Player Matchup

Gilgamesh
Gilgamesh
Masters
ikerjtm
Gilgamesh
Masters
Level 84
God Stats
5W - 1L
1,824 SR
Queue Stats
52W - 13L
2,629 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 84
1,824 SR
2,629 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,500 SR
1,500 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ikerjtm
Gilgamesh
18
6 / 3 / 0
12,239
874
14,017
20,828
16,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AnhurHou YiBakasuraUllrKali

VS

Bans
IzanamiSetSkadiChronosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 6 / 0
11,212
801
13,723
17,305
15,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
0
0.5
W
Gilgamesh
ikerjtm
Gilgamesh
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
13,723
20,828
Taken
17,305
16,937
Mitigated
15,952
6,561
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,723
7,500
0
5,448
17,305
15,952
307
118
17,187
60,589
5,786
W
Gilgamesh
ikerjtm
Gilgamesh
14,017
5,445
0
6,561
20,828
16,937
1,178
12,168
8,660
0
79,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,239
Gold Earned
11,212
141
Minions Killed
121
6
Camps Cleared
6
290,844
Distance Traveled
218,862
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,212
801
121
9
6
218,862
3
W
Gilgamesh
12,239
874
141
10
6
290,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role