Player Matchup

Artio
Artio
CelineJ98
Artio
Level 29
God Stats
3W - 0L
1,564 SR
Queue Stats
58W - 56L
1,682 Elo+
Solo
Achilles
Achilles
GaBe__CruZ221
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,674 Elo+
Solo
Agni
Agni
Kittens Bug
Agni
Level 24
God Stats
43W - 26L
1,635 SR
Queue Stats
75W - 58L
1,662 Elo+
Solo
Danzaburou
Danzaburou
TcMeltemSahin
Danzaburou
Level 18
God Stats
27W - 32L
1,732 SR
Queue Stats
210W - 231L
1,659 Elo+
Solo
Ne Zha
Ne Zha
gerardriba1011
Ne Zha
Level 17
God Stats
1W - 1L
1,290 SR
Queue Stats
24W - 22L
1,607 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,657 Elo+

VS

Team Averages
Level 35
1,460 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
BeJlb3eByJl_1707
Morgan Le Fay
Level 27
God Stats
9W - 5L
1,574 SR
Queue Stats
93W - 97L
1,514 Elo+
Party 1
Neith
Neith
BorovkovTalant
Neith
Level 6
God Stats
2W - 3L
1,501 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 1
Charybdis
Charybdis
Praise_The_Cat
Charybdis
Level 25
God Stats
1W - 5L
1,333 SR
Queue Stats
18W - 27L
1,365 Elo+
Party 1
Ymir
Ymir
TOUOSH1
Ymir
Level 7
God Stats
1W - 2L
1,359 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Scylla
Scylla
inkyp0wer
Scylla
Level 108
God Stats
0W - 1L
1,531 SR
Queue Stats
22W - 27L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CelineJ98
Artio
13
4 / 0 / 10
8,503
567
5,251
12,233
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
GaBe__CruZ221
Achilles
14
4 / 3 / 1
8,584
572
6,602
10,885
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 3
9,762
651
8,996
7,954
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TcMeltemSahin
Danzaburou
15
16 / 2 / 2
10,256
684
18,199
12,703
4,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 2
9,089
606
6,886
13,648
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeJlb3eByJl_1707
Morgan Le Fay
13
3 / 6 / 0
8,021
535
7,651
11,106
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 9 / 0
7,463
498
6,614
12,227
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Praise_The_Cat
Charybdis
9
1 / 11 / 1
6,351
423
4,623
11,569
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
TOUOSH1
Ymir
8
0 / 4 / 2
5,992
399
3,025
11,765
4,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
inkyp0wer
Scylla
12
0 / 6 / 3
6,821
455
3,715
9,476
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
35
Kills
6
7
Deaths
36
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BeJlb3eByJl_1707
Morgan Le Fay
3
6
0
0.5
L
2
9
0
0.22
W
Artio
CelineJ98
Artio
4
0
10
9
W
Achilles
GaBe__CruZ221
Achilles
4
3
1
1.5
W
6
0
3
7.5
L
Charybdis
Praise_The_Cat
Charybdis
1
11
1
0.14
L
Ymir
TOUOSH1
Ymir
0
4
2
0.25
W
Danzaburou
TcMeltemSahin
Danzaburou
16
2
2
8.5
W
5
2
2
3
L
Scylla
inkyp0wer
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,934
Damage
25,628
57,423
Taken
56,143
31,093
Mitigated
18,270
23,448
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BeJlb3eByJl_1707
Morgan Le Fay
7,651
1,564
0
2,619
11,106
3,635
722
2,084
8,228
39,132
0
L
6,614
4,281
0
3,208
12,227
3,044
816
3,157
9,070
0
30,850
W
Artio
CelineJ98
Artio
5,251
803
1,242
4,414
12,233
9,654
0
614
11,619
33,441
9,532
W
Achilles
GaBe__CruZ221
Achilles
6,602
2,458
0
2,537
10,885
8,346
269
6,043
4,802
0
36,919
W
8,996
327
50
3,883
7,954
2,806
171
2,367
5,407
63,037
0
L
Charybdis
Praise_The_Cat
Charybdis
4,623
2,686
0
840
11,569
3,984
214
2,363
9,167
0
28,043
L
Ymir
TOUOSH1
Ymir
3,025
957
0
250
11,765
4,701
0
1,984
9,781
8,812
0
W
Danzaburou
TcMeltemSahin
Danzaburou
18,199
11,550
0
4,777
12,703
4,525
368
2,210
10,449
0
75,380
W
6,886
2,699
0
6,545
13,648
5,762
0
2,842
10,688
0
63,216
L
Scylla
inkyp0wer
Scylla
3,715
333
0
646
9,476
2,906
0
4,452
4,981
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
34,648
488
Minions Killed
242
0
Camps Cleared
0
1,423,720
Distance Traveled
1,266,862
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,021
535
79
5
0
251,659
4
L
Neith
7,463
498
55
4
0
236,236
0
W
Artio
8,503
567
59
4
0
282,757
5
W
Achilles
8,584
572
79
5
0
269,588
0
W
Agni
9,762
651
126
8
0
294,386
1
L
Charybdis
6,351
423
39
3
0
222,694
1
L
Ymir
5,992
399
15
1
0
295,563
0
W
Danzaburou
10,256
684
103
7
0
256,770
1
W
Ne Zha
9,089
606
121
8
0
320,219
3
L
Scylla
6,821
455
54
4
0
260,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role