Player Matchup

Ymir
Ymir
GummybearLPG
Ymir
Level 29
God Stats
23W - 20L
1,627 SR
Queue Stats
174W - 167L
1,461 Elo+
Solo
Thor
Thor
HeyJustBack
Thor
Level 17
God Stats
9W - 3L
1,470 SR
Queue Stats
79W - 82L
1,328 Elo+
Solo
Chaac
Chaac
Magistar1
Chaac
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,395 Elo+
Party 1
Sol
Sol
Toothlesssss
Sol
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,444 Elo+
Party 1
Olorun
Olorun
狗的不能在购
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,358 Elo+

VS

Team Averages
Level 15
1,598 SR
1,353 Elo+
Raijin
Raijin
Pxachhh
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo
Yemoja
Yemoja
iLriGgoSmiter
Yemoja
Level 25
God Stats
9W - 3L
1,807 SR
Queue Stats
75W - 77L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
wdawdawdawdawda
Sun Wukong
Level 14
God Stats
2W - 3L
1,671 SR
Queue Stats
6W - 8L
1,327 Elo+
Solo
Charybdis
Charybdis
xShoro
Charybdis
Level 27
God Stats
7W - 11L
1,512 SR
Queue Stats
157W - 197L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
宫月樱夜
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
12,068
483
10,787
27,592
34,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 6
9,907
396
8,959
14,730
12,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Magistar1
Chaac
18
4 / 2 / 4
11,651
466
11,059
16,997
18,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
4 / 9 / 3
11,803
472
14,761
22,456
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
7 / 8 / 4
12,900
516
13,366
19,873
9,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Pxachhh
Raijin
14
3 / 8 / 8
9,839
394
11,417
14,170
11,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
2 / 3 / 5
10,826
433
15,506
25,404
13,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
wdawdawdawdawda
Sun Wukong
16
4 / 3 / 2
10,663
427
9,038
15,347
10,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xShoro
Charybdis
18
13 / 8 / 5
12,344
494
25,792
19,391
7,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
宫月樱夜
Gilgamesh
12
4 / 2 / 1
9,313
373
3,306
10,425
4,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
23
Kills
26
26
Deaths
24
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
2
3
6
1.67
W
Chaac
Magistar1
Chaac
4
2
4
3
L
Raijin
Pxachhh
Raijin
3
8
8
0.88
W
4
9
3
0.61
L
2
3
5
1.5
L
Sun Wukong
wdawdawdawdawda
Sun Wukong
4
3
2
1.67
L
Charybdis
xShoro
Charybdis
13
8
5
1.94
L
Gilgamesh
宫月樱夜
Gilgamesh
4
2
1
2.25
W
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,932
Damage
65,059
101,648
Taken
84,737
83,172
Mitigated
48,483
26,523
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,787
2,791
0
4,791
27,592
34,799
217
6,651
20,941
46,119
0
W
8,959
2,300
0
250
14,730
12,131
0
3,969
10,761
0
32,974
W
Chaac
Magistar1
Chaac
11,059
2,058
0
3,946
16,997
18,677
531
4,309
12,688
0
90,105
L
Raijin
Pxachhh
Raijin
11,417
2,932
0
1,692
14,170
11,112
472
7,232
6,938
35,606
0
W
14,761
5,589
0
9,293
22,456
7,925
4,009
4,949
17,507
81,861
0
L
15,506
3,986
1,741
7,812
25,404
13,830
723
11,753
13,651
78,417
0
L
Sun Wukong
wdawdawdawdawda
Sun Wukong
9,038
3,272
0
3,852
15,347
10,971
1,468
5,324
10,023
0
46,543
L
Charybdis
xShoro
Charybdis
25,792
16,587
0
5,272
19,391
7,585
831
11,990
7,401
0
76,556
L
Gilgamesh
宫月樱夜
Gilgamesh
3,306
914
0
2,538
10,425
4,985
94
1,245
9,180
0
37,113
W
13,366
7,407
907
7,336
19,873
9,640
2,761
7,045
12,828
80,822
9,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,329
Gold Earned
52,985
506
Minions Killed
401
0
Camps Cleared
0
2,085,020
Distance Traveled
1,922,365
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,068
483
54
2
0
445,659
0
W
Thor
9,907
396
44
2
0
452,511
4
W
Chaac
11,651
466
135
5
0
435,072
0
L
Raijin
9,839
394
48
2
0
397,974
3
W
Sol
11,803
472
126
5
0
390,445
6
L
Yemoja
10,826
433
112
4
0
327,310
2
L
Sun Wukong
10,663
427
75
3
0
476,679
1
L
Charybdis
12,344
494
107
4
0
384,734
0
L
Gilgamesh
9,313
373
59
2
0
335,668
1
W
Olorun
12,900
516
147
6
0
361,333
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role