Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AfrickiJazavac
Neith
Level 15
God Stats
3W - 1L
1,714 SR
Queue Stats
11W - 19L
1,349 Elo+
Solo
Ra
Ra
BoofCak
Ra
Level 143
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,581 SR
1,450 Elo+

VS

Team Averages
Level 93
1,357 SR
1,393 Elo+
Ares
Ares
TheHoody
Ares
Level 120
God Stats
14W - 12L
1,355 SR
Queue Stats
107W - 129L
1,415 Elo+
Solo
Hercules
Hercules
TheZunderBlazer
Hercules
Level 55
God Stats
0W - 1L
1,228 SR
Queue Stats
7W - 9L
1,401 Elo+
Solo
Danzaburou
Danzaburou
ZEROOOFOX
Danzaburou
Level 105
God Stats
1W - 4L
1,487 SR
Queue Stats
41W - 54L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 0 / 10
10,758
672
11,387
10,522
8,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
4 / 4 / 10
10,564
660
11,160
10,247
3,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 7
11,077
692
14,378
9,294
5,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 8 / 5
9,184
574
7,279
17,079
20,378
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
12
1 / 3 / 2
9,136
571
5,768
15,566
14,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ZEROOOFOX
Danzaburou
13
4 / 5 / 1
10,376
649
11,630
15,886
7,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
10
10
W
4
4
10
2.25
W
7
1
7
10.5
L
Ares
0
8
5
0.31
L
Hercules
1
3
2
0.67
L
Danzaburou
ZEROOOFOX
Danzaburou
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
24,677
30,063
Taken
48,531
17,468
Mitigated
42,321
13,478
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,387
968
369
919
10,522
8,574
0
3,969
6,553
33,793
0
W
11,160
3,288
0
1,843
10,247
3,782
581
2,449
7,798
0
43,310
W
14,378
1,548
5,235
5,112
9,294
5,112
650
3,569
5,725
45,814
0
L
Ares
7,279
311
0
872
17,079
20,378
149
8,268
8,811
16,025
0
L
Hercules
5,768
715
268
5,077
15,566
14,280
458
9,249
6,317
5,567
17,185
L
Danzaburou
ZEROOOFOX
Danzaburou
11,630
3,054
0
6,243
15,886
7,663
959
8,541
7,345
0
48,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
28,696
196
Minions Killed
149
11
Camps Cleared
3
947,977
Distance Traveled
833,004
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,758
672
45
3
4
339,997
4
W
Neith
10,564
660
79
5
5
282,032
5
W
Ra
11,077
692
72
5
2
325,948
4
L
Ares
9,184
574
23
1
0
259,696
1
L
Hercules
9,136
571
47
3
2
304,048
5
L
Danzaburou
10,376
649
79
5
1
269,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role