Player Matchup

Persephone
Persephone
CoolFangs
Persephone
Level 28
God Stats
1W - 1L
1,299 SR
Queue Stats
20W - 30L
1,349 Elo+
Solo
Odin
Odin
Copepan
Odin
Level 30
God Stats
3W - 1L
1,654 SR
Queue Stats
139W - 174L
1,367 Elo+
Solo
The Morrigan
The Morrigan
Fionnalle
The Morrigan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Touchme32
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 1
Yemoja
Yemoja
fillywood
Yemoja
Level 5
God Stats
2W - 0L
1,785 SR
Queue Stats
2W - 2L
1,436 Elo+
Solo
Team Averages
Level 32
1,548 SR
1,450 Elo+

VS

Team Averages
Level 17
1,639 SR
1,423 Elo+
Apollo
Apollo
Chief2021
Apollo
Level 25
God Stats
59W - 59L
1,515 SR
Queue Stats
83W - 78L
1,450 Elo+
Solo
Charybdis
Charybdis
Fluffnoodle
Charybdis
Level 18
God Stats
3W - 5L
1,768 SR
Queue Stats
126W - 118L
1,462 Elo+
Solo
Xing Tian
Xing Tian
Kitchens
Xing Tian
Level 22
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 13L
1,422 Elo+
Solo
Neith
Neith
kjShao
Neith
Level 6
God Stats
4W - 2L
1,660 SR
Queue Stats
5W - 4L
1,511 Elo+
Solo
Horus
Horus
lokisa000
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CoolFangs
Persephone
20
9 / 6 / 9
17,447
1,026
33,048
20,863
10,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Copepan
Odin
20
0 / 6 / 8
13,913
818
11,012
28,214
30,412
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Fionnalle
The Morrigan
20
9 / 2 / 11
16,874
993
27,652
15,836
16,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Touchme32
Cthulhu
20
3 / 4 / 15
15,377
905
15,686
26,662
33,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
fillywood
Yemoja
20
1 / 4 / 14
14,900
876
9,344
25,124
36,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chief2021
Apollo
20
2 / 0 / 8
15,302
900
10,496
9,367
4,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Fluffnoodle
Charybdis
20
14 / 11 / 6
17,684
1,040
58,326
27,084
13,971
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Kitchens
Xing Tian
20
4 / 1 / 16
16,956
997
22,149
42,246
73,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
kjShao
Neith
20
2 / 9 / 12
15,139
891
16,464
20,597
10,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
lokisa000
Horus
19
0 / 1 / 0
12,097
712
690
3,124
2,444

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
22
Kills
22
22
Deaths
22
57
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chief2021
Apollo
2
0
8
6
W
Persephone
CoolFangs
Persephone
9
6
9
2.25
W
Odin
Copepan
Odin
0
6
8
0.67
W
The Morrigan
Fionnalle
The Morrigan
9
2
11
7.25
L
Charybdis
Fluffnoodle
Charybdis
14
11
6
1.55
L
Xing Tian
Kitchens
Xing Tian
4
1
16
12
W
Cthulhu
Touchme32
Cthulhu
3
4
15
2.63
W
Yemoja
fillywood
Yemoja
1
4
14
2
L
Neith
kjShao
Neith
2
9
12
0.89
L
Horus
lokisa000
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,742
Damage
108,125
116,699
Taken
102,418
127,025
Mitigated
105,405
16,046
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chief2021
Apollo
10,496
4,060
0
711
9,367
4,637
0
7,956
1,411
0
74,949
W
Persephone
CoolFangs
Persephone
33,048
3,307
0
3,209
20,863
10,385
0
3,759
17,098
67,209
0
W
Odin
Copepan
Odin
11,012
5,241
0
3,612
28,214
30,412
0
6,284
21,930
0
30,815
W
The Morrigan
Fionnalle
The Morrigan
27,652
3,083
2,056
2,107
15,836
16,397
0
3,011
12,825
59,961
0
L
Charybdis
Fluffnoodle
Charybdis
58,326
34,526
0
1,975
27,084
13,971
0
23,819
3,265
0
112,309
L
Xing Tian
Kitchens
Xing Tian
22,149
2,784
0
10,326
42,246
73,925
0
33,817
8,429
45,412
0
W
Cthulhu
Touchme32
Cthulhu
15,686
1,159
364
0
26,662
33,194
0
4,210
22,452
51,280
0
W
Yemoja
fillywood
Yemoja
9,344
1,789
4,601
97
25,124
36,637
0
4,883
20,241
34,391
0
L
Neith
kjShao
Neith
16,464
5,209
0
2,366
20,597
10,428
0
17,669
2,928
0
49,068
L
Horus
lokisa000
Horus
690
314
366
796
3,124
2,444
0
2,469
655
0
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,511
Gold Earned
77,178
349
Minions Killed
371
9
Camps Cleared
3
1,557,053
Distance Traveled
1,231,287
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,302
900
167
10
1
388,142
2
W
Persephone
17,447
1,026
89
5
0
321,235
0
W
Odin
13,913
818
35
2
4
311,824
1
W
The Morrigan
16,874
993
80
5
0
308,559
0
L
Charybdis
17,684
1,040
89
5
2
232,672
0
L
Xing Tian
16,956
997
41
2
0
311,373
0
W
Cthulhu
15,377
905
82
5
1
348,455
1
W
Yemoja
14,900
876
63
4
4
266,980
0
L
Neith
15,139
891
73
4
0
247,698
0
L
Horus
12,097
712
1
0
0
51,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role