Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Azyrophel
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,370 Elo+
Solo
Vulcan
Vulcan
IKessedi
Vulcan
Level 148
God Stats
19W - 11L
1,661 SR
Queue Stats
467W - 431L
1,501 Elo+
Party 1
Chaac
Chaac
JΩhn
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Hachiman
Hachiman
iVetal65
Hachiman
Level 141
God Stats
16W - 16L
1,506 SR
Queue Stats
428W - 399L
1,506 Elo+
Party 1
Team Averages
Level 111
1,534 SR
1,462 Elo+

VS

Team Averages
Level 96
1,557 SR
1,486 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GAMBRELL7
Izanami
Level 69
God Stats
14W - 11L
1,610 SR
Queue Stats
258W - 253L
1,457 Elo+
Solo
Neith
Neith
PoorOldNattyV2
Neith
Level 68
God Stats
2W - 3L
1,571 SR
Queue Stats
150W - 161L
1,465 Elo+
Solo
Ganesha
Ganesha
mara95000
Ganesha
Level 107
God Stats
11W - 4L
1,606 SR
Queue Stats
265W - 252L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 13
8,703
870
9,890
7,128
3,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Azyrophel
He Bo
14
3 / 0 / 7
8,064
806
3,236
5,033
1,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
IKessedi
Vulcan
16
8 / 1 / 7
9,723
972
19,758
4,595
1,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
JΩhn
Chaac
14
2 / 2 / 14
8,577
858
10,975
10,020
13,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
iVetal65
Hachiman
15
7 / 0 / 12
8,938
894
14,227
6,456
2,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 2 / 1
7,368
737
5,708
14,119
12,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
12
0 / 4 / 3
6,700
670
2,081
10,952
11,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
GAMBRELL7
Izanami
14
1 / 4 / 1
6,982
698
4,298
9,784
4,566
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
6,981
698
6,720
10,234
4,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
mara95000
Ganesha
13
0 / 6 / 2
7,182
718
2,309
16,361
16,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
22
Kills
4
4
Deaths
22
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
13
8.5
L
Artio
 
Artio
2
2
1
1.25
L
Horus
 
Horus
0
4
3
0.38
W
He Bo
Azyrophel
He Bo
3
0
7
6.5
L
Izanami
GAMBRELL7
Izanami
1
4
1
0.38
W
Vulcan
IKessedi
Vulcan
8
1
7
11.5
W
Chaac
JΩhn
Chaac
2
2
14
4.5
L
1
6
2
0.33
W
Hachiman
iVetal65
Hachiman
7
0
12
13
L
Ganesha
mara95000
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,086
Damage
21,116
33,232
Taken
61,450
22,578
Mitigated
49,459
17,382
Healing
21,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,890
486
2,582
2,959
7,128
3,320
1,012
1,111
6,017
20,607
0
L
Artio
 
Artio
5,708
537
2,961
3,537
14,119
12,772
0
7,670
6,449
9,443
0
L
Horus
 
Horus
2,081
1,237
6,612
3,186
10,952
11,574
0
5,428
5,524
0
8,082
W
He Bo
Azyrophel
He Bo
3,236
451
1,538
1,012
5,033
1,524
315
1,388
3,645
6,933
0
L
Izanami
GAMBRELL7
Izanami
4,298
2,494
0
806
9,784
4,566
0
5,319
4,465
0
21,934
W
Vulcan
IKessedi
Vulcan
19,758
9,753
1,230
456
4,595
1,741
645
1,512
3,083
37,278
0
W
Chaac
JΩhn
Chaac
10,975
793
1,539
4,090
10,020
13,603
0
2,546
7,474
0
24,023
L
6,720
220
793
1,786
10,234
4,255
0
6,558
3,676
0
18,482
W
Hachiman
iVetal65
Hachiman
14,227
4,629
960
1,016
6,456
2,390
621
1,460
4,996
0
19,853
L
Ganesha
mara95000
Ganesha
2,309
125
801
1,329
16,361
16,292
0
7,909
8,452
11,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
35,213
120
Minions Killed
105
0
Camps Cleared
0
1,045,786
Distance Traveled
876,891
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,703
870
32
3
0
192,634
1
L
Artio
7,368
737
5
1
0
206,023
0
L
Horus
6,700
670
22
2
0
215,367
1
W
He Bo
8,064
806
12
1
0
206,015
1
L
Izanami
6,982
698
39
4
0
153,538
0
W
Vulcan
9,723
972
41
4
0
231,869
0
W
Chaac
8,577
858
25
3
0
219,195
1
L
Neith
6,981
698
36
4
0
145,030
1
W
Hachiman
8,938
894
10
1
0
196,073
0
L
Ganesha
7,182
718
3
0
0
156,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role