Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Toxemic123
Xbalanque
Level 27
God Stats
2W - 3L
1,441 SR
Queue Stats
71W - 56L
1,637 Elo+
Solo
The Morrigan
The Morrigan
aaaARWOooo
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,557 Elo+
Solo
Arachne
Arachne
вульфик
Arachne
Level 29
God Stats
53W - 31L
1,569 SR
Queue Stats
200W - 208L
1,431 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,525 Elo+

VS

Team Averages
Level 26
1,581 SR
1,539 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigMoMoretti
Ah Muzen Cab
Level 28
God Stats
8W - 4L
1,529 SR
Queue Stats
118W - 56L
1,693 Elo+
Party 1
Merlin
Merlin
almogy3
Merlin
Level 24
God Stats
22W - 13L
1,602 SR
Queue Stats
38W - 26L
1,500 Elo+
Solo
Sobek
Sobek
heen59
Sobek
Level 27
God Stats
8W - 4L
1,494 SR
Queue Stats
107W - 87L
1,359 Elo+
Solo
Ravana
Ravana
plsf8
Ravana
Level 25
God Stats
3W - 1L
1,777 SR
Queue Stats
238W - 123L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 2 / 0
5,534
553
2,847
5,676
3,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Baron Samedi
 
Baron Samedi
8
0 / 2 / 0
4,959
496
2,085
4,848
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Toxemic123
Xbalanque
8
0 / 1 / 0
4,865
487
3,415
4,766
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
aaaARWOooo
The Morrigan
8
1 / 3 / 0
4,904
490
2,243
5,400
2,102
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 1
5,116
512
2,238
7,788
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 4 / 2
5,878
588
3,415
6,351
2,607
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
BigMoMoretti
Ah Muzen Cab
10
3 / 0 / 0
5,691
569
3,447
4,937
1,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
almogy3
Merlin
10
0 / 1 / 2
5,996
600
2,065
2,759
812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
heen59
Sobek
8
0 / 0 / 2
4,842
484
1,053
3,835
1,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
plsf8
Ravana
13
7 / 0 / 1
7,615
762
6,575
3,644
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
12
12
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Thor
 
Thor
2
4
2
0.75
W
Ah Muzen Cab
BigMoMoretti
Ah Muzen Cab
3
0
0
3
L
Xbalanque
Toxemic123
Xbalanque
0
1
0
0
L
The Morrigan
aaaARWOooo
The Morrigan
1
3
0
0.33
W
Merlin
almogy3
Merlin
0
1
2
1
W
Sobek
heen59
Sobek
0
0
2
1
W
Ravana
plsf8
Ravana
7
0
1
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,828
Damage
16,555
28,478
Taken
21,526
11,853
Mitigated
8,199
9,013
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,847
510
0
1,436
5,676
3,758
122
791
4,885
188
18,014
L
Baron Samedi
 
Baron Samedi
2,085
113
346
1,917
4,848
2,131
88
543
4,305
18,949
0
W
Thor
 
Thor
3,415
778
0
1,846
6,351
2,607
0
1,058
5,293
0
21,847
W
Ah Muzen Cab
BigMoMoretti
Ah Muzen Cab
3,447
1,373
0
2,317
4,937
1,372
0
1,402
3,535
0
39,599
L
Xbalanque
Toxemic123
Xbalanque
3,415
1,571
0
1,701
4,766
1,026
198
499
4,267
0
26,517
L
The Morrigan
aaaARWOooo
The Morrigan
2,243
709
0
1,428
5,400
2,102
0
1,259
4,141
16,060
0
W
Merlin
almogy3
Merlin
2,065
0
0
990
2,759
812
574
1,173
1,586
31,113
0
W
Sobek
heen59
Sobek
1,053
125
0
1,600
3,835
1,865
0
683
3,152
4,535
0
W
Ravana
plsf8
Ravana
6,575
2,458
0
2,326
3,644
1,543
0
200
3,444
0
44,223
L
2,238
910
0
2,185
7,788
2,836
51
231
7,557
0
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
30,022
233
Minions Killed
320
0
Camps Cleared
0
941,702
Distance Traveled
927,398
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,534
553
46
5
0
180,661
3
L
Baron Samedi
4,959
496
38
4
0
183,781
6
W
Thor
5,878
588
51
5
0
150,407
1
W
Ah Muzen Cab
5,691
569
81
8
0
188,745
1
L
Xbalanque
4,865
487
66
7
0
191,747
1
L
The Morrigan
4,904
490
32
3
0
188,745
0
W
Merlin
5,996
600
74
7
0
186,386
2
W
Sobek
4,842
484
7
1
0
186,582
3
W
Ravana
7,615
762
107
11
0
215,278
1
L
Arachne
5,116
512
51
5
0
196,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role