Player Matchup

Artio
Artio
Dacquoise
Artio
Level 29
God Stats
3W - 1L
1,803 SR
Queue Stats
68W - 93L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
MIsTerZynse
Gilgamesh
Level 29
God Stats
1W - 2L
1,460 SR
Queue Stats
28W - 46L
1,373 Elo+
Party 2
Neith
Neith
MoneyJubb
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,647 Elo+
Party 2
Olorun
Olorun
Nezhe
Olorun
Level 15
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 12L
1,339 Elo+
Party 2
Ravana
Ravana
ZEPYZ
Ravana
Level 110
God Stats
6W - 13L
1,339 SR
Queue Stats
152W - 175L
1,411 Elo+
Party 2
Team Averages
Level 37
1,561 SR
1,443 Elo+

VS

Team Averages
Level 24
1,551 SR
1,459 Elo+
Discordia
Discordia
GMaster66
Discordia
Level 28
God Stats
8W - 10L
1,433 SR
Queue Stats
34W - 33L
1,417 Elo+
Solo
Scylla
Scylla
StraightOuttaDYA
Scylla
Level 27
God Stats
15W - 10L
1,697 SR
Queue Stats
93W - 90L
1,474 Elo+
Party 1
Ravana
Ravana
XxDisGust671
Ravana
Level 26
God Stats
11W - 15L
1,553 SR
Queue Stats
71W - 79L
1,439 Elo+
Party 1
Terra
Terra
Yumalaay
Terra
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 21L
1,479 Elo+
Party 3
Charybdis
Charybdis
ncubero
Charybdis
Level 26
God Stats
20W - 12L
1,571 SR
Queue Stats
76W - 65L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dacquoise
Artio
12
0 / 7 / 5
8,349
398
6,654
25,750
29,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MIsTerZynse
Gilgamesh
17
3 / 7 / 2
10,041
478
12,092
18,811
12,247
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Neith
MoneyJubb
Neith
11
0 / 6 / 3
7,458
355
5,524
10,015
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Nezhe
Olorun
14
0 / 9 / 3
8,812
420
6,965
21,108
7,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
ZEPYZ
Ravana
16
6 / 3 / 1
10,807
515
10,871
14,503
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GMaster66
Discordia
17
4 / 4 / 10
11,375
542
12,090
10,340
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 1 / 4
13,086
623
24,029
14,568
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
20
10 / 0 / 2
13,263
632
10,151
10,092
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Yumalaay
Terra
15
3 / 1 / 13
10,173
484
7,738
13,886
12,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
ncubero
Charybdis
17
3 / 3 / 9
11,408
543
18,060
13,797
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
32
32
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artio
Dacquoise
Artio
0
7
5
0.36
W
Discordia
GMaster66
Discordia
4
4
10
2.25
L
Gilgamesh
MIsTerZynse
Gilgamesh
3
7
2
0.57
L
Neith
MoneyJubb
Neith
0
6
3
0.25
L
Olorun
Nezhe
Olorun
0
9
3
0.17
W
12
1
4
14
W
Ravana
10
0
2
11
W
Terra
Yumalaay
Terra
3
1
13
9.5
L
Ravana
ZEPYZ
Ravana
6
3
1
2.17
W
Charybdis
ncubero
Charybdis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
72,068
90,187
Taken
62,683
58,340
Mitigated
32,108
21,475
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dacquoise
Artio
6,654
650
1,300
7,744
25,750
29,004
0
10,297
15,453
22,010
0
W
Discordia
GMaster66
Discordia
12,090
1,522
672
614
10,340
3,377
1,602
1,352
8,988
61,804
0
L
Gilgamesh
MIsTerZynse
Gilgamesh
12,092
2,672
0
2,646
18,811
12,247
0
9,234
9,577
0
60,082
L
Neith
MoneyJubb
Neith
5,524
1,612
0
1,249
10,015
2,897
0
4,049
5,966
0
32,148
L
Olorun
Nezhe
Olorun
6,965
3,257
333
6,145
21,108
7,925
0
13,300
7,808
58,303
0
W
24,029
2,639
0
4,695
14,568
5,803
1,822
2,641
11,927
109,115
0
W
Ravana
10,151
3,616
0
1,897
10,092
4,812
860
2,021
8,071
0
113,129
W
Terra
Yumalaay
Terra
7,738
1,027
2,669
3,991
13,886
12,733
334
3,785
10,101
13,536
0
L
Ravana
ZEPYZ
Ravana
10,871
2,110
0
2,058
14,503
6,267
0
7,500
7,003
0
65,923
W
Charybdis
ncubero
Charybdis
18,060
11,531
0
3,023
13,797
5,383
3,988
3,820
9,977
0
92,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
59,305
404
Minions Killed
574
0
Camps Cleared
0
1,783,672
Distance Traveled
1,962,572
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,349
398
26
1
0
375,606
4
W
Discordia
11,375
542
95
5
0
391,171
3
L
Gilgamesh
10,041
478
111
5
0
361,149
4
L
Neith
7,458
355
62
3
0
353,614
3
L
Olorun
8,812
420
101
5
0
282,811
0
W
Scylla
13,086
623
156
7
0
408,869
2
W
Ravana
13,263
632
157
7
0
471,969
0
W
Terra
10,173
484
14
1
0
367,062
4
L
Ravana
10,807
515
104
5
0
410,492
1
W
Charybdis
11,408
543
152
7
0
323,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role