Player Matchup

Morgan Le Fay
Morgan Le Fay
GENERAL_KARON
Morgan Le Fay
Level 142
God Stats
28W - 15L
1,675 SR
Queue Stats
88W - 64L
1,676 Elo+
Party 2
Cthulhu
Cthulhu
MALUBULLE
Cthulhu
Level 22
God Stats
2W - 1L
1,613 SR
Queue Stats
23W - 18L
1,604 Elo+
Party 2
Artemis
Artemis
hardban
Artemis
Level 62
God Stats
48W - 35L
1,525 SR
Queue Stats
133W - 122L
1,490 Elo+
Party 2
Team Averages
Level 75
1,604 SR
1,590 Elo+

VS

Team Averages
Level 46
1,521 SR
1,633 Elo+
Cerberus
Cerberus
Bosolohloii
Cerberus
Level 7
God Stats
2W - 1L
1,492 SR
Queue Stats
5W - 7L
1,506 Elo+
Party 1
Zeus
Zeus
OOTOOTOOTOOTOO
Zeus
Level 117
God Stats
4W - 4L
1,571 SR
Queue Stats
192W - 185L
1,498 Elo+
Party 1
Medusa
Medusa
SinaIg
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,895 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GENERAL_KARON
Morgan Le Fay
16
7 / 2 / 13
11,203
747
13,104
12,452
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MALUBULLE
Cthulhu
15
4 / 1 / 15
10,654
710
6,126
12,881
11,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
hardban
Artemis
14
10 / 4 / 8
11,179
745
16,796
9,223
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bosolohloii
Cerberus
13
1 / 4 / 5
9,452
630
5,972
16,884
16,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 6 / 1
10,671
711
19,944
9,870
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
SinaIg
Medusa
11
0 / 11 / 6
8,764
584
3,802
14,511
5,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
21
Kills
7
7
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bosolohloii
Cerberus
1
4
5
0.88
W
Morgan Le Fay
GENERAL_KARON
Morgan Le Fay
7
2
13
6.75
W
Cthulhu
MALUBULLE
Cthulhu
4
1
15
11.5
L
6
6
1
1.08
L
Medusa
SinaIg
Medusa
0
11
6
0.27
W
Artemis
hardban
Artemis
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
29,718
34,556
Taken
41,265
19,095
Mitigated
25,977
5,129
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bosolohloii
Cerberus
5,972
359
68
1,422
16,884
16,482
0
7,692
9,192
19,227
0
W
Morgan Le Fay
GENERAL_KARON
Morgan Le Fay
13,104
250
398
3,018
12,452
4,052
232
10,642
1,810
52,045
0
W
Cthulhu
MALUBULLE
Cthulhu
6,126
40
455
1,024
12,881
11,365
136
8,298
4,583
18,390
0
L
19,944
1,091
0
500
9,870
4,104
0
4,415
5,455
52,474
0
L
Medusa
SinaIg
Medusa
3,802
1,566
0
795
14,511
5,391
0
7,306
7,205
0
13,679
W
Artemis
hardban
Artemis
16,796
8,499
0
234
9,223
3,678
1,369
7,218
2,005
0
36,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
28,887
167
Minions Killed
136
9
Camps Cleared
5
801,182
Distance Traveled
711,074
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,452
630
36
2
1
256,107
2
W
Morgan Le Fay
11,203
747
96
6
5
287,057
3
W
Cthulhu
10,654
710
28
2
0
262,282
6
L
Zeus
10,671
711
79
5
3
232,974
3
L
Medusa
8,764
584
21
1
1
221,993
0
W
Artemis
11,179
745
43
3
4
251,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role