Player Matchup

Cerberus
Cerberus
Silver II
JanoCherr13
Cerberus
Silver II
Level 92
God Stats
3W - 0L
1,609 SR
Queue Stats
129W - 146L
1,025 MMR
Solo
Bakasura
Bakasura
Silver IV
KrimsonWolf
Bakasura
Silver IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
970 MMR
Solo
Guan Yu
Guan Yu
Silver II
OG-Matthew-OG
Guan Yu
Silver II
Level 64
God Stats
2W - 0L
1,727 SR
Queue Stats
68W - 82L
1,165 MMR
Solo
Kukulkan
Kukulkan
Silver I
the_warden280
Kukulkan
Silver I
Level 117
God Stats
20W - 13L
1,516 SR
Queue Stats
176W - 177L
1,062 MMR
Solo
Artemis
Artemis
Silver I
xx_AtOmiCxX
Artemis
Silver I
Level 88
God Stats
34W - 26L
1,606 SR
Queue Stats
69W - 78L
1,081 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,592 SR
1,061 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,465 SR
1,050 MMR
Ra
Ra
Silver II
Archibal_TV
Ra
Silver II
Level 72
God Stats
0W - 2L
1,852 SR
Queue Stats
63W - 75L
1,081 MMR
Solo
Medusa
Medusa
Silver III
Bxnlxxn
Medusa
Silver III
Level 104
God Stats
0W - 3L
1,172 SR
Queue Stats
60W - 84L
839 MMR
Party 1
Awilix
Awilix
Silver I
The beast8058
Awilix
Silver I
Level 69
God Stats
2W - 1L
1,521 SR
Queue Stats
186W - 188L
1,191 MMR
Solo
Chaac
Chaac
Silver II
TitanGuanche95
Chaac
Silver II
Level 101
God Stats
14W - 15L
1,521 SR
Queue Stats
262W - 259L
1,255 MMR
Solo
Chang'e
Chang'e
Silver IV
Yuumekai
Chang'e
Silver IV
Level 65
God Stats
1W - 5L
1,258 SR
Queue Stats
17W - 31L
887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JanoCherr13
Cerberus
20
1 / 1 / 19
16,514
486
14,718
36,474
53,789
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
KrimsonWolf
Bakasura
20
0 / 7 / 7
14,124
415
5,111
21,474
13,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
20
0 / 2 / 9
16,808
494
20,619
42,248
49,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
the_warden280
Kukulkan
20
12 / 3 / 4
19,373
570
44,742
17,990
9,298
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
xx_AtOmiCxX
Artemis
20
11 / 6 / 6
18,690
550
41,974
32,336
16,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayAo KuangAthenaHadesIzanami

VS

Bans
AresYmirTiamatHeraJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
16,688
491
28,829
21,693
10,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Bxnlxxn
Medusa
20
3 / 9 / 5
15,885
467
21,912
37,712
15,764
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 2
17,056
502
14,689
34,984
17,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 4 / 4
16,613
489
26,902
42,572
64,673
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Yuumekai
Chang'e
20
3 / 7 / 6
13,982
411
17,036
34,714
14,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
24
Kills
19
19
Deaths
24
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
L
Medusa
Bxnlxxn
Medusa
3
9
5
0.61
W
Cerberus
JanoCherr13
Cerberus
1
1
19
10.5
W
Bakasura
KrimsonWolf
Bakasura
0
7
7
0.5
W
Guan Yu
0
2
9
2.25
L
7
2
2
4
L
1
4
4
0.75
L
Chang'e
Yuumekai
Chang'e
3
7
6
0.86
W
Kukulkan
the_warden280
Kukulkan
12
3
4
4.67
W
Artemis
xx_AtOmiCxX
Artemis
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,164
Damage
109,368
150,522
Taken
171,675
142,356
Mitigated
122,745
78,684
Healing
74,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,829
1,187
6,950
9,782
21,693
10,522
315
10,959
10,001
152,548
0
L
Medusa
Bxnlxxn
Medusa
21,912
11,014
0
11,737
37,712
15,764
2,326
12,040
25,497
0
165,865
W
Cerberus
JanoCherr13
Cerberus
14,718
736
0
17,103
36,474
53,789
586
13,169
22,542
60,963
0
W
Bakasura
KrimsonWolf
Bakasura
5,111
2,696
0
7,308
21,474
13,018
2,457
6,113
15,252
0
65,966
W
Guan Yu
20,619
2,052
6,828
22,989
42,248
49,500
603
13,058
26,604
24,134
86,849
L
14,689
6,804
0
3,086
34,984
17,422
0
14,131
20,519
0
189,726
L
26,902
1,880
977
20,239
42,572
64,673
531
14,991
27,023
29,604
92,487
L
Chang'e
Yuumekai
Chang'e
17,036
1,263
8,423
13,466
34,714
14,364
1,329
12,405
22,053
78,644
0
W
Kukulkan
the_warden280
Kukulkan
44,742
2,532
694
6,530
17,990
9,298
696
10,936
7,054
168,565
0
W
Artemis
xx_AtOmiCxX
Artemis
41,974
25,065
0
17,232
32,336
16,751
4,699
9,785
22,441
0
179,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,509
Gold Earned
80,224
789
Minions Killed
949
0
Camps Cleared
0
3,105,291
Distance Traveled
3,128,717
42
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,688
491
235
7
0
624,674
3
L
Medusa
15,885
467
195
6
0
567,544
3
W
Cerberus
16,514
486
67
2
0
676,490
8
W
Bakasura
14,124
415
115
3
0
451,074
4
W
Guan Yu
16,808
494
189
6
0
681,007
6
L
Awilix
17,056
502
211
6
0
759,221
3
L
Chaac
16,613
489
202
6
0
573,126
10
L
Chang'e
13,982
411
106
3
0
604,152
4
W
Kukulkan
19,373
570
228
7
0
700,822
15
W
Artemis
18,690
550
190
6
0
595,898
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role