Player Matchup

Cthulhu
Cthulhu
EverydaySuicide
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,603 Elo+
Solo
Set
Set
Galitz
Set
Level 25
God Stats
3W - 6L
1,202 SR
Queue Stats
21W - 27L
1,253 Elo+
Solo
Olorun
Olorun
ListerineFist
Olorun
Level 5
God Stats
2W - 0L
1,565 SR
Queue Stats
2W - 0L
1,702 Elo+
Solo
Zhong Kui
Zhong Kui
MIkaereru
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo
Xbalanque
Xbalanque
aggroxdxd
Xbalanque
Level 26
God Stats
11W - 12L
1,584 SR
Queue Stats
42W - 65L
1,392 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,444 Elo+

VS

Team Averages
Level 16
1,464 SR
1,404 Elo+
Izanami
Izanami
Bobleeswagger2
Izanami
Level 24
God Stats
28W - 33L
1,481 SR
Queue Stats
249W - 265L
1,430 Elo+
Solo
Ymir
Ymir
DvoeCamilo
Ymir
Level 17
God Stats
13W - 26L
1,522 SR
Queue Stats
13W - 26L
1,269 Elo+
Solo
Ra
Ra
nunya5361
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,450 Elo+
Party 1
Thanatos
Thanatos
sugmamama
Thanatos
Level 28
God Stats
6W - 6L
1,634 SR
Queue Stats
187W - 184L
1,600 Elo+
Party 1
Bellona
Bellona
狗的不能在购
Bellona
Level 6
God Stats
0W - 2L
1,181 SR
Queue Stats
2W - 5L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,215
565
4,214
6,837
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Galitz
Set
11
5 / 2 / 3
6,984
635
4,789
8,287
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 3
5,755
523
1,306
4,964
1,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
MIkaereru
Zhong Kui
7
0 / 3 / 3
4,930
448
1,488
3,829
1,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
aggroxdxd
Xbalanque
10
3 / 0 / 6
5,941
540
5,076
4,297
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,402
491
3,312
6,117
1,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,914
447
706
5,751
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 3
6,728
612
2,440
4,333
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
sugmamama
Thanatos
14
8 / 2 / 1
8,152
741
9,666
9,302
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

2
0 / 2 / 0
4,045
368
416
1,478
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
10
10
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
0
0
W
3
3
1
1.17
W
Set
Galitz
Set
5
2
3
3.25
W
2
2
3
1.75
W
Zhong Kui
MIkaereru
Zhong Kui
0
3
3
0.5
W
Xbalanque
aggroxdxd
Xbalanque
3
0
6
6
L
2
2
3
1.75
L
Thanatos
sugmamama
Thanatos
8
2
1
4.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
16,540
28,214
Taken
26,981
9,291
Mitigated
9,095
7,079
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,312
2,133
0
965
6,117
1,379
749
922
5,195
0
34,153
L
706
67
224
435
5,751
1,778
306
1,506
4,245
11,728
0
W
4,214
784
0
1,625
6,837
3,294
410
1,223
5,614
27,325
1,792
W
Set
Galitz
Set
4,789
2,547
0
1,068
8,287
2,110
0
373
7,882
0
36,726
W
1,306
560
408
1,813
4,964
1,262
771
458
4,400
25,834
0
W
Zhong Kui
MIkaereru
Zhong Kui
1,488
175
0
591
3,829
1,618
0
851
2,942
12,326
0
W
Xbalanque
aggroxdxd
Xbalanque
5,076
2,083
0
1,574
4,297
1,007
477
67
4,230
0
23,943
L
2,440
185
116
1,550
4,333
1,402
216
1,289
3,044
35,606
0
L
Thanatos
sugmamama
Thanatos
9,666
4,985
0
9,972
9,302
3,878
0
2,211
7,091
0
61,320
L
416
147
0
77
1,478
658
0
845
633
0
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
29,241
235
Minions Killed
263
0
Camps Cleared
0
985,144
Distance Traveled
912,574
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,402
491
69
6
0
192,088
0
L
Ymir
4,914
447
25
2
0
204,649
0
W
Cthulhu
6,215
565
55
5
0
245,026
0
W
Set
6,984
635
66
6
0
232,148
2
W
Olorun
5,755
523
48
4
0
202,619
1
W
Zhong Kui
4,930
448
22
2
0
117,368
0
W
Xbalanque
5,941
540
44
4
0
187,983
0
L
Ra
6,728
612
67
6
0
242,941
5
L
Thanatos
8,152
741
99
9
0
238,214
1
L
Bellona
4,045
368
3
0
0
34,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role