Player Matchup

Apollo
Apollo
HegXD
Apollo
Level 124
God Stats
1W - 3L
1,515 SR
Queue Stats
234W - 246L
1,511 Elo+
Solo
Izanami
Izanami
Sapias
Izanami
Level 113
God Stats
0W - 3L
1,541 SR
Queue Stats
56W - 53L
1,436 Elo+
Solo
Agni
Agni
TheSuperSwan
Agni
Level 154
God Stats
0W - 2L
1,200 SR
Queue Stats
16W - 10L
1,640 Elo+
Solo
Eset
Eset
ToP x K1N6D0N
Eset
Level 126
God Stats
8W - 6L
1,591 SR
Queue Stats
361W - 374L
1,550 Elo+
Solo
Xbalanque
Xbalanque
misterobobo
Xbalanque
Level 123
God Stats
0W - 2L
1,107 SR
Queue Stats
55W - 52L
1,550 Elo+
Solo
Team Averages
Level 128
1,391 SR
1,538 Elo+

VS

Team Averages
Level 143
1,425 SR
1,496 Elo+
Cthulhu
Cthulhu
Börne
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 100L
1,546 Elo+
Solo
Cabrakan
Cabrakan
FaBoLaUs
Cabrakan
Level 149
God Stats
1W - 2L
1,177 SR
Queue Stats
32W - 24L
1,545 Elo+
Solo
Izanami
Izanami
Guzoll
Izanami
Level 137
God Stats
3W - 4L
1,447 SR
Queue Stats
231W - 199L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Warlordamir
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,436 Elo+
Party 1
Skadi
Skadi
kaiisser
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HegXD
Apollo
18
6 / 6 / 7
10,765
828
11,684
14,087
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Sapias
Izanami
16
2 / 6 / 12
9,327
717
12,383
13,275
5,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 9
9,789
753
14,557
13,486
6,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 4 / 10
10,682
822
11,065
12,515
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
misterobobo
Xbalanque
16
4 / 8 / 10
9,713
747
13,019
15,396
6,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Börne
Cthulhu
18
5 / 5 / 21
10,909
839
13,272
21,264
20,120
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
FaBoLaUs
Cabrakan
18
3 / 6 / 16
10,722
825
6,718
20,319
31,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Guzoll
Izanami
17
2 / 2 / 13
9,562
736
6,151
9,147
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Warlordamir
Ah Puch
16
5 / 6 / 15
10,013
770
16,302
14,167
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
kaiisser
Skadi
20
14 / 5 / 12
12,991
999
19,123
12,088
6,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
23
Kills
29
30
Deaths
24
48
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Börne
Cthulhu
5
5
21
3.1
W
Cabrakan
FaBoLaUs
Cabrakan
3
6
16
1.83
W
Izanami
Guzoll
Izanami
2
2
13
4.25
L
Apollo
HegXD
Apollo
6
6
7
1.58
L
Izanami
Sapias
Izanami
2
6
12
1.33
L
4
6
9
1.42
L
7
4
10
3
W
Ah Puch
Warlordamir
Ah Puch
5
6
15
2.08
W
Skadi
kaiisser
Skadi
14
5
12
4
L
Xbalanque
misterobobo
Xbalanque
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,708
Damage
61,566
68,759
Taken
76,985
31,886
Mitigated
68,200
18,552
Healing
21,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Börne
Cthulhu
13,272
614
2,710
4,901
21,264
20,120
332
6,561
14,514
24,362
0
W
Cabrakan
FaBoLaUs
Cabrakan
6,718
757
91
2,431
20,319
31,122
222
6,973
13,346
15,761
0
W
Izanami
Guzoll
Izanami
6,151
3,281
3,485
2,862
9,147
4,427
1,291
3,641
5,506
0
25,618
L
Apollo
HegXD
Apollo
11,684
7,553
297
2,512
14,087
7,769
456
6,972
7,115
0
20,111
L
Izanami
Sapias
Izanami
12,383
7,034
897
2,601
13,275
5,765
583
8,406
4,869
0
30,745
L
14,557
522
637
1,719
13,486
6,000
260
7,633
5,853
22,166
0
L
11,065
219
3,261
3,261
12,515
5,953
479
5,187
7,328
22,916
0
W
Ah Puch
Warlordamir
Ah Puch
16,302
555
266
2,996
14,167
5,985
719
3,903
10,264
27,189
0
W
Skadi
kaiisser
Skadi
19,123
9,737
0
2,052
12,088
6,546
2,952
4,355
7,733
0
32,565
L
Xbalanque
misterobobo
Xbalanque
13,019
4,467
1,913
1,454
15,396
6,399
683
8,094
7,302
0
31,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,276
Gold Earned
54,197
159
Minions Killed
130
0
Camps Cleared
0
1,094,755
Distance Traveled
1,117,240
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,909
839
12
1
0
196,526
0
W
Cabrakan
10,722
825
15
1
0
218,795
4
W
Izanami
9,562
736
50
4
0
239,977
1
L
Apollo
10,765
828
27
2
0
218,601
0
L
Izanami
9,327
717
45
3
0
208,129
1
L
Agni
9,789
753
23
2
0
228,361
7
L
Eset
10,682
822
25
2
0
230,113
3
W
Ah Puch
10,013
770
22
2
0
230,018
0
W
Skadi
12,991
999
31
2
0
231,924
1
L
Xbalanque
9,713
747
39
3
0
209,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role