Player Matchup

Charybdis
Charybdis
Do The Ephrum
Charybdis
Level 156
God Stats
8W - 12L
1,298 SR
Queue Stats
711W - 704L
1,483 Elo+
Solo
Fenrir
Fenrir
HydiroHappy3906
Fenrir
Level 75
God Stats
36W - 32L
1,450 SR
Queue Stats
452W - 573L
1,377 Elo+
Solo
Cerberus
Cerberus
Snailtrail34
Cerberus
Level 108
God Stats
23W - 22L
1,459 SR
Queue Stats
346W - 412L
1,352 Elo+
Solo
Danzaburou
Danzaburou
WeepiestHorse43
Danzaburou
Level 109
God Stats
6W - 7L
1,644 SR
Queue Stats
61W - 72L
1,379 Elo+
Solo
Mulan
Mulan
lucas-cintra192
Mulan
Level 126
God Stats
6W - 4L
1,489 SR
Queue Stats
222W - 214L
1,538 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,426 Elo+

VS

Team Averages
Level 77
1,395 SR
1,349 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HEARINGLEMON
Ymir
Level 18
God Stats
1W - 2L
1,377 SR
Queue Stats
20W - 39L
1,279 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shukkoku
Cu Chulainn
Level 65
God Stats
22W - 31L
1,254 SR
Queue Stats
72W - 106L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
vAsahii
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
vAshurra
Gilgamesh
Level 88
God Stats
3W - 3L
1,346 SR
Queue Stats
108W - 131L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Do The Ephrum
Charybdis
15
8 / 1 / 2
9,019
644
9,723
7,574
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 4 / 5
8,343
596
9,272
11,520
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Snailtrail34
Cerberus
12
4 / 0 / 6
7,598
543
5,560
9,224
6,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
WeepiestHorse43
Danzaburou
13
5 / 1 / 5
8,083
577
5,608
7,319
2,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 6
8,100
579
9,379
10,615
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 5 / 1
6,059
433
3,940
10,135
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 0
6,283
449
1,534
10,534
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Shukkoku
Cu Chulainn
9
0 / 5 / 1
5,902
422
3,726
9,463
4,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
vAsahii
Zhong Kui
11
1 / 5 / 2
6,548
468
6,380
12,479
8,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
vAshurra
Gilgamesh
13
6 / 5 / 2
8,294
592
6,823
10,785
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
27
Kills
8
8
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
1
0.1
W
Charybdis
Do The Ephrum
Charybdis
8
1
2
9
L
1
7
0
0.14
W
7
4
5
2.38
L
Cu Chulainn
Shukkoku
Cu Chulainn
0
5
1
0.1
W
Cerberus
Snailtrail34
Cerberus
4
0
6
7
W
Danzaburou
WeepiestHorse43
Danzaburou
5
1
5
7.5
W
3
2
6
3
L
Zhong Kui
vAsahii
Zhong Kui
1
5
2
0.4
L
Gilgamesh
vAshurra
Gilgamesh
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
22,403
46,252
Taken
53,396
29,530
Mitigated
34,145
15,302
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,940
2,037
573
2,936
10,135
2,542
447
1,339
8,796
0
35,237
W
Charybdis
Do The Ephrum
Charybdis
9,723
4,976
0
3,629
7,574
2,771
1,150
2,627
4,947
0
62,154
L
1,534
274
247
827
10,534
9,537
48
2,869
7,665
9,957
0
W
9,272
3,066
0
1,622
11,520
4,914
0
2,286
9,112
0
46,317
L
Cu Chulainn
Shukkoku
Cu Chulainn
3,726
1,683
0
2,486
9,463
4,145
0
0
8,842
0
24,642
W
Cerberus
Snailtrail34
Cerberus
5,560
541
268
3,516
9,224
6,848
696
1,973
7,251
22,733
0
W
Danzaburou
WeepiestHorse43
Danzaburou
5,608
2,682
0
4,095
7,319
2,528
961
37
7,282
0
52,855
W
9,379
2,175
0
2,172
10,615
12,469
88
991
9,209
0
37,110
L
Zhong Kui
vAsahii
Zhong Kui
6,380
760
0
4,231
12,479
8,510
763
1,141
11,246
29,233
0
L
Gilgamesh
vAshurra
Gilgamesh
6,823
2,351
0
1,546
10,785
9,411
0
211
10,120
0
33,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
33,086
421
Minions Killed
252
0
Camps Cleared
0
1,283,637
Distance Traveled
1,160,529
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,059
433
76
5
0
221,926
1
W
Charybdis
9,019
644
120
9
0
251,647
3
L
Ymir
6,283
449
17
1
0
242,851
3
W
Fenrir
8,343
596
79
6
0
300,209
0
L
Cu Chulainn
5,902
422
40
3
0
197,555
0
W
Cerberus
7,598
543
45
3
0
268,360
1
W
Danzaburou
8,083
577
99
7
0
249,953
1
W
Mulan
8,100
579
78
6
0
213,468
0
L
Zhong Kui
6,548
468
57
4
0
219,398
3
L
Gilgamesh
8,294
592
62
4
0
278,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role