330
1,394
8,171
3,137
2,716
23
8,148
0
28,438
W
Cthulhu
GodKingElmo
Cthulhu
9,238
989
190
2,410
10,127
12,235
0
0
10,127
20,209
0
L
6,301
1,242
0
1,490
11,158
10,532
0
2,807
7,633
0
13,532
W
9,665
246
0
1,632
10,691
6,287
0
166
10,525
0
22,401
L
6,616
2,517
0
1,397
8,013
2,113
0
2,582
4,749
0
26,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
25,757
96
Minions Killed
105
4
Camps Cleared
4
563,723
Distance Traveled
615,824
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,978
634
30
3
1
184,738
2
W
Artemis
8,292
754
46
4
2
166,020
1
W
Cthulhu
8,330
757
29
3
0
215,626
3
L
Bellona
7,098
645
19
2
3
202,803
1
W
Nike
9,135
830
30
3
2
234,178
1
L
Neith
7,093
645
47
4
0
176,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role